Player Matchup

Vulcan
Vulcan
XxX3ubwayXxX484
Vulcan
Level 26
God Stats
5W - 1L
1,945 SR
Queue Stats
22W - 11L
1,688 Elo+
Party 1
Sun Wukong
Sun Wukong
hades6271
Sun Wukong
Level 42
God Stats
31W - 27L
1,573 SR
Queue Stats
38W - 55L
1,315 Elo+
Solo
Artemis
Artemis
pauleagle6
Artemis
Level 71
God Stats
8W - 2L
1,882 SR
Queue Stats
198W - 200L
1,509 Elo+
Party 1
Team Averages
Level 46
1,800 SR
1,504 Elo+

VS

Team Averages
Level 98
1,513 SR
1,410 Elo+
Ymir
Ymir
DoodleSquab
Ymir
Level 105
God Stats
0W - 2L
1,310 SR
Queue Stats
28W - 28L
1,410 Elo+
Solo
Mulan
Mulan
MrVistorS
Mulan
Level 141
God Stats
2W - 1L
1,729 SR
Queue Stats
3W - 2L
1,639 Elo+
Solo
Anubis
Anubis
Nonotheehobo2
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,552
796
13,362
5,793
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
hades6271
Sun Wukong
15
4 / 0 / 8
9,749
812
7,423
6,895
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
pauleagle6
Artemis
14
6 / 1 / 3
9,826
819
6,010
8,965
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,941
578
2,836
9,172
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
MrVistorS
Mulan
14
1 / 3 / 1
8,704
725
5,606
16,001
11,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 0
7,853
654
1,934
8,800
3,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Mulan
MrVistorS
Mulan
1
3
1
0.5
L
0
5
0
0
W
2
1
10
7
W
Sun Wukong
hades6271
Sun Wukong
4
0
8
8
W
Artemis
pauleagle6
Artemis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
10,376
21,653
Taken
33,973
12,202
Mitigated
21,128
7,186
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,836
683
0
416
9,172
5,700
0
2,952
5,544
5,194
738
L
Mulan
MrVistorS
Mulan
5,606
744
0
2,913
16,001
11,672
0
5,537
9,442
0
30,483
L
1,934
144
0
1,572
8,800
3,756
0
3,614
4,604
23,188
0
W
13,362
6,496
0
1,752
5,793
2,480
706
1,495
4,186
42,478
0
W
Sun Wukong
hades6271
Sun Wukong
7,423
988
0
2,982
6,895
6,162
122
836
5,903
0
18,302
W
Artemis
pauleagle6
Artemis
6,010
2,786
0
2,452
8,965
3,560
1,761
2,006
6,804
0
48,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
23,498
155
Minions Killed
100
0
Camps Cleared
0
734,368
Distance Traveled
471,082
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,941
578
5
0
0
114,575
2
L
Mulan
8,704
725
40
3
0
199,972
0
L
Anubis
7,853
654
55
5
0
156,535
1
W
Vulcan
9,552
796
79
7
0
253,191
3
W
Sun Wukong
9,749
812
23
2
0
263,958
0
W
Artemis
9,826
819
53
4
0
217,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role