Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Scummybear7
Cthulhu
Level 120
God Stats
8W - 5L
1,580 SR
Queue Stats
199W - 182L
1,544 Elo+
Party 1
Fenrir
Fenrir
Zhadow090
Fenrir
Level 186
God Stats
3W - 5L
1,534 SR
Queue Stats
696W - 621L
1,547 Elo+
Solo
Team Averages
Level 156
1,523 SR
1,518 Elo+

VS

Team Averages
Level 134
1,590 SR
1,598 Elo+
Sylvanus
Sylvanus
AnimeLoverBoy
Sylvanus
Level 146
God Stats
11W - 6L
1,658 SR
Queue Stats
67W - 52L
1,583 Elo+
Party 2
Mulan
Mulan
KeithOhSteezy
Mulan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 62L
1,586 Elo+
Solo
Izanami
Izanami
MoneyBgDonny
Izanami
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 168L
1,590 Elo+
Party 2
Scylla
Scylla
Noah_Rxch60
Scylla
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 58L
1,602 Elo+
Solo
Hel
Hel
http_discarded_
Hel
Level 159
God Stats
6W - 3L
1,793 SR
Queue Stats
319W - 280L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 0 / 1
4,616
769
4,008
6,280
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thoth
 
Thoth
8
1 / 0 / 0
4,229
705
3,083
2,873
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
 
Rama
3
0 / 2 / 0
3,034
506
564
2,369
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Scummybear7
Cthulhu
5
0 / 2 / 0
3,563
594
2,116
5,678
2,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Zhadow090
Fenrir
7
1 / 2 / 1
3,809
635
3,039
6,854
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnimeLoverBoy
Sylvanus
7
1 / 1 / 4
3,858
643
2,387
6,947
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 0
3,896
649
3,157
6,770
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
MoneyBgDonny
Izanami
7
4 / 0 / 0
4,656
776
3,273
2,379
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
7
0 / 0 / 0
3,474
579
1,149
2,858
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 3
3,722
620
3,022
3,731
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
1
1.5
L
Thoth
 
Thoth
1
0
0
1
L
Rama
 
Rama
0
2
0
0
W
Sylvanus
AnimeLoverBoy
Sylvanus
1
1
4
3
W
1
2
0
0.5
W
Izanami
MoneyBgDonny
Izanami
4
0
0
4
W
Scylla
0
0
0
0
L
Cthulhu
Scummybear7
Cthulhu
0
2
0
0
L
Fenrir
Zhadow090
Fenrir
1
2
1
0.75
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,810
Damage
12,988
24,054
Taken
22,685
10,756
Mitigated
7,710
7,420
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,008
1,036
0
2,476
6,280
4,926
0
774
5,506
0
25,978
L
Thoth
 
Thoth
3,083
82
0
625
2,873
842
0
1,773
1,100
23,927
524
L
Rama
 
Rama
564
549
0
11
2,369
560
0
282
2,087
0
9,044
W
Sylvanus
AnimeLoverBoy
Sylvanus
2,387
1,101
272
2,038
6,947
2,837
0
1,878
5,069
11,576
5,086
W
3,157
770
0
1,891
6,770
2,215
0
0
6,481
0
21,429
W
Izanami
MoneyBgDonny
Izanami
3,273
2,650
0
804
2,379
762
120
852
1,527
0
29,154
W
Scylla
1,149
290
0
750
2,858
884
0
2,103
755
15,499
423
L
Cthulhu
Scummybear7
Cthulhu
2,116
526
358
1,498
5,678
2,205
0
1,270
4,408
14,398
0
L
Fenrir
Zhadow090
Fenrir
3,039
1,208
0
2,452
6,854
2,223
0
2,156
4,698
0
18,751
W
3,022
323
928
2,302
3,731
1,012
0
364
3,250
20,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,251
Gold Earned
19,606
155
Minions Killed
175
0
Camps Cleared
0
575,298
Distance Traveled
621,341
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,616
769
41
7
0
122,649
0
L
Thoth
4,229
705
37
6
0
126,309
2
L
Rama
3,034
506
21
4
0
70,575
0
W
Sylvanus
3,858
643
23
4
0
126,064
3
W
Mulan
3,896
649
37
6
0
120,734
1
W
Izanami
4,656
776
59
10
0
105,643
0
W
Scylla
3,474
579
20
3
0
117,986
0
L
Cthulhu
3,563
594
20
3
0
113,263
1
L
Fenrir
3,809
635
36
6
0
142,502
2
W
Hel
3,722
620
36
6
0
150,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role