Player Matchup

Tiamat
Tiamat
Gold III
GohanReza22
Tiamat
Gold III
Level 148
God Stats
11W - 7L
1,694 SR
Queue Stats
27W - 26L
1,634 MMR
Party 1
Horus
Horus
Gold II
SoldadoRezax2
Horus
Gold II
Level 124
God Stats
13W - 12L
1,706 SR
Queue Stats
41W - 34L
1,729 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
Ylonen222
Ah Muzen Cab
Gold I
Level 159
God Stats
2W - 1L
1,518 SR
Queue Stats
42W - 35L
1,656 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,640 SR
1,673 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,486 SR
1,387 MMR
Charon
Charon
Bronze III
J0HNSON0YZ
Charon
Bronze III
Level 136
God Stats
1W - 3L
1,491 SR
Queue Stats
1W - 3L
1,477 MMR
Solo
Fenrir
Fenrir
Gold III
Warlord_Mohican_
Fenrir
Gold III
Level 149
God Stats
5W - 6L
1,483 SR
Queue Stats
535W - 670L
1,417 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
kevingarza99
Baron Samedi
Silver IV
Level 61
God Stats
4W - 16L
1,483 SR
Queue Stats
10W - 36L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 2 / 8
10,462
805
11,729
9,062
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
3 / 5 / 5
9,784
753
10,456
16,277
13,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Ylonen222
Ah Muzen Cab
16
5 / 3 / 5
10,582
814
14,089
11,703
5,252
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayAchillesBacchusAo KuangMaui

VS

Bans
KhepriThothMerlinBaba YagaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
J0HNSON0YZ
Charon
16
3 / 2 / 5
9,814
755
10,831
15,397
15,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 6 / 1
9,684
745
5,582
17,229
14,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
kevingarza99
Baron Samedi
14
2 / 4 / 4
9,343
719
7,792
12,186
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
9
10
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
2
8
4
L
Charon
J0HNSON0YZ
Charon
3
2
5
2.75
W
3
5
5
1.1
L
4
6
1
0.75
W
Ah Muzen Cab
Ylonen222
Ah Muzen Cab
5
3
5
2.5
L
Baron Samedi
kevingarza99
Baron Samedi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
24,205
37,042
Taken
44,812
25,928
Mitigated
35,695
7,689
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,729
1,905
0
1,617
9,062
7,613
170
4,898
4,032
36,682
485
L
Charon
J0HNSON0YZ
Charon
10,831
1,724
0
1,609
15,397
15,773
609
4,240
10,715
27,235
1,727
W
10,456
4,031
1,210
4,314
16,277
13,063
521
7,998
8,096
0
25,524
L
5,582
685
0
1,025
17,229
14,092
205
3,555
13,145
0
25,972
W
Ah Muzen Cab
Ylonen222
Ah Muzen Cab
14,089
6,146
0
548
11,703
5,252
2,421
4,577
6,827
0
58,423
L
Baron Samedi
kevingarza99
Baron Samedi
7,792
823
751
2,201
12,186
5,830
735
3,764
7,965
29,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
28,841
172
Minions Killed
145
0
Camps Cleared
0
718,887
Distance Traveled
642,627
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,462
805
49
4
0
232,176
0
L
Charon
9,814
755
46
4
0
236,354
0
W
Horus
9,784
753
33
3
0
251,818
1
L
Fenrir
9,684
745
48
4
0
226,352
0
W
Ah Muzen Cab
10,582
814
90
7
0
234,893
2
L
Baron Samedi
9,343
719
51
4
0
179,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role