Player Matchup

Neith
Neith
Belial2232
Neith
Level 48
God Stats
13W - 12L
1,521 SR
Queue Stats
332W - 335L
1,431 Elo+
Party 4
Set
Set
Bjslick
Set
Level 100
God Stats
0W - 2L
1,285 SR
Queue Stats
196W - 165L
1,514 Elo+
Party 2
Anubis
Anubis
ChiwiPr0
Anubis
Level 40
God Stats
2W - 2L
1,699 SR
Queue Stats
7W - 9L
1,358 Elo+
Solo
Khepri
Khepri
V380
Khepri
Level 79
God Stats
50W - 32L
1,587 SR
Queue Stats
626W - 631L
1,475 Elo+
Party 4
Ra
Ra
hiYAAAAA
Ra
Level 32
God Stats
12W - 14L
1,485 SR
Queue Stats
121W - 101L
1,524 Elo+
Party 2
Team Averages
Level 60
1,515 SR
1,461 Elo+

VS

Team Averages
Level 43
1,661 SR
1,432 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
JoyfulMarker262
Agni
Level 40
God Stats
8W - 12L
1,589 SR
Queue Stats
591W - 590L
1,323 Elo+
Solo
Artemis
Artemis
OGBigHomie4
Artemis
Level 83
God Stats
6W - 1L
1,877 SR
Queue Stats
55W - 28L
1,574 Elo+
Party 1
Thanatos
Thanatos
OGLilHomie4
Thanatos
Level 7
God Stats
5W - 1L
1,824 SR
Queue Stats
12W - 5L
1,466 Elo+
Party 1
Ymir
Ymir
Raph91
Ymir
Level 18
God Stats
6W - 5L
1,516 SR
Queue Stats
32W - 47L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 2 / 2
7,305
487
6,572
8,387
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
14
4 / 4 / 0
7,850
523
4,933
12,920
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
ChiwiPr0
Anubis
9
0 / 9 / 0
5,944
396
2,929
10,215
4,175
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Khepri
V380
Khepri
9
0 / 6 / 1
6,401
427
2,479
15,335
10,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 5 / 4
7,756
517
10,271
9,536
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
8 / 0 / 10
9,580
639
11,335
13,748
7,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
3 / 3 / 4
8,153
544
4,966
6,186
2,050
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
OGBigHomie4
Artemis
13
3 / 1 / 5
7,902
527
9,538
7,433
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
OGLilHomie4
Thanatos
16
11 / 2 / 4
9,709
647
12,817
17,025
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ymir
Raph91
Ymir
12
1 / 0 / 5
7,774
518
2,934
13,347
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
26
26
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
10
13
L
Neith
0
2
2
0.5
L
Set
4
4
0
1
L
Anubis
ChiwiPr0
Anubis
0
9
0
0
W
3
3
4
1.67
W
Artemis
OGBigHomie4
Artemis
3
1
5
5.5
W
Thanatos
OGLilHomie4
Thanatos
11
2
4
6.5
W
Ymir
Raph91
Ymir
1
0
5
3.5
L
Khepri
V380
Khepri
0
6
1
0.08
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
41,590
56,393
Taken
57,739
25,683
Mitigated
31,342
7,941
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,335
2,954
0
4,052
13,748
7,920
1,232
4,031
9,330
0
56,329
L
Neith
6,572
2,518
0
1,775
8,387
2,625
488
342
8,045
0
58,910
L
Set
4,933
2,617
0
872
12,920
6,192
0
786
12,134
0
53,227
L
Anubis
ChiwiPr0
Anubis
2,929
190
0
526
10,215
4,175
0
181
10,022
22,708
0
W
4,966
878
0
0
6,186
2,050
997
2,204
3,696
44,889
0
W
Artemis
OGBigHomie4
Artemis
9,538
5,399
0
3,646
7,433
2,723
927
1,212
6,106
0
50,016
W
Thanatos
OGLilHomie4
Thanatos
12,817
2,893
0
16,159
17,025
6,873
611
3,879
12,791
0
68,183
W
Ymir
Raph91
Ymir
2,934
1,282
0
1,619
13,347
11,776
729
2,980
10,267
30,929
0
L
Khepri
V380
Khepri
2,479
286
856
2,304
15,335
10,001
0
6,103
9,111
19,091
0
L
10,271
289
607
1,001
9,536
2,690
0
355
9,181
61,389
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,256
Gold Earned
43,118
352
Minions Killed
380
0
Camps Cleared
0
1,320,435
Distance Traveled
1,419,677
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,580
639
89
6
0
260,153
0
L
Neith
7,305
487
99
7
0
239,338
0
L
Set
7,850
523
79
5
0
320,404
1
L
Anubis
5,944
396
26
2
0
208,970
0
W
Agni
8,153
544
85
6
0
261,005
0
W
Artemis
7,902
527
67
4
0
298,907
0
W
Thanatos
9,709
647
95
6
0
325,574
0
W
Ymir
7,774
518
44
3
0
274,038
0
L
Khepri
6,401
427
24
2
0
263,858
10
L
Ra
7,756
517
124
8
0
287,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role