Player Matchup

Tyr
Tyr
OmgStixx
Tyr
Level 86
God Stats
26W - 25L
1,334 SR
Queue Stats
745W - 798L
1,284 Elo+
Solo
Chiron
Chiron
bloodzombie479
Chiron
Level 127
God Stats
9W - 7L
1,492 SR
Queue Stats
183W - 182L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
lightingblock
Baron Samedi
Level 117
God Stats
14W - 12L
1,585 SR
Queue Stats
45W - 41L
1,414 Elo+
Solo
Team Averages
Level 110
1,470 SR
1,392 Elo+

VS

Team Averages
Level 40
1,573 SR
1,285 Elo+
Xbalanque
Xbalanque
Braezin
Xbalanque
Level 99
God Stats
1W - 2L
1,718 SR
Queue Stats
24W - 37L
1,347 Elo+
Party 1
Artio
Artio
DingoDangler
Artio
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,283 Elo+
Party 1
Tiamat
Tiamat
VainCur
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 14
10,388
799
9,574
9,618
9,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 2 / 5
11,900
915
17,603
10,794
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
lightingblock
Baron Samedi
16
4 / 0 / 7
10,356
797
11,256
7,105
3,432
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Braezin
Xbalanque
13
2 / 7 / 1
8,510
655
8,826
13,461
5,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 3
8,496
654
5,541
20,430
16,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiamat
VainCur
Tiamat
12
0 / 6 / 2
7,698
592
4,562
12,662
6,907
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
4
5
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Braezin
Xbalanque
2
7
1
0.36
L
2
4
3
0.88
W
3
3
14
3.33
L
Tiamat
VainCur
Tiamat
0
6
2
0.17
W
10
2
5
6.25
W
Baron Samedi
lightingblock
Baron Samedi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,433
Damage
18,929
27,517
Taken
46,553
17,990
Mitigated
28,780
8,216
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Braezin
Xbalanque
8,826
5,225
0
1,258
13,461
5,716
0
2,378
11,032
0
36,361
L
5,541
1,004
1,011
5,636
20,430
16,157
0
5,368
14,918
12,320
0
W
9,574
600
0
1,095
9,618
9,283
385
2,662
6,956
0
25,658
L
Tiamat
VainCur
Tiamat
4,562
660
0
1,107
12,662
6,907
0
3,314
9,302
15,878
128
W
17,603
6,846
428
3,052
10,794
5,275
949
3,566
7,228
0
68,177
W
Baron Samedi
lightingblock
Baron Samedi
11,256
1,406
489
3,152
7,105
3,432
892
3,863
3,242
35,972
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
24,704
188
Minions Killed
99
0
Camps Cleared
0
717,164
Distance Traveled
644,918
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,510
655
63
5
0
204,364
4
L
Artio
8,496
654
13
1
0
229,784
0
W
Tyr
10,388
799
23
2
0
248,259
0
L
Tiamat
7,698
592
23
2
0
210,770
0
W
Chiron
11,900
915
107
8
0
241,802
0
W
Baron Samedi
10,356
797
58
4
0
227,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role