Player Matchup

Cernunnos
Cernunnos
Lonngma1234
Cernunnos
Level 46
God Stats
2W - 2L
1,526 SR
Queue Stats
9W - 9L
1,405 Elo+
Solo
Osiris
Osiris
Squanch622
Osiris
Level 97
God Stats
4W - 3L
1,748 SR
Queue Stats
185W - 190L
1,413 Elo+
Party 1
Sol
Sol
TheGUY5438
Sol
Level 28
God Stats
5W - 9L
1,453 SR
Queue Stats
250W - 260L
1,401 Elo+
Party 1
Team Averages
Level 57
1,576 SR
1,407 Elo+

VS

Team Averages
Level 66
1,564 SR
1,450 Elo+
Surtr
Surtr
 
Surtr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
NiceTryFolks
Bacchus
Level 69
God Stats
11W - 15L
1,419 SR
Queue Stats
153W - 156L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
Supaidaman01
Baron Samedi
Level 34
God Stats
14W - 10L
1,774 SR
Queue Stats
45W - 45L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lonngma1234
Cernunnos
14
10 / 4 / 6
11,374
875
17,141
12,585
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Squanch622
Osiris
15
5 / 3 / 6
10,871
836
12,367
13,191
14,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 2 / 12
10,513
809
8,761
9,589
3,649
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 9 / 5
9,491
730
8,920
19,478
11,353
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
NiceTryFolks
Bacchus
15
4 / 2 / 5
10,107
777
8,442
15,123
15,744
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Baron Samedi
Supaidaman01
Baron Samedi
14
3 / 6 / 4
9,584
737
10,499
13,972
8,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
17
Kills
9
9
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
9
5
0.5
W
Cernunnos
Lonngma1234
Cernunnos
10
4
6
3.25
L
Bacchus
NiceTryFolks
Bacchus
4
2
5
3.25
W
Osiris
Squanch622
Osiris
5
3
6
2.67
L
Baron Samedi
Supaidaman01
Baron Samedi
3
6
4
0.83
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,269
Damage
27,861
35,365
Taken
48,573
23,119
Mitigated
36,054
6,219
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,920
4,177
292
5,888
19,478
11,353
0
4,040
14,967
515
30,815
W
Cernunnos
Lonngma1234
Cernunnos
17,141
9,319
0
2,174
12,585
4,931
1,352
7,269
5,316
0
56,415
L
Bacchus
NiceTryFolks
Bacchus
8,442
663
0
1,059
15,123
15,744
0
2,474
12,113
29,202
191
W
Osiris
Squanch622
Osiris
12,367
3,599
0
1,679
13,191
14,539
469
6,246
6,945
0
36,698
L
Baron Samedi
Supaidaman01
Baron Samedi
10,499
1,156
1,186
2,714
13,972
8,957
0
2,327
11,229
31,046
0
W
8,761
3,417
0
2,366
9,589
3,649
1,517
5,578
4,011
39,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
29,182
192
Minions Killed
107
0
Camps Cleared
0
655,095
Distance Traveled
657,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,491
730
35
3
0
195,196
0
W
Cernunnos
11,374
875
77
6
0
193,494
0
L
Bacchus
10,107
777
30
2
0
255,018
0
W
Osiris
10,871
836
55
4
0
246,455
0
L
Baron Samedi
9,584
737
42
3
0
207,370
0
W
Sol
10,513
809
60
5
0
215,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role