Player Matchup

Olorun
Olorun
BigDaddyCameron
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,489 Elo+
Party 1
Yu Huang
Yu Huang
JeffCannibal
Yu Huang
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Maui
Maui
Nikolailolinski
Maui
Level 87
God Stats
2W - 0L
1,486 SR
Queue Stats
51W - 40L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
Valdez3333956
Jing Wei
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 108L
1,345 Elo+
Solo
Loki
Loki
kevinj9856
Loki
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 91L
1,433 Elo+
Party 1
Team Averages
Level 77
1,540 SR
1,440 Elo+

VS

Team Averages
Level 113
1,482 SR
1,511 Elo+
Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Eldelacuadra
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,696 Elo+
Solo
Eset
Eset
Saantiagopochtli
Eset
Level 87
God Stats
1W - 5L
1,408 SR
Queue Stats
685W - 667L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Starbury
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,397 Elo+
Solo
Apollo
Apollo
Zayummm
Apollo
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 176L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 11
10,087
776
19,538
16,007
10,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
JeffCannibal
Yu Huang
16
3 / 5 / 9
9,647
742
8,853
11,387
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 16
10,021
771
5,222
13,195
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Valdez3333956
Jing Wei
18
3 / 2 / 8
10,145
780
12,852
9,134
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 10
10,783
829
12,871
10,940
6,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 4 / 7
8,352
642
5,512
11,395
5,400
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 4 / 2
10,060
774
13,611
13,521
6,681
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 7
8,471
652
9,145
11,677
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Starbury
Cthulhu
18
3 / 2 / 9
10,534
810
18,658
17,014
22,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Zayummm
Apollo
15
3 / 5 / 6
8,916
686
7,318
13,333
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
20
Kills
14
14
Deaths
20
54
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
7
1.13
W
8
3
11
4.5
L
6
4
2
1.75
W
Yu Huang
JeffCannibal
Yu Huang
3
5
9
1.5
W
1
2
16
4.5
L
1
5
7
0.9
L
Cthulhu
Starbury
Cthulhu
3
2
9
3.75
W
Jing Wei
Valdez3333956
Jing Wei
3
2
8
3.5
L
Apollo
Zayummm
Apollo
3
5
6
1.2
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,336
Damage
54,244
60,663
Taken
66,940
48,061
Mitigated
47,944
22,907
Healing
23,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,512
1,843
1,557
2,930
11,395
5,400
0
5,230
6,165
0
12,192
W
19,538
9,429
4,881
8,301
16,007
10,960
602
11,404
4,603
31,743
868
L
13,611
1,281
1,935
4,947
13,521
6,681
0
6,624
6,897
20,254
2,077
W
Yu Huang
JeffCannibal
Yu Huang
8,853
559
0
2,355
11,387
6,604
166
8,504
2,883
20,576
429
W
5,222
481
500
1,632
13,195
19,086
0
9,487
3,708
7,557
0
L
9,145
321
1,340
2,488
11,677
5,367
0
4,200
7,477
17,472
0
L
Cthulhu
Starbury
Cthulhu
18,658
628
1,733
3,081
17,014
22,979
0
10,270
6,744
41,857
1,588
W
Jing Wei
Valdez3333956
Jing Wei
12,852
8,378
838
1,096
9,134
5,275
949
4,194
4,940
0
35,563
L
Apollo
Zayummm
Apollo
7,318
3,485
887
2,128
13,333
7,517
0
7,061
6,272
0
18,734
W
12,871
1,706
326
2,978
10,940
6,136
0
5,740
5,200
0
29,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,683
Gold Earned
46,333
156
Minions Killed
138
0
Camps Cleared
0
1,262,379
Distance Traveled
1,256,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,352
642
21
2
0
296,209
0
W
Olorun
10,087
776
22
2
0
223,053
0
L
He Bo
10,060
774
23
2
0
223,789
0
W
Yu Huang
9,647
742
28
2
0
234,966
0
W
Maui
10,021
771
5
0
0
257,991
0
L
Eset
8,471
652
10
1
0
246,430
0
L
Cthulhu
10,534
810
48
4
0
259,220
0
W
Jing Wei
10,145
780
60
5
0
251,503
0
L
Apollo
8,916
686
36
3
0
230,839
0
W
Loki
10,783
829
41
3
0
294,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role