Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CrøwnlessKing
Mercury
Level 161
God Stats
35W - 30L
1,522 SR
Queue Stats
423W - 410L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Javierlopes22
Ah Muzen Cab
Level 129
God Stats
13W - 7L
1,681 SR
Queue Stats
54W - 63L
1,443 Elo+
Party 2
Artio
Artio
L3goWz
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 111L
1,675 Elo+
Party 2
Ix Chel
Ix Chel
X-BLAcKDraGoNn-X
Ix Chel
Level 128
God Stats
34W - 19L
1,662 SR
Queue Stats
110W - 77L
1,581 Elo+
Solo
Team Averages
Level 124
1,573 SR
1,549 Elo+

VS

Team Averages
Level 120
1,628 SR
1,516 Elo+
Baron Samedi
Baron Samedi
Agentedakaos
Baron Samedi
Level 83
God Stats
7W - 3L
2,040 SR
Queue Stats
31W - 37L
1,459 Elo+
Solo
Chaac
Chaac
Falkkar
Chaac
Level 129
God Stats
1W - 3L
1,288 SR
Queue Stats
177W - 180L
1,478 Elo+
Solo
Cliodhna
Cliodhna
Mirtoss
Cliodhna
Level 155
God Stats
4W - 5L
1,876 SR
Queue Stats
152W - 130L
1,561 Elo+
Party 1
Sobek
Sobek
XNightmare001
Sobek
Level 85
God Stats
17W - 17L
1,591 SR
Queue Stats
114W - 105L
1,530 Elo+
Party 1
Tyr
Tyr
ΣΔlΓБΘИΠΩΛЖИΘБlΨ
Tyr
Level 148
God Stats
0W - 3L
1,343 SR
Queue Stats
206W - 178L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 0 / 1
7,119
647
6,801
7,019
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 2 / 1
6,661
606
4,399
9,713
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Javierlopes22
Ah Muzen Cab
9
0 / 0 / 0
5,389
490
4,342
4,379
1,380
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
L3goWz
Artio
9
0 / 2 / 1
5,368
488
2,944
9,764
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 2
6,642
604
4,700
3,762
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agentedakaos
Baron Samedi
9
0 / 4 / 3
5,016
456
1,436
6,432
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Falkkar
Chaac
11
0 / 2 / 0
5,441
495
3,606
10,897
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Mirtoss
Cliodhna
11
2 / 0 / 2
6,175
561
5,564
6,515
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 3
6,027
548
3,446
5,415
4,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 4
5,472
497
2,769
7,120
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
5
5
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Baron Samedi
Agentedakaos
Baron Samedi
0
4
3
0.38
W
4
2
1
2.25
L
Chaac
Falkkar
Chaac
0
2
0
0
W
Ah Muzen Cab
Javierlopes22
Ah Muzen Cab
0
0
0
0
W
Artio
L3goWz
Artio
0
2
1
0.25
L
Cliodhna
Mirtoss
Cliodhna
2
0
2
3
W
2
1
2
3
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,186
Damage
16,821
34,637
Taken
36,379
16,265
Mitigated
20,483
12,156
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,801
2,049
0
3,247
7,019
3,540
0
0
6,606
0
55,090
L
Baron Samedi
Agentedakaos
Baron Samedi
1,436
39
0
623
6,432
3,234
0
3,957
2,475
24,866
0
W
4,399
2,065
0
2,735
9,713
4,094
0
637
9,076
0
66,701
L
Chaac
Falkkar
Chaac
3,606
893
0
3,790
10,897
7,112
0
0
10,897
0
39,119
W
Ah Muzen Cab
Javierlopes22
Ah Muzen Cab
4,342
1,625
0
1,432
4,379
1,380
0
266
4,113
0
31,490
W
Artio
L3goWz
Artio
2,944
427
189
3,448
9,764
5,620
0
2,277
7,487
17,502
0
L
Cliodhna
Mirtoss
Cliodhna
5,564
1,220
0
3,282
6,515
2,514
0
1,189
5,326
0
54,381
W
4,700
323
235
870
3,762
1,631
149
1,482
2,280
43,920
479
L
3,446
357
1,356
2,349
5,415
4,321
0
1,765
3,650
13,325
488
L
2,769
417
0
3,979
7,120
3,302
0
700
6,420
0
32,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
28,131
359
Minions Killed
311
0
Camps Cleared
0
1,127,090
Distance Traveled
1,111,613
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,119
647
103
9
0
213,559
2
L
Baron Samedi
5,016
456
58
5
0
184,212
0
W
Mercury
6,661
606
99
9
0
273,977
0
L
Chaac
5,441
495
62
6
0
196,344
1
W
Ah Muzen Cab
5,389
490
60
5
0
220,524
1
W
Artio
5,368
488
27
2
0
236,233
2
L
Cliodhna
6,175
561
114
10
0
247,405
2
W
Ix Chel
6,642
604
70
6
0
182,797
1
L
Sobek
6,027
548
21
2
0
244,748
3
L
Tyr
5,472
497
56
5
0
238,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role