Player Matchup

Hades
Hades
DiabeticSocks
Hades
Level 28
God Stats
0W - 2L
1,638 SR
Queue Stats
2W - 8L
1,340 Elo+
Party 2
Yu Huang
Yu Huang
JDHmonkeyboy
Yu Huang
Level 108
God Stats
4W - 3L
1,587 SR
Queue Stats
37W - 31L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MysticalTestical
Ah Muzen Cab
Level 122
God Stats
1W - 2L
1,789 SR
Queue Stats
18W - 26L
1,426 Elo+
Party 2
Horus
Horus
NGyaiiber
Horus
Level 143
God Stats
11W - 14L
1,382 SR
Queue Stats
127W - 129L
1,481 Elo+
Solo
Janus
Janus
Rl0VAR
Janus
Level 103
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 7L
1,442 Elo+
Party 2
Team Averages
Level 101
1,617 SR
1,448 Elo+

VS

Team Averages
Level 136
1,559 SR
1,509 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
GetSug0-Tensh0u0
Janus
Level 145
God Stats
2W - 8L
1,303 SR
Queue Stats
629W - 656L
1,493 Elo+
Solo
Izanami
Izanami
ImSticks
Izanami
Level 105
God Stats
23W - 25L
1,599 SR
Queue Stats
260W - 299L
1,490 Elo+
Party 1
Nemesis
Nemesis
James Carr
Nemesis
Level 126
God Stats
5W - 2L
1,894 SR
Queue Stats
232W - 258L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
WoahThatWasWild
Erlang Shen
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 39L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,022
752
7,509
12,121
8,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
JDHmonkeyboy
Yu Huang
15
0 / 1 / 2
8,839
737
8,964
8,565
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MysticalTestical
Ah Muzen Cab
16
0 / 1 / 1
8,876
740
8,994
10,119
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
NGyaiiber
Horus
14
1 / 2 / 2
8,475
706
5,263
11,261
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Rl0VAR
Janus
15
1 / 4 / 0
8,602
717
6,450
8,059
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 0 / 9
10,065
839
5,818
10,639
11,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 1 / 5
9,093
758
7,789
6,988
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ImSticks
Izanami
16
4 / 1 / 2
9,613
801
5,091
7,464
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
James Carr
Nemesis
17
4 / 0 / 4
10,103
842
7,061
8,644
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
WoahThatWasWild
Erlang Shen
17
4 / 1 / 5
9,886
824
14,907
16,353
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
12
12
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
L
1
4
1
0.38
W
0
1
5
2.5
W
Izanami
ImSticks
Izanami
4
1
2
5
L
Yu Huang
JDHmonkeyboy
Yu Huang
0
1
2
1
W
Nemesis
James Carr
Nemesis
4
0
4
6
L
Ah Muzen Cab
MysticalTestical
Ah Muzen Cab
0
1
1
0.5
L
Horus
NGyaiiber
Horus
1
2
2
1
L
Janus
Rl0VAR
Janus
1
4
0
0.25
W
Erlang Shen
WoahThatWasWild
Erlang Shen
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
40,666
50,125
Taken
50,088
28,571
Mitigated
38,075
6,062
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,818
63
0
1,451
10,639
11,702
0
4,301
5,906
14,445
1,481
L
7,509
328
180
2,810
12,121
8,851
356
3,654
8,196
28,220
766
W
7,789
534
0
150
6,988
2,538
138
4,727
2,173
36,333
0
W
Izanami
ImSticks
Izanami
5,091
2,596
0
623
7,464
3,272
2,499
2,674
4,533
0
33,893
L
Yu Huang
JDHmonkeyboy
Yu Huang
8,964
1,452
0
202
8,565
3,791
62
2,215
5,946
35,296
0
W
Nemesis
James Carr
Nemesis
7,061
2,117
0
1,588
8,644
4,256
2,034
2,513
6,089
0
27,689
L
Ah Muzen Cab
MysticalTestical
Ah Muzen Cab
8,994
2,286
0
600
10,119
4,914
1,580
2,278
7,595
0
45,877
L
Horus
NGyaiiber
Horus
5,263
2,412
379
1,641
11,261
7,683
265
2,307
8,808
0
11,588
L
Janus
Rl0VAR
Janus
6,450
355
0
250
8,059
3,332
192
2,637
5,315
20,414
0
W
Erlang Shen
WoahThatWasWild
Erlang Shen
14,907
6,925
0
3,667
16,353
16,307
33
7,835
8,113
0
33,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
48,760
261
Minions Killed
265
0
Camps Cleared
0
1,229,273
Distance Traveled
1,294,455
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,065
839
3
0
0
222,770
0
L
Hades
9,022
752
54
5
0
226,648
0
W
Janus
9,093
758
79
7
0
265,969
1
W
Izanami
9,613
801
85
7
0
225,837
0
L
Yu Huang
8,839
737
70
6
0
247,008
0
W
Nemesis
10,103
842
49
4
0
289,436
0
L
Ah Muzen Cab
8,876
740
77
6
0
257,395
0
L
Horus
8,475
706
16
1
0
257,582
0
L
Janus
8,602
717
44
4
0
240,640
0
W
Erlang Shen
9,886
824
49
4
0
290,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role