Player Matchup

Neith
Neith
AU-DlO7
Neith
Level 56
God Stats
8W - 10L
1,746 SR
Queue Stats
97W - 103L
1,410 Elo+
Party 2
Awilix
Awilix
CHbball20
Awilix
Level 108
God Stats
3W - 1L
1,573 SR
Queue Stats
45W - 49L
1,452 Elo+
Party 2
Agni
Agni
GlacierWolf123
Agni
Level 64
God Stats
2W - 4L
1,331 SR
Queue Stats
62W - 63L
1,459 Elo+
Solo
Surtr
Surtr
TTVdragon1870
Surtr
Level 65
God Stats
7W - 9L
1,388 SR
Queue Stats
162W - 139L
1,445 Elo+
Solo
Artio
Artio
WennieMagic
Artio
Level 94
God Stats
15W - 19L
1,459 SR
Queue Stats
477W - 457L
1,502 Elo+
Party 2
Team Averages
Level 77
1,499 SR
1,453 Elo+

VS

Team Averages
Level 59
1,516 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
AncientBeing87
Kumbhakarna
Level 62
God Stats
1W - 3L
1,416 SR
Queue Stats
62W - 68L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
BroHandlEase
Tsukuyomi
Level 56
God Stats
9W - 9L
1,402 SR
Queue Stats
160W - 161L
1,361 Elo+
Solo
Poseidon
Poseidon
Pezcadito
Poseidon
Level 42
God Stats
1W - 2L
1,759 SR
Queue Stats
25W - 31L
1,351 Elo+
Party 1
King Arthur
King Arthur
Senpico
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,426 Elo+
Party 1
Nut
Nut
VinciVilla
Nut
Level 94
God Stats
229W - 224L
1,504 SR
Queue Stats
461W - 450L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AU-DlO7
Neith
9
0 / 2 / 2
5,145
515
4,416
5,051
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Awilix
CHbball20
Awilix
12
0 / 0 / 3
5,891
589
2,822
7,134
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 0
6,723
672
2,572
4,586
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 0
6,558
656
7,252
10,744
7,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 0
5,947
595
2,968
6,583
4,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AncientBeing87
Kumbhakarna
9
0 / 2 / 2
5,213
521
2,190
8,261
5,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
BroHandlEase
Tsukuyomi
10
1 / 0 / 1
5,188
519
1,690
7,175
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Pezcadito
Poseidon
11
0 / 2 / 0
5,787
579
3,178
5,332
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Senpico
King Arthur
10
0 / 2 / 0
5,542
554
6,741
12,337
11,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,267
527
5,116
4,516
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
AU-DlO7
Neith
0
2
2
0.5
L
Kumbhakarna
AncientBeing87
Kumbhakarna
0
2
2
0.5
L
Tsukuyomi
BroHandlEase
Tsukuyomi
1
0
1
1.5
W
Awilix
CHbball20
Awilix
0
0
3
1.5
W
2
0
0
2
L
Poseidon
Pezcadito
Poseidon
0
2
0
0
L
King Arthur
Senpico
King Arthur
0
2
0
0
W
2
0
0
2
L
1
0
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
18,915
34,098
Taken
37,621
18,451
Mitigated
22,619
13,007
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AU-DlO7
Neith
4,416
984
0
678
5,051
1,821
0
936
4,115
0
35,405
L
Kumbhakarna
AncientBeing87
Kumbhakarna
2,190
427
0
2,444
8,261
5,828
0
1,177
7,084
13,064
0
L
Tsukuyomi
BroHandlEase
Tsukuyomi
1,690
160
0
5,179
7,175
2,365
0
422
6,714
0
35,015
W
Awilix
CHbball20
Awilix
2,822
1,126
0
1,380
7,134
3,034
0
728
6,406
0
56,287
W
2,572
386
0
1,377
4,586
1,475
0
2,687
1,899
42,140
529
L
Poseidon
Pezcadito
Poseidon
3,178
281
0
1,576
5,332
1,605
0
2,546
2,786
41,416
0
L
King Arthur
Senpico
King Arthur
6,741
1,293
0
2,490
12,337
11,180
0
262
11,263
0
46,331
W
7,252
3,441
0
5,040
10,744
7,662
0
0
10,744
1,522
49,541
L
5,116
3,099
0
1,849
4,516
1,641
0
1,073
3,443
0
44,084
W
2,968
326
978
3,554
6,583
4,459
0
1,017
5,566
19,063
1,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
26,997
348
Minions Killed
330
0
Camps Cleared
0
1,030,170
Distance Traveled
1,032,530
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,145
515
53
5
0
172,986
0
L
Kumbhakarna
5,213
521
23
2
0
201,949
3
L
Tsukuyomi
5,188
519
58
6
0
229,770
0
W
Awilix
5,891
589
89
9
0
252,096
0
W
Agni
6,723
672
97
10
0
205,646
5
L
Poseidon
5,787
579
86
9
0
212,995
0
L
King Arthur
5,542
554
81
8
0
206,119
1
W
Surtr
6,558
656
80
8
0
196,473
0
L
Nut
5,267
527
82
8
0
181,697
0
W
Artio
5,947
595
29
3
0
202,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role