Player Matchup

Ne Zha
Ne Zha
Ands13
Ne Zha
Level 83
God Stats
7W - 4L
1,413 SR
Queue Stats
165W - 126L
1,597 Elo+
Party 1
Chaac
Chaac
Leavitate
Chaac
Level 64
God Stats
0W - 1L
1,718 SR
Queue Stats
23W - 23L
1,506 Elo+
Party 1
Anhur
Anhur
Prerolleds
Anhur
Level 88
God Stats
28W - 20L
1,600 SR
Queue Stats
350W - 292L
1,423 Elo+
Solo
Sylvanus
Sylvanus
T13Sandman
Sylvanus
Level 32
God Stats
3W - 3L
1,520 SR
Queue Stats
26W - 15L
1,615 Elo+
Party 1
Janus
Janus
ZEUSx216
Janus
Level 65
God Stats
10W - 14L
1,419 SR
Queue Stats
140W - 127L
1,503 Elo+
Solo
Team Averages
Level 66
1,534 SR
1,529 Elo+

VS

Team Averages
Level 83
1,574 SR
1,509 Elo+
Bastet
Bastet
Cipher21451
Bastet
Level 67
God Stats
86W - 57L
1,618 SR
Queue Stats
298W - 319L
1,511 Elo+
Party 2
Scylla
Scylla
DeviousPhoenix
Scylla
Level 84
God Stats
2W - 2L
1,545 SR
Queue Stats
36W - 30L
1,518 Elo+
Solo
Khepri
Khepri
MajorCthulu
Khepri
Level 52
God Stats
8W - 8L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Odin
Odin
justrynasmite
Odin
Level 85
God Stats
14W - 9L
1,793 SR
Queue Stats
30W - 32L
1,511 Elo+
Solo
Nut
Nut
shad1258
Nut
Level 128
God Stats
1W - 0L
1,412 SR
Queue Stats
74W - 97L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ands13
Ne Zha
14
0 / 4 / 1
7,298
487
5,907
15,349
7,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Leavitate
Chaac
11
0 / 4 / 0
6,285
419
4,875
15,368
9,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
13
5 / 2 / 0
8,328
555
9,274
11,344
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
T13Sandman
Sylvanus
11
0 / 1 / 5
7,576
505
5,060
11,843
9,657
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
ZEUSx216
Janus
12
0 / 4 / 0
7,375
492
4,270
7,527
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 0 / 5
8,053
537
6,610
10,203
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 7
8,468
565
8,940
4,901
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
0 / 1 / 6
7,606
507
5,695
8,557
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 0 / 3
9,522
635
10,976
11,100
10,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
3 / 3 / 2
7,487
499
8,702
10,684
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
15
15
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ands13
Ne Zha
0
4
1
0.13
W
Bastet
4
0
5
6.5
W
3
1
7
6.5
L
Chaac
Leavitate
Chaac
0
4
0
0
W
Khepri
0
1
6
3
L
Anhur
5
2
0
2.5
L
Sylvanus
T13Sandman
Sylvanus
0
1
5
2.5
L
Janus
ZEUSx216
Janus
0
4
0
0
W
5
0
3
6.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
40,923
61,431
Taken
45,445
34,708
Mitigated
23,161
16,652
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ands13
Ne Zha
5,907
1,141
0
3,106
15,349
7,877
0
2,856
12,392
0
83,137
W
Bastet
6,610
1,432
0
4,681
10,203
3,216
13
1,644
8,499
0
49,502
W
8,940
442
0
703
4,901
1,357
1,469
283
4,568
64,076
0
L
Chaac
Leavitate
Chaac
4,875
932
0
2,635
15,368
9,652
0
1,291
13,289
0
30,477
W
Khepri
5,695
526
0
1,591
8,557
5,798
253
1,683
6,874
21,674
1,427
L
Anhur
9,274
7,040
0
3,325
11,344
4,615
0
3,444
7,900
0
72,288
L
Sylvanus
T13Sandman
Sylvanus
5,060
1,951
3,018
3,715
11,843
9,657
52
2,071
9,772
21,273
2,130
L
Janus
ZEUSx216
Janus
4,270
114
0
853
7,527
2,907
0
4,252
3,223
55,406
1,337
W
10,976
2,037
0
2,842
11,100
10,119
0
2,127
8,861
0
75,772
W
8,702
5,839
0
2,465
10,684
2,671
1,537
3,071
7,573
0
52,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
41,136
437
Minions Killed
414
0
Camps Cleared
0
1,407,408
Distance Traveled
1,516,486
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,298
487
117
8
0
321,477
4
W
Bastet
8,053
537
82
5
0
355,902
2
W
Scylla
8,468
565
110
7
0
278,102
2
L
Chaac
6,285
419
50
3
0
255,270
0
W
Khepri
7,606
507
32
2
0
305,001
0
L
Anhur
8,328
555
131
9
0
264,520
0
L
Sylvanus
7,576
505
20
1
0
290,795
2
L
Janus
7,375
492
119
8
0
275,346
0
W
Odin
9,522
635
114
8
0
289,383
0
W
Nut
7,487
499
76
5
0
288,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role