Player Matchup

Loki
Loki
Silver IV
 
Loki
Silver IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver III
Jopenga
Chernobog
Silver III
Level 88
God Stats
4W - 3L
1,529 SR
Queue Stats
7W - 14L
1,270 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Rigby0307
Morgan Le Fay
Silver I
Level 173
God Stats
3W - 5L
1,715 SR
Queue Stats
351W - 393L
1,283 MMR
Solo
Atlas
Atlas
Silver I
ScaseMeleee
Atlas
Silver I
Level 87
God Stats
3W - 5L
1,554 SR
Queue Stats
150W - 142L
1,297 MMR
Solo
King Arthur
King Arthur
Bronze IV
tanglewood8811
King Arthur
Bronze IV
Level 65
God Stats
5W - 8L
1,285 SR
Queue Stats
36W - 74L
1,286 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,517 SR
1,327 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,458 SR
1,281 MMR
Agni
Agni
Gold IV
BBLWarrior
Agni
Gold IV
Level 123
God Stats
2W - 4L
1,390 SR
Queue Stats
107W - 104L
1,388 MMR
Party 1
Artemis
Artemis
Silver II
Karbley
Artemis
Silver II
Level 119
God Stats
2W - 2L
1,473 SR
Queue Stats
16W - 23L
1,304 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Khufu is King
Sun Wukong
Silver III
Level 149
God Stats
4W - 6L
1,588 SR
Queue Stats
27W - 38L
1,127 MMR
Party 1
Lancelot
Lancelot
Silver I
TSGH Ez
Lancelot
Silver I
Level 122
God Stats
3W - 4L
1,349 SR
Queue Stats
152W - 174L
1,302 MMR
Solo
Cabrakan
Cabrakan
Silver IV
XxBxBaDBoYxX
Cabrakan
Silver IV
Level 61
God Stats
2W - 3L
1,490 SR
Queue Stats
15W - 35L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
2 / 4 / 1
9,635
482
5,903
13,446
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
Jopenga
Chernobog
18
2 / 2 / 3
10,619
531
8,673
12,392
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Rigby0307
Morgan Le Fay
16
4 / 7 / 0
10,001
500
10,225
15,355
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 3 / 4
9,695
485
10,110
20,190
22,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
tanglewood8811
King Arthur
14
0 / 5 / 2
8,050
403
2,144
14,283
11,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AthenaBellonaBacchusAo KuangKukulkan

VS

Bans
ThanatosAwilixBake KujiraHachimanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 3
11,260
563
13,767
11,835
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
Karbley
Artemis
15
1 / 3 / 3
9,049
452
8,272
12,151
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Khufu is King
Sun Wukong
18
6 / 1 / 9
12,099
605
12,804
16,685
13,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
TSGH Ez
Lancelot
18
5 / 2 / 8
10,893
545
13,130
13,035
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
XxBxBaDBoYxX
Cabrakan
13
1 / 2 / 5
8,601
430
3,699
11,974
8,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
21
21
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
1
0.63
W
8
3
3
3.17
L
Chernobog
Jopenga
Chernobog
2
2
3
1.75
W
Artemis
Karbley
Artemis
1
3
3
0.83
W
Sun Wukong
Khufu is King
Sun Wukong
6
1
9
10.5
L
Morgan Le Fay
Rigby0307
Morgan Le Fay
4
7
0
0.57
L
3
3
4
1.67
W
Lancelot
TSGH Ez
Lancelot
5
2
8
4.5
W
Cabrakan
XxBxBaDBoYxX
Cabrakan
1
2
5
1.75
L
King Arthur
tanglewood8811
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,055
Damage
51,672
75,666
Taken
65,680
52,655
Mitigated
38,775
17,337
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,903
976
0
6,448
13,446
5,692
0
1,393
11,981
0
98,176
W
13,767
1,242
0
1,345
11,835
4,314
0
6,488
5,347
84,057
0
L
Chernobog
Jopenga
Chernobog
8,673
3,982
0
5,340
12,392
6,038
180
3,433
8,886
0
99,471
W
Artemis
Karbley
Artemis
8,272
2,518
0
2,539
12,151
4,296
0
2,763
9,388
0
76,297
W
Sun Wukong
Khufu is King
Sun Wukong
12,804
1,132
0
1,578
16,685
13,934
0
4,285
12,400
0
101,546
L
Morgan Le Fay
Rigby0307
Morgan Le Fay
10,225
502
0
1,295
15,355
6,647
0
5,508
9,401
80,471
0
L
10,110
2,881
0
3,764
20,190
22,776
0
4,928
14,918
35,325
1,704
W
Lancelot
TSGH Ez
Lancelot
13,130
3,032
0
360
13,035
7,288
0
3,890
9,145
0
108,846
W
Cabrakan
XxBxBaDBoYxX
Cabrakan
3,699
1,117
0
2,202
11,974
8,943
0
4,051
7,923
16,931
0
L
King Arthur
tanglewood8811
King Arthur
2,144
54
0
490
14,283
11,502
0
1,216
13,014
0
43,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,000
Gold Earned
51,902
537
Minions Killed
524
0
Camps Cleared
0
1,886,922
Distance Traveled
1,983,537
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,635
482
138
7
0
451,716
0
W
Agni
11,260
563
136
7
0
369,422
3
L
Chernobog
10,619
531
170
9
0
346,089
2
W
Artemis
9,049
452
83
4
0
361,785
3
W
Sun Wukong
12,099
605
141
7
0
398,962
4
L
Morgan Le Fay
10,001
500
132
7
0
346,140
0
L
Atlas
9,695
485
39
2
0
387,358
5
W
Lancelot
10,893
545
135
7
0
468,446
0
W
Cabrakan
8,601
430
29
1
0
384,922
4
L
King Arthur
8,050
403
58
3
0
355,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role