Player Matchup

Anhur
Anhur
ChineseKobe
Anhur
Level 93
God Stats
0W - 1L
1,734 SR
Queue Stats
12W - 10L
1,614 Elo+
Party 2
Kukulkan
Kukulkan
OfficalPerson
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,738 Elo+
Party 2
Mercury
Mercury
elvaivas
Mercury
Level 158
God Stats
86W - 78L
1,535 SR
Queue Stats
515W - 508L
1,583 Elo+
Solo
Team Averages
Level 120
1,590 SR
1,645 Elo+

VS

Team Averages
Level 143
1,535 SR
1,580 Elo+
Surtr
Surtr
GrinningDante
Surtr
Level 122
God Stats
11W - 8L
1,581 SR
Queue Stats
58W - 56L
1,656 Elo+
Party 1
Anubis
Anubis
Lobsterback
Anubis
Level 158
God Stats
102W - 105L
1,566 SR
Queue Stats
217W - 232L
1,601 Elo+
Solo
Bastet
Bastet
RyuuJester
Bastet
Level 149
God Stats
9W - 9L
1,458 SR
Queue Stats
170W - 175L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
11,258
704
6,659
20,270
6,285
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
OfficalPerson
Kukulkan
15
2 / 3 / 2
10,324
645
15,332
14,850
5,948
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
elvaivas
Mercury
15
2 / 8 / 2
10,599
662
9,525
19,279
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
11,474
717
19,464
21,038
23,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
18
5 / 1 / 5
12,753
797
13,616
11,085
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
RyuuJester
Bastet
17
6 / 0 / 5
12,472
780
14,919
12,724
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
14
14
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
3
5
7
1.3
W
Anubis
5
1
5
7.5
L
Kukulkan
OfficalPerson
Kukulkan
2
3
2
1
W
Bastet
RyuuJester
Bastet
6
0
5
8.5
L
Mercury
elvaivas
Mercury
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
47,999
54,399
Taken
44,847
19,106
Mitigated
35,546
2,400
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,659
3,852
0
499
20,270
6,285
0
7,147
12,959
0
30,071
W
19,464
4,694
0
1,514
21,038
23,160
767
6,621
14,417
1,893
43,934
W
Anubis
13,616
152
0
2,084
11,085
6,363
1,698
4,075
7,010
71,353
0
L
Kukulkan
OfficalPerson
Kukulkan
15,332
1,578
0
250
14,850
5,948
0
2,903
11,846
70,536
0
W
Bastet
RyuuJester
Bastet
14,919
2,954
0
3,926
12,724
6,023
964
4,685
8,039
0
43,605
L
Mercury
elvaivas
Mercury
9,525
4,629
0
1,651
19,279
6,873
0
4,837
14,367
0
31,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,181
Gold Earned
36,699
204
Minions Killed
202
0
Camps Cleared
0
898,083
Distance Traveled
968,495
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,258
704
45
3
0
290,153
0
W
Surtr
11,474
717
48
3
0
295,516
0
W
Anubis
12,753
797
101
6
0
308,786
7
L
Kukulkan
10,324
645
97
6
0
294,310
0
W
Bastet
12,472
780
53
3
0
364,193
0
L
Mercury
10,599
662
62
4
0
313,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role