Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Charles444
Thanatos
Level 106
God Stats
103W - 126L
1,443 SR
Queue Stats
198W - 214L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
DarkAçaí
Baron Samedi
Level 89
God Stats
20W - 9L
1,629 SR
Queue Stats
56W - 28L
1,685 Elo+
Party 2
Izanami
Izanami
SailorHole
Izanami
Level 128
God Stats
6W - 3L
1,508 SR
Queue Stats
100W - 59L
1,596 Elo+
Party 2
Team Averages
Level 113
1,516 SR
1,542 Elo+

VS

Team Averages
Level 86
1,423 SR
1,440 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AnitaMaxWynn103
Izanami
Level 73
God Stats
5W - 6L
1,604 SR
Queue Stats
32W - 32L
1,473 Elo+
Party 1
Arachne
Arachne
Gingerello5018
Arachne
Level 106
God Stats
14W - 17L
1,426 SR
Queue Stats
244W - 273L
1,501 Elo+
Party 1
Merlin
Merlin
gamerater404
Merlin
Level 65
God Stats
26W - 30L
1,430 SR
Queue Stats
26W - 30L
1,371 Elo+
Solo
Nox
Nox
keeley0017
Nox
Level 98
God Stats
0W - 3L
1,157 SR
Queue Stats
42W - 58L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
4 / 0 / 0
5,960
596
3,347
6,711
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
 
Aphrodite
9
1 / 0 / 4
5,852
585
3,134
5,115
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Charles444
Thanatos
9
3 / 1 / 2
5,572
557
4,022
8,085
3,049
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
DarkAçaí
Baron Samedi
11
0 / 1 / 0
5,945
595
1,360
4,230
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SailorHole
Izanami
10
1 / 3 / 1
5,797
580
2,222
5,800
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 1
5,958
596
1,373
2,169
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,510
451
3,393
5,924
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 1
5,722
572
3,553
9,584
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
10
2 / 2 / 0
5,616
562
3,909
4,315
1,221
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 0
5,015
502
2,502
4,521
2,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
5
5
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
0
0
4
W
Aphrodite
 
Aphrodite
1
0
4
3
L
Kukulkan
 
Kukulkan
0
0
1
0.5
L
0
3
0
0
W
Thanatos
Charles444
Thanatos
3
1
2
4
W
Baron Samedi
DarkAçaí
Baron Samedi
0
1
0
0
L
3
3
1
1.17
W
Izanami
SailorHole
Izanami
1
3
1
0.5
L
Merlin
2
2
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,085
Damage
14,730
29,941
Taken
26,513
15,144
Mitigated
9,839
16,509
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,347
542
0
3,744
6,711
4,682
0
720
5,991
41,120
0
W
Aphrodite
 
Aphrodite
3,134
263
2,534
3,959
5,115
3,502
322
327
4,788
24,901
3,852
L
Kukulkan
 
Kukulkan
1,373
47
0
500
2,169
930
0
1,266
903
36,354
446
L
3,393
2,856
0
562
5,924
1,884
0
1,648
4,276
0
27,899
W
Thanatos
Charles444
Thanatos
4,022
233
200
5,076
8,085
3,049
297
1,816
6,269
0
20,699
W
Baron Samedi
DarkAçaí
Baron Samedi
1,360
94
0
996
4,230
1,733
93
1,199
2,863
35,663
3,192
L
3,553
2,308
0
4,239
9,584
3,545
23
2,176
7,408
0
43,349
W
Izanami
SailorHole
Izanami
2,222
865
0
0
5,800
2,178
742
3,548
2,252
0
37,389
L
Merlin
3,909
0
0
746
4,315
1,221
494
992
3,323
35,387
1,379
L
2,502
271
0
975
4,521
2,259
0
1,582
2,939
20,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
26,821
288
Minions Killed
282
0
Camps Cleared
0
1,016,383
Distance Traveled
951,062
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,960
596
68
7
0
217,756
0
W
Aphrodite
5,852
585
43
4
0
203,613
0
L
Kukulkan
5,958
596
80
8
0
213,825
0
L
Izanami
4,510
451
45
5
0
176,173
0
W
Thanatos
5,572
557
26
3
0
232,321
0
W
Baron Samedi
5,945
595
79
8
0
176,292
0
L
Arachne
5,722
572
68
7
0
205,535
0
W
Izanami
5,797
580
72
7
0
186,401
0
L
Merlin
5,616
562
59
6
0
176,406
6
L
Nox
5,015
502
30
3
0
179,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role