Player Matchup

Maui
Maui
BigBushWookie
Maui
Level 144
God Stats
3W - 1L
1,882 SR
Queue Stats
175W - 171L
1,606 Elo+
Party 1
Surtr
Surtr
DomTeef
Surtr
Level 49
God Stats
4W - 7L
1,492 SR
Queue Stats
101W - 94L
1,562 Elo+
Party 1
Mercury
Mercury
GeenTewe
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 49L
1,598 Elo+
Party 1
Merlin
Merlin
LeaderOfTurtles
Merlin
Level 110
God Stats
7W - 16L
1,393 SR
Queue Stats
298W - 304L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
mundifari
Heimdallr
Level 158
God Stats
4W - 6L
1,500 SR
Queue Stats
358W - 354L
1,511 Elo+
Solo
Team Averages
Level 97
1,553 SR
1,569 Elo+

VS

Team Averages
Level 129
1,481 SR
1,522 Elo+
King Arthur
King Arthur
Covid69
King Arthur
Level 105
God Stats
31W - 26L
1,469 SR
Queue Stats
240W - 221L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maxsmart9986
Tsukuyomi
Level 146
God Stats
1W - 1L
1,318 SR
Queue Stats
46W - 40L
1,551 Elo+
Party 2
Apollo
Apollo
NinjaStormer807
Apollo
Level 129
God Stats
9W - 4L
1,404 SR
Queue Stats
53W - 51L
1,526 Elo+
Party 2
Janus
Janus
SpookyGT
Janus
Level 116
God Stats
14W - 12L
1,549 SR
Queue Stats
39W - 30L
1,563 Elo+
Party 2
He Bo
He Bo
TheCholombian
He Bo
Level 151
God Stats
3W - 1L
1,664 SR
Queue Stats
62W - 60L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,224
479
2,866
12,125
8,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
DomTeef
Surtr
11
2 / 4 / 0
6,657
512
7,910
14,423
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
GeenTewe
Mercury
11
3 / 8 / 2
6,676
514
6,388
13,728
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 3 / 0
6,516
501
3,206
8,405
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
mundifari
Heimdallr
11
0 / 5 / 1
5,941
457
4,092
11,122
4,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Covid69
King Arthur
14
3 / 3 / 3
8,368
644
11,445
13,476
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Maxsmart9986
Tsukuyomi
13
4 / 1 / 9
7,356
566
8,267
10,960
9,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 0 / 6
8,495
653
8,521
5,437
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
SpookyGT
Janus
13
5 / 1 / 3
7,935
610
4,038
5,277
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 5
7,715
593
7,600
9,522
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
25
25
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
King Arthur
Covid69
King Arthur
3
3
3
1.5
L
Surtr
DomTeef
Surtr
2
4
0
0.5
L
Mercury
GeenTewe
Mercury
3
8
2
0.5
L
1
3
0
0.33
W
Tsukuyomi
Maxsmart9986
Tsukuyomi
4
1
9
8.5
W
8
0
6
11
W
Janus
SpookyGT
Janus
5
1
3
6.5
W
5
1
5
7.5
L
Heimdallr
mundifari
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,462
Damage
39,871
59,803
Taken
44,672
32,421
Mitigated
26,964
7,385
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,866
947
793
1,391
12,125
8,156
0
2,516
9,220
31,453
0
W
King Arthur
Covid69
King Arthur
11,445
1,463
0
5,424
13,476
9,990
0
254
12,336
0
65,351
L
Surtr
DomTeef
Surtr
7,910
2,799
0
3,009
14,423
11,079
0
0
13,598
1,116
42,490
L
Mercury
GeenTewe
Mercury
6,388
2,917
0
321
13,728
5,577
0
5,383
8,114
0
43,319
L
3,206
36
0
617
8,405
3,198
0
3,191
5,119
41,623
970
W
Tsukuyomi
Maxsmart9986
Tsukuyomi
8,267
1,450
372
3,077
10,960
9,020
177
2,390
8,570
0
39,719
W
8,521
4,794
0
2,285
5,437
2,445
1,018
1,101
4,336
0
55,790
W
Janus
SpookyGT
Janus
4,038
676
0
490
5,277
2,171
858
1,799
3,478
49,829
493
W
7,600
465
0
5,253
9,522
3,338
0
769
8,753
52,423
2,428
L
Heimdallr
mundifari
Heimdallr
4,092
1,770
0
1,254
11,122
4,411
0
428
10,273
0
38,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
39,869
313
Minions Killed
423
0
Camps Cleared
0
1,263,818
Distance Traveled
1,376,370
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,224
479
44
3
0
251,895
0
W
King Arthur
8,368
644
107
8
0
241,498
0
L
Surtr
6,657
512
63
5
0
211,385
0
L
Mercury
6,676
514
68
5
0
296,607
0
L
Merlin
6,516
501
73
6
0
236,511
0
W
Tsukuyomi
7,356
566
35
3
0
289,766
5
W
Apollo
8,495
653
105
8
0
271,241
2
W
Janus
7,935
610
91
7
0
277,843
3
W
He Bo
7,715
593
85
7
0
296,022
0
L
Heimdallr
5,941
457
65
5
0
267,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role