Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Im StonyBear
Hel
Level 118
God Stats
7W - 0L
1,927 SR
Queue Stats
386W - 385L
1,518 Elo+
Party 2
Chaac
Chaac
MEAT SATCHET
Chaac
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
329W - 307L
1,348 Elo+
Party 1
Team Averages
Level 123
1,585 SR
1,473 Elo+

VS

Team Averages
Level 136
1,523 SR
1,482 Elo+
Cabrakan
Cabrakan
AlpineHunter17
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,531 Elo+
Solo
Aphrodite
Aphrodite
Mamamutsuki
Aphrodite
Level 150
God Stats
4W - 4L
1,655 SR
Queue Stats
256W - 275L
1,440 Elo+
Solo
Raijin
Raijin
Milohasagunn22
Raijin
Level 152
God Stats
3W - 2L
1,746 SR
Queue Stats
186W - 184L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
ONE-PUNCH155
Cu Chulainn
Level 120
God Stats
4W - 3L
1,283 SR
Queue Stats
244W - 233L
1,545 Elo+
Solo
Loki
Loki
WickedClubBoy99
Loki
Level 134
God Stats
1W - 1L
1,429 SR
Queue Stats
210W - 206L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 2 / 11
10,246
931
10,092
21,415
24,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
 
Skadi
17
5 / 0 / 13
9,838
894
13,181
9,202
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
 
Izanami
16
3 / 1 / 10
9,437
858
14,117
13,737
7,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 13
8,784
799
5,170
9,170
5,774
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 3 / 12
9,275
843
13,914
16,127
23,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
1
0 / 0 / 0
2,740
249
0
0
0
Aphrodite
Mamamutsuki
Aphrodite
12
1 / 6 / 4
7,357
669
6,220
14,519
8,982
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 3 / 3
8,562
778
19,700
11,415
6,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
ONE-PUNCH155
Cu Chulainn
14
1 / 5 / 4
7,684
699
21,975
22,375
25,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 2
7,877
716
7,422
12,492
5,957
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
19
Kills
6
6
Deaths
19
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
11
5.75
W
Skadi
 
Skadi
5
0
13
11.5
W
Izanami
 
Izanami
3
1
10
8
L
Cabrakan
0
0
0
0
W
2
0
13
8.5
W
3
3
12
3
L
Aphrodite
Mamamutsuki
Aphrodite
1
6
4
0.5
L
2
3
3
1.17
L
Cu Chulainn
ONE-PUNCH155
Cu Chulainn
1
5
4
0.6
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,474
Damage
55,317
69,651
Taken
60,801
67,728
Mitigated
46,547
47,678
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,092
696
223
6,812
21,415
24,802
374
8,785
12,630
12,614
2,993
W
Skadi
 
Skadi
13,181
3,682
974
586
9,202
5,469
1,097
3,502
5,700
0
37,151
W
Izanami
 
Izanami
14,117
10,268
659
3,525
13,737
7,991
3,622
4,026
9,711
0
28,958
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
5,170
457
22,992
8,304
9,170
5,774
475
4,209
4,961
8,763
0
W
13,914
1,131
0
3,603
16,127
23,692
221
5,398
10,729
0
21,593
L
Aphrodite
Mamamutsuki
Aphrodite
6,220
707
7,574
5,042
14,519
8,982
0
4,313
10,037
9,060
0
L
19,700
1,656
602
3,354
11,415
6,209
0
1,673
9,466
39,741
0
L
Cu Chulainn
ONE-PUNCH155
Cu Chulainn
21,975
2,322
358
3,600
22,375
25,399
0
4,421
17,513
0
34,727
L
7,422
1,527
806
2,762
12,492
5,957
0
2,486
9,727
0
15,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,580
Gold Earned
34,220
154
Minions Killed
92
0
Camps Cleared
0
1,051,766
Distance Traveled
745,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,246
931
25
2
0
200,378
0
W
Skadi
9,838
894
42
4
0
226,903
0
W
Izanami
9,437
858
56
5
0
188,454
0
L
Cabrakan
2,740
249
0
0
0
0
0
W
Hel
8,784
799
9
1
0
220,969
0
W
Chaac
9,275
843
22
2
0
215,062
0
L
Aphrodite
7,357
669
8
1
0
171,124
0
L
Raijin
8,562
778
48
4
0
183,195
0
L
Cu Chulainn
7,684
699
27
2
0
196,640
0
L
Loki
7,877
716
9
1
0
194,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role