Player Matchup

Poseidon
Poseidon
GSU_Untouchable
Poseidon
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,673 Elo+
Party 1
Kuzenbo
Kuzenbo
GatorMike6
Kuzenbo
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 15L
1,673 Elo+
Party 1
Skadi
Skadi
Slleeeepyy
Skadi
Level 89
God Stats
5W - 4L
1,278 SR
Queue Stats
20W - 17L
1,673 Elo+
Party 1
Da Ji
Da Ji
Stormruler558
Da Ji
Level 114
God Stats
4W - 5L
1,503 SR
Queue Stats
30W - 24L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
Trevetto
Sun Wukong
Level 103
God Stats
1W - 1L
1,722 SR
Queue Stats
39W - 24L
1,776 Elo+
Party 2
Team Averages
Level 114
1,500 SR
1,680 Elo+

VS

Team Averages
Level 123
1,521 SR
1,460 Elo+
Charon
Charon
Alecsg
Charon
Level 60
God Stats
5W - 5L
1,296 SR
Queue Stats
26W - 25L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
DEADGOSTH
Sun Wukong
Level 120
God Stats
34W - 20L
1,653 SR
Queue Stats
251W - 238L
1,500 Elo+
Solo
Neith
Neith
Dragonelement12
Neith
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 90L
1,432 Elo+
Solo
Thanatos
Thanatos
DrakeShiesty
Thanatos
Level 125
God Stats
9W - 7L
1,638 SR
Queue Stats
114W - 114L
1,496 Elo+
Solo
Izanami
Izanami
javakroger
Izanami
Level 154
God Stats
25W - 19L
1,518 SR
Queue Stats
49W - 49L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
3 / 5 / 0
6,225
479
4,517
8,311
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
GatorMike6
Kuzenbo
8
0 / 2 / 3
5,824
448
2,747
7,561
8,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
9
0 / 3 / 2
5,190
399
4,163
7,462
2,399
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 4 / 0
7,344
565
8,539
12,274
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Trevetto
Sun Wukong
12
0 / 1 / 2
6,440
495
6,135
11,481
8,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Alecsg
Charon
12
1 / 2 / 5
7,233
556
6,907
11,531
7,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
DEADGOSTH
Sun Wukong
14
1 / 1 / 1
8,213
632
8,134
11,432
10,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 2
6,873
529
4,126
6,162
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
DrakeShiesty
Thanatos
14
8 / 3 / 1
8,328
641
9,660
12,828
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
javakroger
Izanami
14
4 / 0 / 5
8,678
668
3,327
6,617
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
15
15
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charon
Alecsg
Charon
1
2
5
1.75
W
Sun Wukong
DEADGOSTH
Sun Wukong
1
1
1
1.5
W
1
1
2
2
W
Thanatos
DrakeShiesty
Thanatos
8
3
1
2.83
L
Poseidon
3
5
0
0.6
L
Kuzenbo
GatorMike6
Kuzenbo
0
2
3
0.75
L
Skadi
0
3
2
0.33
L
4
4
0
1
L
Sun Wukong
Trevetto
Sun Wukong
0
1
2
1
W
Izanami
javakroger
Izanami
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
32,154
47,089
Taken
48,570
26,612
Mitigated
29,373
10,420
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Alecsg
Charon
6,907
1,867
1,315
2,803
11,531
7,853
392
2,737
8,650
20,090
0
W
Sun Wukong
DEADGOSTH
Sun Wukong
8,134
2,580
0
1,303
11,432
10,187
0
0
11,432
0
70,551
W
4,126
1,647
0
1,447
6,162
3,120
0
1,881
4,173
0
56,200
W
Thanatos
DrakeShiesty
Thanatos
9,660
3,586
0
8,297
12,828
6,020
0
1,273
11,467
0
62,418
L
Poseidon
4,517
868
0
440
8,311
2,447
0
908
7,403
40,234
0
L
Kuzenbo
GatorMike6
Kuzenbo
2,747
797
0
1,550
7,561
8,213
0
2,651
4,910
13,363
0
L
Skadi
4,163
2,463
0
1,750
7,462
2,399
14
2,455
5,007
0
29,284
L
8,539
2,947
0
3,167
12,274
4,765
0
893
11,381
0
48,775
L
Sun Wukong
Trevetto
Sun Wukong
6,135
1,602
0
3,513
11,481
8,788
0
0
11,481
0
45,805
W
Izanami
javakroger
Izanami
3,327
1,619
0
3,314
6,617
2,193
5,738
885
5,584
0
60,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
39,325
283
Minions Killed
431
0
Camps Cleared
0
1,199,757
Distance Traveled
1,110,130
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,233
556
25
2
0
225,977
3
W
Sun Wukong
8,213
632
109
8
0
247,330
0
W
Neith
6,873
529
100
8
0
196,489
0
W
Thanatos
8,328
641
93
7
0
253,597
2
L
Poseidon
6,225
479
56
4
0
219,766
5
L
Kuzenbo
5,824
448
16
1
0
245,953
3
L
Skadi
5,190
399
47
4
0
218,628
0
L
Da Ji
7,344
565
91
7
0
258,668
0
L
Sun Wukong
6,440
495
73
6
0
256,742
1
W
Izanami
8,678
668
104
8
0
186,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role