Player Matchup

Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum III
LeafyTheDerg
Charybdis
Platinum III
Level 159
God Stats
9W - 12L
1,407 SR
Queue Stats
112W - 98L
2,035 MMR
Party 2
Bellona
Bellona
Platinum IV
MauricioR9
Bellona
Platinum IV
Level 259
God Stats
3W - 2L
1,823 SR
Queue Stats
300W - 296L
1,860 MMR
Solo
Cabrakan
Cabrakan
Platinum I
QcBenjiee
Cabrakan
Platinum I
Level 149
God Stats
4W - 4L
1,527 SR
Queue Stats
202W - 180L
1,925 MMR
Solo
Eset
Eset
Platinum V
huntress0241
Eset
Platinum V
Level 171
God Stats
17W - 16L
1,657 SR
Queue Stats
364W - 356L
1,670 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 179
1,583 SR
1,798 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,578 SR
1,760 MMR
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
BeegMush
Danzaburou
Platinum IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,872 MMR
Solo
Bacchus
Bacchus
Platinum II
Luis_laker_kill
Bacchus
Platinum II
Level 210
God Stats
24W - 9L
1,990 SR
Queue Stats
111W - 100L
1,923 MMR
Solo
Merlin
Merlin
Platinum II
xDoomed
Merlin
Platinum II
Level 162
God Stats
2W - 3L
1,403 SR
Queue Stats
111W - 89L
2,003 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
2 / 0 / 0
3,887
777
2,129
2,833
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
LeafyTheDerg
Charybdis
7
0 / 0 / 1
3,922
784
1,110
3,104
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
MauricioR9
Bellona
1
0 / 0 / 0
2,484
497
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
QcBenjiee
Cabrakan
7
2 / 2 / 0
3,986
797
2,412
5,944
3,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 0 / 1
3,760
752
1,912
1,816
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaLokiOdinCthulhu

VS

Bans
ThanatosHachimanAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 1 / 1
4,141
828
2,929
5,004
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
 
Ne Zha
7
1 / 2 / 0
3,625
725
1,244
5,880
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
BeegMush
Danzaburou
6
0 / 0 / 0
3,488
698
1,100
839
234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,425
685
729
3,489
2,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
xDoomed
Merlin
7
0 / 0 / 0
3,464
693
947
2,127
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
0
0
2
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Danzaburou
BeegMush
Danzaburou
0
0
0
0
L
Charybdis
LeafyTheDerg
Charybdis
0
0
1
0.5
W
0
1
0
0
L
Bellona
MauricioR9
Bellona
0
0
0
0
L
Cabrakan
QcBenjiee
Cabrakan
2
2
0
1
L
0
0
1
0.5
W
Merlin
xDoomed
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,563
Damage
6,949
13,697
Taken
17,339
5,838
Mitigated
7,938
6,415
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,129
457
0
2,040
2,833
767
0
50
2,783
0
15,642
W
Sun Wukong
 
Sun Wukong
2,929
656
0
1,376
5,004
2,460
0
2,105
2,899
0
25,615
W
Ne Zha
 
Ne Zha
1,244
406
0
2,947
5,880
1,734
0
1,187
4,529
0
18,368
W
Danzaburou
BeegMush
Danzaburou
1,100
497
0
639
839
234
0
0
839
0
19,364
L
Charybdis
LeafyTheDerg
Charybdis
1,110
400
0
1,393
3,104
1,003
0
729
2,375
0
22,967
W
729
34
0
994
3,489
2,987
0
0
3,489
10,445
0
L
Bellona
MauricioR9
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
QcBenjiee
Cabrakan
2,412
342
0
2,495
5,944
3,550
0
0
5,944
19,721
408
L
1,912
331
0
487
1,816
518
0
897
919
20,739
0
W
Merlin
xDoomed
Merlin
947
123
0
750
2,127
523
0
766
1,271
20,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,039
Gold Earned
18,143
167
Minions Killed
184
0
Camps Cleared
0
455,587
Distance Traveled
547,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,887
777
35
7
0
130,627
0
W
Sun Wukong
4,141
828
49
10
0
98,606
0
W
Ne Zha
3,625
725
42
8
0
125,386
0
W
Danzaburou
3,488
698
31
6
0
113,949
0
L
Charybdis
3,922
784
52
10
0
108,389
0
W
Bacchus
3,425
685
21
4
0
103,885
0
L
Bellona
2,484
497
0
0
0
1,413
0
L
Cabrakan
3,986
797
41
8
0
104,850
0
L
Eset
3,760
752
39
8
0
110,308
0
W
Merlin
3,464
693
41
8
0
105,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role