Player Matchup

Erlang Shen
Erlang Shen
Auraofm2000
Erlang Shen
Level 87
God Stats
0W - 2L
1,295 SR
Queue Stats
63W - 74L
1,487 Elo+
Party 2
Artemis
Artemis
Deca
Artemis
Level 88
God Stats
0W - 2L
1,254 SR
Queue Stats
45W - 56L
1,486 Elo+
Party 2
Thoth
Thoth
HELLFURY8820
Thoth
Level 123
God Stats
22W - 18L
1,598 SR
Queue Stats
102W - 101L
1,477 Elo+
Party 2
Sobek
Sobek
Nibbletcow
Sobek
Level 25
God Stats
0W - 1L
1,335 SR
Queue Stats
16W - 25L
1,415 Elo+
Party 2
Surtr
Surtr
TheHammer2795
Surtr
Level 54
God Stats
6W - 6L
1,500 SR
Queue Stats
29W - 26L
1,487 Elo+
Party 2
Team Averages
Level 75
1,396 SR
1,470 Elo+

VS

Team Averages
Level 100
1,491 SR
1,545 Elo+
Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DR Swifty 45
Zeus
Level 132
God Stats
1W - 3L
1,189 SR
Queue Stats
251W - 230L
1,518 Elo+
Solo
Mulan
Mulan
Lockenuz
Mulan
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 27L
1,589 Elo+
Party 1
Neith
Neith
Miggyyy7
Neith
Level 83
God Stats
14W - 9L
1,765 SR
Queue Stats
209W - 202L
1,574 Elo+
Solo
Mercury
Mercury
irisiri
Mercury
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 150L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Auraofm2000
Erlang Shen
12
2 / 2 / 1
6,423
494
3,881
15,591
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
Deca
Artemis
10
0 / 1 / 1
5,815
447
3,062
5,472
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
6,687
514
3,700
7,616
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
8
0 / 3 / 0
5,257
404
1,857
11,336
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 2 / 0
6,944
534
8,337
15,834
12,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 0 / 3
8,009
616
5,455
6,830
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 2
8,091
622
6,122
5,515
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Lockenuz
Mulan
13
0 / 3 / 1
7,822
602
9,691
12,129
9,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Miggyyy7
Neith
15
1 / 1 / 2
8,114
624
6,483
6,950
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
irisiri
Mercury
14
4 / 1 / 3
7,625
587
7,872
8,491
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
3
4.5
L
Erlang Shen
Auraofm2000
Erlang Shen
2
2
1
1.25
W
2
0
2
3
L
Artemis
Deca
Artemis
0
1
1
0.5
L
0
3
1
0.17
W
Mulan
Lockenuz
Mulan
0
3
1
0.17
W
Neith
Miggyyy7
Neith
1
1
2
2
L
Sobek
0
3
0
0
L
3
2
0
1.5
W
Mercury
irisiri
Mercury
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
35,623
55,849
Taken
39,915
33,514
Mitigated
20,527
16,814
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,455
2,833
0
3,551
6,830
2,742
1,103
474
6,356
0
68,612
L
Erlang Shen
Auraofm2000
Erlang Shen
3,881
2,280
0
7,687
15,591
7,340
0
774
14,817
0
48,267
W
6,122
744
0
2,359
5,515
1,779
579
3,321
2,194
60,684
2,009
L
Artemis
Deca
Artemis
3,062
1,026
0
1,810
5,472
1,955
0
0
5,472
0
36,558
L
3,700
57
0
764
7,616
2,802
0
4,020
3,596
53,776
1,012
W
Mulan
Lockenuz
Mulan
9,691
3,154
0
6,832
12,129
9,123
0
456
11,673
0
65,742
W
Neith
Miggyyy7
Neith
6,483
1,784
0
2,096
6,950
3,243
483
229
6,721
0
71,693
L
Sobek
1,857
258
0
1,960
11,336
9,303
0
1,109
10,227
10,082
400
L
8,337
3,518
0
4,593
15,834
12,114
20
0
14,981
801
43,203
W
Mercury
irisiri
Mercury
7,872
3,455
0
840
8,491
3,640
0
1,295
7,196
0
61,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
39,661
311
Minions Killed
531
0
Camps Cleared
0
1,278,293
Distance Traveled
1,246,511
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,009
616
96
7
0
262,033
2
L
Erlang Shen
6,423
494
72
6
0
298,306
0
W
Zeus
8,091
622
113
9
0
230,502
0
L
Artemis
5,815
447
65
5
0
222,821
1
L
Thoth
6,687
514
97
7
0
260,631
0
W
Mulan
7,822
602
123
9
0
218,917
0
W
Neith
8,114
624
109
8
0
235,137
0
L
Sobek
5,257
404
12
1
0
265,454
0
L
Surtr
6,944
534
65
5
0
231,081
0
W
Mercury
7,625
587
90
7
0
299,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role