Player Matchup

Xbalanque
Xbalanque
DEVSTER141
Xbalanque
Level 69
God Stats
7W - 5L
1,659 SR
Queue Stats
20W - 25L
1,536 Elo+
Party 1
Scylla
Scylla
ItsJustIggy
Scylla
Level 68
God Stats
3W - 11L
1,315 SR
Queue Stats
24W - 30L
1,488 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OmegaWolf312
Kumbhakarna
Level 29
God Stats
3W - 0L
1,964 SR
Queue Stats
26W - 27L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
RanaMosh
Sun Wukong
Level 159
God Stats
13W - 6L
1,753 SR
Queue Stats
557W - 528L
1,498 Elo+
Solo
Mercury
Mercury
bballpwner49
Mercury
Level 65
God Stats
2W - 1L
1,763 SR
Queue Stats
41W - 39L
1,538 Elo+
Party 1
Team Averages
Level 78
1,691 SR
1,505 Elo+

VS

Team Averages
Level 152
1,466 SR
1,540 Elo+
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CBASHET13
Bacchus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hera
Hera
Ragnar_King26
Hera
Level 154
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
ToastyWaffle123
Bakasura
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 135L
1,600 Elo+
Solo
Rama
Rama
Zero_Geass26
Rama
Level 160
God Stats
2W - 3L
1,582 SR
Queue Stats
7W - 9L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DEVSTER141
Xbalanque
12
1 / 1 / 3
6,629
510
6,329
7,012
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
0 / 1 / 0
6,226
479
1,743
4,104
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
OmegaWolf312
Kumbhakarna
11
0 / 1 / 5
6,317
486
4,556
8,778
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
RanaMosh
Sun Wukong
12
2 / 2 / 0
7,457
574
11,948
15,566
11,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
bballpwner49
Mercury
13
5 / 1 / 1
7,110
547
3,321
9,086
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 0 / 1
6,864
528
4,065
10,920
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
CBASHET13
Bacchus
10
0 / 3 / 2
6,133
472
4,076
10,444
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
6,760
520
2,402
3,194
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
2 / 2 / 0
8,183
629
9,744
16,179
7,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 1
6,850
527
3,595
8,885
3,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
6
6
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
0
1
3.5
L
Bacchus
CBASHET13
Bacchus
0
3
2
0.33
W
Xbalanque
DEVSTER141
Xbalanque
1
1
3
2.5
W
Scylla
0
1
0
0
W
Kumbhakarna
OmegaWolf312
Kumbhakarna
0
1
5
2.5
L
0
1
0
0
W
Sun Wukong
RanaMosh
Sun Wukong
2
2
0
1
L
Bakasura
2
2
0
1
L
1
2
1
0.75
W
Mercury
bballpwner49
Mercury
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
23,882
44,546
Taken
49,622
25,931
Mitigated
26,667
13,695
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,065
1,340
0
1,657
10,920
4,783
0
534
10,220
0
51,486
L
Bacchus
CBASHET13
Bacchus
4,076
442
0
2,525
10,444
9,625
0
2,417
7,966
23,394
0
W
Xbalanque
DEVSTER141
Xbalanque
6,329
2,841
0
2,212
7,012
2,735
294
1,488
5,524
0
58,630
W
Scylla
1,743
347
0
1,000
4,104
1,363
0
1,368
2,736
41,579
2,256
W
Kumbhakarna
OmegaWolf312
Kumbhakarna
4,556
384
0
3,374
8,778
6,215
52
2,053
6,725
23,183
1,974
L
2,402
218
0
720
3,194
1,215
0
1,546
1,524
53,950
1,987
W
Sun Wukong
RanaMosh
Sun Wukong
11,948
3,104
0
6,509
15,566
11,812
570
0
13,682
0
61,715
L
Bakasura
9,744
6,087
0
8,948
16,179
7,797
138
0
15,154
0
54,472
L
3,595
3,028
0
2,862
8,885
3,247
0
1,272
7,613
0
50,362
W
Mercury
bballpwner49
Mercury
3,321
1,836
0
600
9,086
3,806
0
1,569
7,517
0
50,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
34,790
386
Minions Killed
424
0
Camps Cleared
0
1,268,182
Distance Traveled
1,311,601
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,864
528
77
6
0
315,551
0
L
Bacchus
6,133
472
23
2
0
266,066
7
W
Xbalanque
6,629
510
99
8
0
253,092
1
W
Scylla
6,226
479
96
7
0
248,933
3
W
Kumbhakarna
6,317
486
25
2
0
264,819
4
L
Hera
6,760
520
103
8
0
236,883
3
W
Sun Wukong
7,457
574
89
7
0
244,032
0
L
Bakasura
8,183
629
131
10
0
270,055
0
L
Rama
6,850
527
90
7
0
223,046
4
W
Mercury
7,110
547
77
6
0
257,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role