Player Matchup

Nut
Nut
 
Nut
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Ed_Jay26
He Bo
Level 103
God Stats
11W - 15L
1,479 SR
Queue Stats
88W - 76L
1,484 Elo+
Solo
Bellona
Bellona
Polaritey
Bellona
Level 122
God Stats
3W - 3L
1,807 SR
Queue Stats
43W - 38L
1,574 Elo+
Party 2
Fenrir
Fenrir
SoularTydes
Fenrir
Level 101
God Stats
4W - 6L
1,208 SR
Queue Stats
55W - 46L
1,573 Elo+
Party 2
Maui
Maui
Stoicalmonk
Maui
Level 61
God Stats
1W - 2L
1,297 SR
Queue Stats
59W - 43L
1,547 Elo+
Party 2
Team Averages
Level 102
1,458 SR
1,536 Elo+

VS

Team Averages
Level 124
1,638 SR
1,515 Elo+
Ah Puch
Ah Puch
Andreshv7
Ah Puch
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,546 Elo+
Solo
Xbalanque
Xbalanque
ErickWhite93
Xbalanque
Level 79
God Stats
2W - 1L
1,534 SR
Queue Stats
148W - 135L
1,487 Elo+
Party 1
Osiris
Osiris
FaceTattoos
Osiris
Level 158
God Stats
2W - 0L
1,838 SR
Queue Stats
4W - 3L
1,529 Elo+
Solo
Bacchus
Bacchus
fatjosh2016
Bacchus
Level 116
God Stats
14W - 3L
1,818 SR
Queue Stats
115W - 94L
1,515 Elo+
Party 1
Loki
Loki
godofhalo2014
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
1 / 1 / 2
3,425
685
2,499
2,997
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

He Bo
Ed_Jay26
He Bo
4
0 / 0 / 0
2,938
588
242
1,259
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Polaritey
Bellona
7
0 / 0 / 0
3,724
745
2,289
4,441
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
6
2 / 1 / 1
3,805
761
2,005
2,950
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 1
3,411
682
616
4,311
2,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Andreshv7
Ah Puch
6
3 / 0 / 0
3,924
785
1,302
1,273
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Xbalanque
ErickWhite93
Xbalanque
6
0 / 1 / 3
3,434
687
3,433
3,884
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Osiris
6
0 / 0 / 0
3,680
736
1,787
4,243
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
fatjosh2016
Bacchus
6
1 / 2 / 2
3,814
763
1,464
5,594
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,299
660
1,053
3,761
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
2
2
W
Ah Puch
Andreshv7
Ah Puch
3
0
0
3
L
He Bo
Ed_Jay26
He Bo
0
0
0
0
W
Xbalanque
ErickWhite93
Xbalanque
0
1
3
1.5
W
Osiris
0
0
0
0
L
Bellona
Polaritey
Bellona
0
0
0
0
L
Fenrir
2
1
1
2.5
L
0
2
1
0.25
W
Bacchus
fatjosh2016
Bacchus
1
2
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,651
Damage
9,039
15,958
Taken
18,755
8,280
Mitigated
9,148
5,046
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,499
1,599
0
790
2,997
1,017
0
1,086
1,911
0
18,158
W
Ah Puch
Andreshv7
Ah Puch
1,302
120
0
748
1,273
330
0
162
1,111
13,268
290
L
He Bo
Ed_Jay26
He Bo
242
82
0
480
1,259
285
0
339
920
7,398
0
W
Xbalanque
ErickWhite93
Xbalanque
3,433
982
0
1,572
3,884
1,014
18
184
3,700
0
23,784
W
Osiris
1,787
820
0
2,181
4,243
2,655
0
0
4,243
0
21,260
L
Bellona
Polaritey
Bellona
2,289
1,093
0
2,317
4,441
3,193
0
0
4,441
0
21,547
L
Fenrir
2,005
612
0
372
2,950
1,021
0
199
2,751
0
11,070
L
616
271
0
1,087
4,311
2,764
0
1,142
3,169
7,992
0
W
Bacchus
fatjosh2016
Bacchus
1,464
93
0
2,299
5,594
4,189
0
432
5,162
8,628
0
W
1,053
321
0
1,738
3,761
960
0
80
3,681
0
14,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,303
Gold Earned
18,151
130
Minions Killed
144
0
Camps Cleared
0
494,426
Distance Traveled
522,182
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,425
685
26
5
0
98,877
0
W
Ah Puch
3,924
785
23
5
0
113,001
1
L
He Bo
2,938
588
20
4
0
60,696
1
W
Xbalanque
3,434
687
40
8
0
95,609
0
W
Osiris
3,680
736
41
8
0
87,329
0
L
Bellona
3,724
745
47
9
0
114,970
0
L
Fenrir
3,805
761
21
4
0
116,649
0
L
Maui
3,411
682
16
3
0
103,234
0
W
Bacchus
3,814
763
8
2
0
102,110
0
W
Loki
3,299
660
32
6
0
124,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role