Player Matchup

Mercury
Mercury
 
Mercury
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ArcAngelRyse
Surtr
Level 149
God Stats
1W - 0L
1,410 SR
Queue Stats
14W - 14L
1,306 Elo+
Party 1
Cthulhu
Cthulhu
Geolithix
Cthulhu
Level 246
God Stats
3W - 4L
1,520 SR
Queue Stats
90W - 91L
1,465 Elo+
Party 1
Izanami
Izanami
ThymeStop
Izanami
Level 158
God Stats
9W - 6L
1,520 SR
Queue Stats
53W - 49L
1,539 Elo+
Party 1
Raijin
Raijin
xXBluDemonsXx
Raijin
Level 175
God Stats
1W - 1L
1,828 SR
Queue Stats
115W - 90L
1,617 Elo+
Solo
Team Averages
Level 184
1,556 SR
1,486 Elo+

VS

Team Averages
Level 133
1,648 SR
1,537 Elo+
Neith
Neith
AlexxOzZ
Neith
Level 156
God Stats
1W - 1L
1,731 SR
Queue Stats
54W - 54L
1,539 Elo+
Party 2
Atlas
Atlas
KemestN7
Atlas
Level 128
God Stats
2W - 2L
1,622 SR
Queue Stats
263W - 235L
1,566 Elo+
Solo
Surtr
Surtr
RoadRunner0
Surtr
Level 109
God Stats
2W - 2L
1,576 SR
Queue Stats
56W - 49L
1,561 Elo+
Solo
Sobek
Sobek
ZynKara
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
sManuels
Kukulkan
Level 145
God Stats
2W - 1L
1,813 SR
Queue Stats
22W - 32L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
6 / 0 / 5
10,936
608
10,173
18,199
9,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

16
2 / 3 / 4
10,216
568
11,631
17,662
10,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Geolithix
Cthulhu
15
4 / 3 / 11
10,139
563
14,277
16,997
16,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Izanami
ThymeStop
Izanami
16
4 / 1 / 5
10,076
560
9,000
11,404
4,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 2 / 7
11,171
621
16,421
12,667
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexxOzZ
Neith
13
3 / 6 / 2
8,240
458
9,723
13,706
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
KemestN7
Atlas
11
0 / 4 / 4
7,480
416
6,155
19,566
17,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
3 / 5 / 3
8,304
461
14,323
19,447
11,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sobek
ZynKara
Sobek
16
3 / 2 / 2
9,754
542
9,907
20,660
19,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
sManuels
Kukulkan
15
0 / 6 / 1
8,044
447
6,793
11,923
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
23
Kills
9
9
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
5
8.5
L
Neith
AlexxOzZ
Neith
3
6
2
0.67
W
2
3
4
1.33
W
Cthulhu
Geolithix
Cthulhu
4
3
11
3.17
L
Atlas
KemestN7
Atlas
0
4
4
0.5
L
3
5
3
0.9
W
Izanami
ThymeStop
Izanami
4
1
5
6.5
L
Sobek
ZynKara
Sobek
3
2
2
2
L
Kukulkan
sManuels
Kukulkan
0
6
1
0.08
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,502
Damage
46,901
76,929
Taken
85,302
47,733
Mitigated
59,842
14,384
Healing
19,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,173
5,174
0
2,502
18,199
9,404
2,177
4,120
13,731
0
116,952
L
Neith
AlexxOzZ
Neith
9,723
3,215
0
2,141
13,706
5,508
819
4,818
8,814
0
66,173
W
11,631
4,351
0
5,889
17,662
10,638
785
6,090
10,179
857
73,642
W
Cthulhu
Geolithix
Cthulhu
14,277
1,465
499
2,054
16,997
16,591
33
5,776
11,033
39,366
4,652
L
Atlas
KemestN7
Atlas
6,155
2,296
0
2,133
19,566
17,484
0
10,764
8,315
23,835
0
L
14,323
5,234
0
4,543
19,447
11,735
0
6,133
13,103
3,414
62,009
W
Izanami
ThymeStop
Izanami
9,000
5,413
0
2,940
11,404
4,812
84
2,099
9,285
0
76,015
L
Sobek
ZynKara
Sobek
9,907
598
0
9,446
20,660
19,756
0
3,099
17,393
73,205
940
L
Kukulkan
sManuels
Kukulkan
6,793
724
0
1,618
11,923
5,359
0
4,254
7,517
71,558
0
W
16,421
1,256
0
500
12,667
6,288
0
4,608
7,866
89,652
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
41,822
598
Minions Killed
467
0
Camps Cleared
0
1,903,222
Distance Traveled
1,648,513
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,936
608
160
9
0
456,942
2
L
Neith
8,240
458
119
7
0
306,761
0
W
Surtr
10,216
568
119
7
0
401,586
1
W
Cthulhu
10,139
563
47
3
0
371,497
8
L
Atlas
7,480
416
18
1
0
347,733
4
L
Surtr
8,304
461
75
4
0
347,943
5
W
Izanami
10,076
560
127
7
0
344,306
1
L
Sobek
9,754
542
130
7
0
323,777
1
L
Kukulkan
8,044
447
125
7
0
322,299
0
W
Raijin
11,171
621
145
8
0
328,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role