Player Matchup

Zhong Kui
Zhong Kui
Girthworms
Zhong Kui
Level 124
God Stats
4W - 2L
1,682 SR
Queue Stats
208W - 238L
1,444 Elo+
Party 1
Merlin
Merlin
JaggedShar7s
Merlin
Level 152
God Stats
0W - 1L
1,486 SR
Queue Stats
13W - 27L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
Kruginator89
Guan Yu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
WheatMasterJ
Sol
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 117L
1,464 Elo+
Party 1
Ymir
Ymir
kindraniaz
Ymir
Level 189
God Stats
1W - 1L
1,543 SR
Queue Stats
10W - 13L
1,430 Elo+
Solo
Team Averages
Level 148
1,542 SR
1,450 Elo+

VS

Team Averages
Level 150
1,461 SR
1,410 Elo+
Bakasura
Bakasura
BigSackGOAT
Bakasura
Level 109
God Stats
4W - 2L
1,640 SR
Queue Stats
480W - 481L
1,506 Elo+
Solo
Agni
Agni
BombBack
Agni
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 63L
1,246 Elo+
Party 2
Persephone
Persephone
IHM LuXurYlusT
Persephone
Level 224
God Stats
19W - 15L
1,591 SR
Queue Stats
632W - 629L
1,473 Elo+
Solo
Terra
Terra
MissesLayz
Terra
Level 148
God Stats
3W - 3L
1,358 SR
Queue Stats
499W - 509L
1,451 Elo+
Solo
Hercules
Hercules
venron12
Hercules
Level 145
God Stats
2W - 2L
1,215 SR
Queue Stats
100W - 129L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Girthworms
Zhong Kui
17
8 / 8 / 2
10,679
712
19,329
19,877
15,492
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
2 / 3 / 3
11,119
741
11,101
10,461
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Kruginator89
Guan Yu
6
0 / 2 / 0
6,852
457
0
2,395
595
17
0 / 3 / 4
9,309
621
13,448
13,971
5,912
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 4 / 6
9,933
662
10,884
23,999
22,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigSackGOAT
Bakasura
18
3 / 2 / 7
11,210
747
10,793
19,825
20,908
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
19
4 / 4 / 8
11,376
758
10,339
11,114
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
IHM LuXurYlusT
Persephone
20
6 / 1 / 12
12,408
827
28,624
10,133
5,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
18
3 / 2 / 12
11,601
773
7,021
17,436
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
venron12
Hercules
17
4 / 3 / 9
10,316
688
9,280
19,356
25,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
11
Kills
20
20
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigSackGOAT
Bakasura
3
2
7
3.25
W
Agni
4
4
8
2
L
Zhong Kui
Girthworms
Zhong Kui
8
8
2
1.13
W
Persephone
IHM LuXurYlusT
Persephone
6
1
12
12
L
Merlin
2
3
3
1.17
L
Guan Yu
Kruginator89
Guan Yu
0
2
0
0
W
Terra
3
2
12
4.5
L
0
3
4
0.67
L
1
4
6
1
W
Hercules
venron12
Hercules
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,762
Damage
66,057
70,703
Taken
77,864
49,630
Mitigated
76,077
25,709
Healing
40,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigSackGOAT
Bakasura
10,793
5,313
3,824
9,742
19,825
20,908
1,212
13,987
5,838
0
11,909
W
Agni
10,339
528
1,010
1,075
11,114
6,193
1,073
8,691
2,423
22,550
281
L
Zhong Kui
Girthworms
Zhong Kui
19,329
848
1,516
4,182
19,877
15,492
0
12,093
6,679
27,283
0
W
Persephone
IHM LuXurYlusT
Persephone
28,624
1,126
310
2,043
10,133
5,281
385
6,392
3,716
58,720
937
L
Merlin
11,101
113
39
2,065
10,461
4,712
0
8,741
1,720
49,410
0
L
Guan Yu
Kruginator89
Guan Yu
0
0
120
60
2,395
595
0
2,269
126
0
0
W
Terra
7,021
1,204
7,037
6,972
17,436
18,569
605
12,655
4,781
10,471
2,504
L
13,448
2,142
1,372
6,849
13,971
5,912
0
10,407
3,350
32,629
0
L
10,884
1,624
1,053
8,453
23,999
22,919
0
10,657
12,031
20,202
0
W
Hercules
venron12
Hercules
9,280
3,782
1,859
6,181
19,356
25,126
364
13,012
6,344
0
14,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
56,911
179
Minions Killed
172
0
Camps Cleared
0
1,064,515
Distance Traveled
1,429,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,210
747
47
3
0
314,358
0
W
Agni
11,376
758
33
2
0
263,812
0
L
Zhong Kui
10,679
712
23
2
0
244,564
0
W
Persephone
12,408
827
61
4
0
287,605
0
L
Merlin
11,119
741
84
6
0
283,511
0
L
Guan Yu
6,852
457
0
0
0
31,984
0
W
Terra
11,601
773
19
1
0
292,920
0
L
Sol
9,309
621
60
4
0
254,766
0
L
Ymir
9,933
662
12
1
0
249,690
0
W
Hercules
10,316
688
12
1
0
270,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role