Player Matchup

Nox
Nox
ApeMeatStew
Nox
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 28L
1,446 Elo+
Party 1
Nut
Nut
Diddlydoodah166
Nut
Level 127
God Stats
1W - 0L
1,199 SR
Queue Stats
63W - 67L
1,467 Elo+
Party 1
Chiron
Chiron
Fargoth2000
Chiron
Level 150
God Stats
1W - 1L
1,285 SR
Queue Stats
59W - 74L
1,445 Elo+
Party 1
Hachiman
Hachiman
XxxAKnollxxX
Hachiman
Level 147
God Stats
1W - 1L
1,267 SR
Queue Stats
52W - 53L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
unrulyjester6
Baron Samedi
Level 147
God Stats
3W - 1L
1,690 SR
Queue Stats
51W - 45L
1,529 Elo+
Party 1
Team Averages
Level 142
1,388 SR
1,481 Elo+

VS

Team Averages
Level 136
1,612 SR
1,467 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Luna_Nubis
Raijin
Level 155
God Stats
13W - 6L
1,840 SR
Queue Stats
642W - 669L
1,539 Elo+
Solo
Tiamat
Tiamat
MASTER J55
Tiamat
Level 157
God Stats
0W - 2L
1,378 SR
Queue Stats
7W - 10L
1,400 Elo+
Solo
Ravana
Ravana
MidWestItalian
Ravana
Level 153
God Stats
0W - 1L
1,843 SR
Queue Stats
43W - 51L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 14
10,145
725
6,435
10,938
5,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 15
10,140
724
8,961
21,962
9,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
10 / 1 / 8
11,987
856
18,979
13,701
6,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
XxxAKnollxxX
Hachiman
18
6 / 3 / 11
11,031
788
16,743
14,851
6,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
unrulyjester6
Baron Samedi
18
6 / 4 / 10
11,575
827
10,320
12,904
6,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 6 / 8
9,560
683
15,605
25,603
17,539
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
 
Artio
15
1 / 8 / 6
8,856
633
6,238
22,904
27,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Luna_Nubis
Raijin
18
6 / 6 / 3
10,543
753
22,294
12,914
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
MASTER J55
Tiamat
19
2 / 3 / 10
10,113
722
18,281
9,687
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 1 / 0
3,456
247
0
640
236

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
24
Kills
12
13
Deaths
24
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
8
1.17
L
Artio
 
Artio
1
8
6
0.5
W
1
2
14
4
W
1
3
15
2.83
W
Chiron
10
1
8
14
L
Raijin
Luna_Nubis
Raijin
6
6
3
1.25
L
Tiamat
MASTER J55
Tiamat
2
3
10
2.33
L
0
1
0
0
W
Hachiman
XxxAKnollxxX
Hachiman
6
3
11
3.83
W
Baron Samedi
unrulyjester6
Baron Samedi
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,438
Damage
62,418
74,356
Taken
71,748
33,817
Mitigated
57,915
33,648
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
15,605
3,171
745
6,122
25,603
17,539
0
4,730
20,873
0
20,192
L
Artio
 
Artio
6,238
277
1,072
2,760
22,904
27,314
0
7,275
15,629
12,060
651
W
6,435
427
1,504
2,515
10,938
5,421
1,159
6,608
4,266
23,155
525
W
8,961
4,327
1,545
9,147
21,962
9,420
933
13,697
7,917
0
26,102
W
Chiron
18,979
7,663
2,383
3,538
13,701
6,449
2,293
8,211
5,387
0
37,826
L
Raijin
Luna_Nubis
Raijin
22,294
940
224
1,151
12,914
6,472
162
2,130
10,784
41,785
504
L
Tiamat
MASTER J55
Tiamat
18,281
548
1,993
2,284
9,687
6,354
273
1,764
7,923
37,624
0
L
0
0
0
0
640
236
0
640
0
0
0
W
Hachiman
XxxAKnollxxX
Hachiman
16,743
11,297
683
4,154
14,851
6,057
2,506
9,061
5,473
0
29,134
W
Baron Samedi
unrulyjester6
Baron Samedi
10,320
1,438
4,002
4,177
12,904
6,470
1,309
8,633
4,182
18,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,878
Gold Earned
42,528
162
Minions Killed
110
0
Camps Cleared
0
1,206,177
Distance Traveled
935,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,560
683
19
1
0
227,695
0
L
Artio
8,856
633
3
0
0
231,119
0
W
Nox
10,145
725
46
3
0
252,938
0
W
Nut
10,140
724
36
3
0
250,833
0
W
Chiron
11,987
856
39
3
0
290,561
0
L
Raijin
10,543
753
48
3
0
210,947
0
L
Tiamat
10,113
722
40
3
0
265,514
0
L
Ravana
3,456
247
0
0
0
0
0
W
Hachiman
11,031
788
19
1
0
229,082
0
W
Baron Samedi
11,575
827
22
2
0
182,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role