Player Matchup

Anhur
Anhur
Doinkovan
Anhur
Level 116
God Stats
5W - 1L
1,517 SR
Queue Stats
187W - 170L
1,552 Elo+
Party 1
Tyr
Tyr
HollusStump
Tyr
Level 176
God Stats
12W - 12L
1,605 SR
Queue Stats
300W - 284L
1,506 Elo+
Solo
Sobek
Sobek
SaIarian
Sobek
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,535 Elo+
Solo
Nox
Nox
Silverg401
Nox
Level 135
God Stats
2W - 4L
1,297 SR
Queue Stats
206W - 183L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
Whinoot
Hun Batz
Level 109
God Stats
4W - 0L
1,705 SR
Queue Stats
110W - 96L
1,564 Elo+
Party 1
Team Averages
Level 140
1,525 SR
1,544 Elo+

VS

Team Averages
Level 126
1,535 SR
1,510 Elo+
Achilles
Achilles
RagingZero01
Achilles
Level 176
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 31L
1,631 Elo+
Solo
Horus
Horus
RockLobsterz
Horus
Level 111
God Stats
0W - 1L
1,615 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Chiron
Chiron
SmapYud
Chiron
Level 128
God Stats
5W - 4L
1,407 SR
Queue Stats
267W - 226L
1,619 Elo+
Solo
Anubis
Anubis
XxBaDEdGaRXD2023
Anubis
Level 81
God Stats
41W - 46L
1,522 SR
Queue Stats
56W - 61L
1,518 Elo+
Solo
Scylla
Scylla
sneakymilk12
Scylla
Level 136
God Stats
14W - 10L
1,633 SR
Queue Stats
244W - 218L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Doinkovan
Anhur
13
3 / 0 / 1
7,469
622
6,071
8,410
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,564
547
5,994
12,493
9,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
SaIarian
Sobek
10
0 / 1 / 2
6,143
512
2,970
6,849
4,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 0
6,829
569
1,649
2,509
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Whinoot
Hun Batz
12
1 / 2 / 0
6,343
529
2,951
10,479
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RagingZero01
Achilles
13
4 / 1 / 0
6,781
565
6,563
10,552
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 0
5,865
489
3,120
10,242
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
SmapYud
Chiron
13
1 / 1 / 3
7,478
623
10,417
10,523
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
4,110
343
579
883
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
13
1 / 0 / 0
7,142
595
2,055
3,763
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
6
6
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Doinkovan
Anhur
3
0
1
3.5
W
1
3
0
0.33
L
Achilles
RagingZero01
Achilles
4
1
0
4
L
0
2
0
0
W
Sobek
SaIarian
Sobek
0
1
2
1
W
0
0
0
0
L
Chiron
SmapYud
Chiron
1
1
3
2.5
W
Hun Batz
Whinoot
Hun Batz
1
2
0
0.5
L
0
1
0
0
L
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
22,734
40,740
Taken
35,963
22,303
Mitigated
16,233
20,085
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Doinkovan
Anhur
6,071
3,202
0
5,317
8,410
2,918
693
631
7,705
0
57,226
W
5,994
463
0
4,299
12,493
9,805
0
0
12,493
0
44,601
L
Achilles
RagingZero01
Achilles
6,563
2,257
0
6,325
10,552
4,453
0
650
9,902
0
53,803
L
3,120
1,304
160
2,025
10,242
6,103
0
449
9,793
0
30,588
W
Sobek
SaIarian
Sobek
2,970
354
1,397
2,429
6,849
4,881
0
716
6,071
14,165
0
W
1,649
59
0
1,163
2,509
963
492
858
1,491
51,596
554
L
Chiron
SmapYud
Chiron
10,417
4,965
0
5,128
10,523
4,183
544
1,562
8,961
0
61,551
W
Hun Batz
Whinoot
Hun Batz
2,951
732
0
5,480
10,479
3,736
0
133
10,346
0
54,160
L
579
42
0
161
883
323
0
259
624
2,997
0
L
Scylla
2,055
247
0
1,161
3,763
1,171
0
1,449
2,064
56,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
31,376
368
Minions Killed
339
0
Camps Cleared
0
1,179,283
Distance Traveled
987,750
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,469
622
88
7
0
179,401
0
W
Tyr
6,564
547
75
6
0
236,345
0
L
Achilles
6,781
565
88
7
0
276,117
2
L
Horus
5,865
489
29
2
0
247,439
2
W
Sobek
6,143
512
21
2
0
262,174
2
W
Nox
6,829
569
98
8
0
235,989
0
L
Chiron
7,478
623
90
8
0
199,516
0
W
Hun Batz
6,343
529
86
7
0
265,374
0
L
Anubis
4,110
343
3
0
0
22,291
0
L
Scylla
7,142
595
129
11
0
242,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role