Player Matchup

Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
ADC_mosquito
Bakasura
Gold V
Level 120
God Stats
5W - 8L
1,348 SR
Queue Stats
351W - 350L
1,279 MMR
Solo
Chaac
Chaac
Gold V
BigDaddyD163
Chaac
Gold V
Level 164
God Stats
27W - 19L
1,647 SR
Queue Stats
334W - 331L
1,301 MMR
Solo
Khepri
Khepri
Silver II
Klay midia
Khepri
Silver II
Level 106
God Stats
4W - 6L
1,387 SR
Queue Stats
105W - 120L
1,097 MMR
Solo
Neith
Neith
Gold V
YourLostNephew
Neith
Gold V
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 58L
1,297 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,476 SR
1,295 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,404 SR
1,259 MMR
Medusa
Medusa
Bronze III
CreaT Dydou
Medusa
Bronze III
Level 60
God Stats
0W - 2L
1,421 SR
Queue Stats
1W - 4L
1,360 MMR
Party 1
Fenrir
Fenrir
Silver II
F500
Fenrir
Silver II
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 114L
1,340 MMR
Solo
Charon
Charon
Gold IV
NintSwitch
Charon
Gold IV
Level 157
God Stats
6W - 13L
1,424 SR
Queue Stats
195W - 193L
1,335 MMR
Solo
Amaterasu
Amaterasu
Silver III
XxEthanfutxX
Amaterasu
Silver III
Level 99
God Stats
0W - 2L
1,462 SR
Queue Stats
5W - 8L
1,419 MMR
Party 1
Zeus
Zeus
Silver IV
xMayB
Zeus
Silver IV
Level 171
God Stats
3W - 3L
1,213 SR
Queue Stats
190W - 208L
839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 4 / 3
9,871
548
6,146
10,340
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
ADC_mosquito
Bakasura
20
6 / 2 / 5
11,108
617
11,379
19,362
10,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 0 / 7
12,618
701
17,735
15,504
17,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Klay midia
Khepri
13
0 / 3 / 8
8,685
483
3,885
13,197
11,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 2 / 4
9,789
544
13,124
10,315
5,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
King ArthurJanusThorAnhur

VS

Bans
SusanoAnubisAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 4 / 1
7,736
430
8,453
12,401
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
F500
Fenrir
14
3 / 6 / 4
8,297
461
9,666
20,487
10,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon
NintSwitch
Charon
13
0 / 3 / 5
8,335
463
5,668
14,885
12,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
XxEthanfutxX
Amaterasu
14
0 / 5 / 0
7,683
427
3,069
19,532
9,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
xMayB
Zeus
16
8 / 4 / 2
10,199
567
15,552
11,430
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
22
Kills
11
11
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
4
3
1.13
W
Bakasura
ADC_mosquito
Bakasura
6
2
5
4.25
W
9
0
7
12.5
L
Medusa
0
4
1
0.13
L
Fenrir
F500
Fenrir
3
6
4
0.83
W
Khepri
Klay midia
Khepri
0
3
8
1.33
L
Charon
NintSwitch
Charon
0
3
5
0.83
L
Amaterasu
XxEthanfutxX
Amaterasu
0
5
0
0
W
4
2
4
3
L
Zeus
xMayB
Zeus
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,269
Damage
42,408
68,718
Taken
78,735
48,809
Mitigated
43,118
15,893
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,146
848
0
500
10,340
4,107
0
6,090
4,250
61,857
856
W
Bakasura
ADC_mosquito
Bakasura
11,379
7,512
0
5,793
19,362
10,264
0
4,230
15,132
0
126,136
W
17,735
3,312
0
5,512
15,504
17,698
156
2,395
13,109
132
102,826
L
Medusa
8,453
2,663
0
1,348
12,401
4,979
0
1,860
10,401
0
68,392
L
Fenrir
F500
Fenrir
9,666
2,926
0
3,761
20,487
10,726
21
2,572
17,675
0
69,469
W
Khepri
Klay midia
Khepri
3,885
97
0
2,454
13,197
11,634
0
5,151
8,046
26,249
0
L
Charon
NintSwitch
Charon
5,668
1,038
0
3,001
14,885
12,741
0
2,371
11,524
25,265
617
L
Amaterasu
XxEthanfutxX
Amaterasu
3,069
1,424
0
7,510
19,532
9,992
0
511
18,513
0
49,894
W
13,124
5,766
0
1,634
10,315
5,106
938
3,956
6,359
0
73,701
L
Zeus
xMayB
Zeus
15,552
896
0
1,920
11,430
4,680
182
2,754
8,116
78,833
1,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,071
Gold Earned
42,250
619
Minions Killed
456
0
Camps Cleared
0
1,894,074
Distance Traveled
1,731,215
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,871
548
117
7
0
372,783
2
W
Bakasura
11,108
617
199
11
0
460,098
0
W
Chaac
12,618
701
153
9
0
358,518
4
L
Medusa
7,736
430
134
7
0
304,824
0
L
Fenrir
8,297
461
80
4
0
373,948
0
W
Khepri
8,685
483
34
2
0
368,051
9
L
Charon
8,335
463
21
1
0
367,658
9
L
Amaterasu
7,683
427
79
4
0
338,285
0
W
Neith
9,789
544
116
6
0
334,624
0
L
Zeus
10,199
567
142
8
0
346,500
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role