Player Matchup

Ullr
Ullr
BoredTyler
Ullr
Level 63
God Stats
1W - 0L
1,660 SR
Queue Stats
120W - 101L
1,491 Elo+
Solo
Ra
Ra
Brimstone19709
Ra
Level 140
God Stats
24W - 27L
1,389 SR
Queue Stats
615W - 603L
1,507 Elo+
Party 1
Chang'e
Chang'e
IShockeyI
Chang'e
Level 199
God Stats
9W - 10L
1,536 SR
Queue Stats
422W - 411L
1,507 Elo+
Party 1
Osiris
Osiris
WDGTj33
Osiris
Level 62
God Stats
1W - 4L
1,190 SR
Queue Stats
264W - 250L
1,470 Elo+
Solo
Bacchus
Bacchus
tamsuu
Bacchus
Level 116
God Stats
22W - 17L
1,609 SR
Queue Stats
438W - 410L
1,487 Elo+
Solo
Team Averages
Level 116
1,477 SR
1,492 Elo+

VS

Team Averages
Level 130
1,481 SR
1,510 Elo+
Nike
Nike
Morningdew007
Nike
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
SAAAN RAY
Danzaburou
Level 143
God Stats
4W - 3L
1,646 SR
Queue Stats
39W - 36L
1,528 Elo+
Party 2
Poseidon
Poseidon
Vexarr
Poseidon
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
39W - 39L
1,502 Elo+
Party 2
Chaac
Chaac
YoursTruly TJ
Chaac
Level 105
God Stats
2W - 3L
1,654 SR
Queue Stats
18W - 24L
1,505 Elo+
Party 2
Ix Chel
Ix Chel
hawkfan500
Ix Chel
Level 121
God Stats
7W - 7L
1,318 SR
Queue Stats
111W - 90L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,932
525
7,849
8,555
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 1 / 6
9,543
561
9,152
9,610
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
IShockeyI
Chang'e
16
3 / 3 / 6
9,650
568
9,025
12,875
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
WDGTj33
Osiris
17
5 / 1 / 4
10,213
601
11,149
12,856
16,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
tamsuu
Bacchus
14
2 / 2 / 10
8,993
529
6,762
14,713
17,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,377
493
4,845
14,856
11,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SAAAN RAY
Danzaburou
15
0 / 3 / 2
8,345
491
4,110
8,329
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Vexarr
Poseidon
15
4 / 4 / 4
8,991
529
9,716
12,535
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 3 / 0
7,892
464
4,857
13,846
9,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
hawkfan500
Ix Chel
15
3 / 6 / 0
8,480
499
5,764
11,081
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
10
10
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
6
1
6
9
W
Chang'e
IShockeyI
Chang'e
3
3
6
2
L
2
3
1
0.83
L
Danzaburou
SAAAN RAY
Danzaburou
0
3
2
0.33
L
Poseidon
Vexarr
Poseidon
4
4
4
1.5
W
Osiris
WDGTj33
Osiris
5
1
4
7
L
1
3
0
0.33
L
Ix Chel
hawkfan500
Ix Chel
3
6
0
0.5
W
Bacchus
tamsuu
Bacchus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,937
Damage
29,292
58,609
Taken
60,647
47,168
Mitigated
34,218
24,200
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,849
2,777
0
1,697
8,555
3,451
617
1,969
6,586
0
73,248
W
9,152
618
722
5,581
9,610
4,176
348
1,833
7,777
79,145
0
W
Chang'e
IShockeyI
Chang'e
9,025
294
1,385
4,238
12,875
5,356
477
6,765
6,110
71,560
2,288
L
4,845
1,050
0
2,926
14,856
11,659
0
5,708
8,885
0
32,083
L
Danzaburou
SAAAN RAY
Danzaburou
4,110
1,768
0
1,607
8,329
3,467
0
2,977
5,237
0
63,268
L
Poseidon
Vexarr
Poseidon
9,716
1,869
0
4,048
12,535
5,250
0
4,992
7,240
77,363
1,752
W
Osiris
WDGTj33
Osiris
11,149
4,131
0
5,636
12,856
16,841
351
1,357
11,499
542
67,243
L
4,857
831
0
3,589
13,846
9,132
0
2,145
11,633
0
51,698
L
Ix Chel
hawkfan500
Ix Chel
5,764
834
401
1,610
11,081
4,710
530
8,238
2,315
62,489
1,275
W
Bacchus
tamsuu
Bacchus
6,762
1,392
0
4,941
14,713
17,344
263
3,143
11,570
25,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
42,085
516
Minions Killed
478
0
Camps Cleared
0
1,652,610
Distance Traveled
1,596,001
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,932
525
112
7
0
301,170
0
W
Ra
9,543
561
124
7
0
355,412
1
W
Chang'e
9,650
568
145
9
0
324,987
4
L
Nike
8,377
493
62
4
0
321,575
1
L
Danzaburou
8,345
491
113
7
0
318,336
0
L
Poseidon
8,991
529
120
7
0
333,074
0
W
Osiris
10,213
601
111
7
0
331,295
5
L
Chaac
7,892
464
93
5
0
320,401
0
L
Ix Chel
8,480
499
90
5
0
302,615
4
W
Bacchus
8,993
529
24
1
0
339,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role