Player Matchup

Fafnir
Fafnir
Silver I
IFeedTheFish
Fafnir
Silver I
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 62L
1,216 MMR
Solo
Loki
Loki
Silver II
MANTZZZ
Loki
Silver II
Level 102
God Stats
4W - 4L
1,857 SR
Queue Stats
56W - 70L
1,308 MMR
Solo
Sol
Sol
Gold V
MrKok
Sol
Gold V
Level 128
God Stats
8W - 5L
1,792 SR
Queue Stats
49W - 62L
1,393 MMR
Solo
Cupid
Cupid
Gold V
sheboutjus
Cupid
Gold V
Level 146
God Stats
14W - 18L
1,493 SR
Queue Stats
80W - 87L
1,347 MMR
Solo
Chaac
Chaac
Gold V
xRamboRage
Chaac
Gold V
Level 159
God Stats
17W - 19L
1,599 SR
Queue Stats
68W - 75L
1,247 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,648 SR
1,302 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,570 SR
1,300 MMR
Medusa
Medusa
Gold V
Cnfp
Medusa
Gold V
Level 141
God Stats
53W - 39L
1,541 SR
Queue Stats
149W - 166L
1,340 MMR
Solo
Janus
Janus
Gold V
F34R CREE
Janus
Gold V
Level 148
God Stats
25W - 31L
1,540 SR
Queue Stats
208W - 206L
1,384 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Qu00t
Ao Kuang
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,448 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
ThePervvySage
Sun Wukong
Silver III
Level 61
God Stats
2W - 0L
1,746 SR
Queue Stats
22W - 32L
1,152 MMR
Party 1
Bacchus
Bacchus
Silver II
usnavymike
Bacchus
Silver II
Level 154
God Stats
108W - 96L
1,523 SR
Queue Stats
183W - 194L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 2 / 0
5,943
425
2,843
12,908
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
MANTZZZ
Loki
11
1 / 2 / 1
6,389
456
3,695
10,893
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sol
MrKok
Sol
12
1 / 4 / 1
7,100
507
3,055
9,361
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
13
1 / 3 / 0
6,839
489
2,800
7,911
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
13
1 / 2 / 1
7,595
543
9,639
12,980
12,184
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
AthenaOdinHachimanScylla

VS

Bans
NutBake KujiraPersephoneTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cnfp
Medusa
14
2 / 1 / 1
7,671
548
7,600
7,528
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
F34R CREE
Janus
13
3 / 0 / 2
7,884
563
8,952
5,380
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Qu00t
Ao Kuang
14
6 / 2 / 1
7,684
549
8,976
11,610
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ThePervvySage
Sun Wukong
14
1 / 1 / 1
7,552
539
6,739
11,797
11,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
usnavymike
Bacchus
11
1 / 0 / 3
6,979
499
4,815
6,376
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cnfp
Medusa
2
1
1
2.5
W
Janus
F34R CREE
Janus
3
0
2
4
L
Fafnir
0
2
0
0
L
Loki
MANTZZZ
Loki
1
2
1
0.75
L
Sol
MrKok
Sol
1
4
1
0.38
W
Ao Kuang
Qu00t
Ao Kuang
6
2
1
3.25
W
Sun Wukong
ThePervvySage
Sun Wukong
1
1
1
1.5
L
Cupid
1
3
0
0.33
W
Bacchus
usnavymike
Bacchus
1
0
3
2.5
L
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
37,082
54,053
Taken
42,691
32,247
Mitigated
27,310
18,302
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cnfp
Medusa
7,600
2,109
0
1,873
7,528
3,263
865
1,439
6,089
0
75,698
W
Janus
F34R CREE
Janus
8,952
966
0
397
5,380
2,064
0
2,001
3,379
59,222
722
L
Fafnir
2,843
642
0
3,222
12,908
11,624
0
5,979
6,605
12,895
0
L
Loki
MANTZZZ
Loki
3,695
960
0
4,210
10,893
3,500
0
4,650
6,195
0
42,154
L
Sol
MrKok
Sol
3,055
1,105
0
2,527
9,361
2,440
0
6,359
2,668
46,774
9,317
W
Ao Kuang
Qu00t
Ao Kuang
8,976
2,189
0
7,135
11,610
4,576
0
1,125
10,485
57,569
1,603
W
Sun Wukong
ThePervvySage
Sun Wukong
6,739
1,998
0
5,781
11,797
11,316
0
141
11,656
0
55,360
L
Cupid
2,800
1,568
85
1,609
7,911
2,499
0
2,683
5,228
0
46,766
W
Bacchus
usnavymike
Bacchus
4,815
671
0
2,606
6,376
6,091
232
856
5,520
24,062
1,492
L
Chaac
9,639
1,210
0
6,649
12,980
12,184
0
1,797
11,123
0
64,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
37,770
380
Minions Killed
439
0
Camps Cleared
0
1,374,800
Distance Traveled
1,462,250
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,671
548
100
7
0
264,884
0
W
Janus
7,884
563
116
8
0
295,883
4
L
Fafnir
5,943
425
21
2
0
306,604
0
L
Loki
6,389
456
67
5
0
305,354
0
L
Sol
7,100
507
104
7
0
257,109
4
W
Ao Kuang
7,684
549
88
6
0
318,990
1
W
Sun Wukong
7,552
539
88
6
0
300,751
1
L
Cupid
6,839
489
79
6
0
254,898
5
W
Bacchus
6,979
499
47
3
0
281,742
0
L
Chaac
7,595
543
109
8
0
250,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role