Player Matchup

Chaac
Chaac
CultWombat
Chaac
Level 125
God Stats
11W - 3L
1,690 SR
Queue Stats
179W - 171L
1,507 Elo+
Party 2
Bellona
Bellona
Domination100
Bellona
Level 129
God Stats
2W - 0L
1,474 SR
Queue Stats
91W - 63L
1,598 Elo+
Solo
Discordia
Discordia
LiI Boyardee
Discordia
Level 56
God Stats
10W - 5L
1,737 SR
Queue Stats
91W - 92L
1,513 Elo+
Party 2
Team Averages
Level 103
1,634 SR
1,539 Elo+

VS

Team Averages
Level 99
1,411 SR
1,518 Elo+
Terra
Terra
Blackbeltblake
Terra
Level 112
God Stats
1W - 1L
1,525 SR
Queue Stats
80W - 78L
1,527 Elo+
Party 1
Chang'e
Chang'e
ShadowCog
Chang'e
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,525 Elo+
Party 1
Lancelot
Lancelot
cocoaloco356
Lancelot
Level 89
God Stats
1W - 5L
1,208 SR
Queue Stats
51W - 51L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
0 / 0 / 5
11,967
704
12,113
18,892
25,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
16
4 / 2 / 0
11,808
695
11,205
15,841
16,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
LiI Boyardee
Discordia
19
1 / 0 / 4
12,490
735
20,086
5,768
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,644
567
9,668
20,695
24,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
ShadowCog
Chang'e
16
1 / 3 / 0
10,094
594
8,151
14,742
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
cocoaloco356
Lancelot
17
1 / 0 / 1
10,193
600
8,463
13,727
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Chaac
0
0
5
2.5
W
Bellona
4
2
0
2
W
Discordia
LiI Boyardee
Discordia
1
0
4
3
L
Chang'e
ShadowCog
Chang'e
1
3
0
0.33
L
Lancelot
cocoaloco356
Lancelot
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,404
Damage
26,282
40,501
Taken
49,164
44,576
Mitigated
40,991
12,437
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,668
1,365
510
2,364
20,695
24,928
0
7,064
11,658
19,960
0
W
Chaac
12,113
986
0
5,803
18,892
25,667
661
7,350
10,528
0
62,990
W
Bellona
11,205
3,805
0
5,111
15,841
16,497
88
6,423
8,574
0
49,266
W
Discordia
LiI Boyardee
Discordia
20,086
1,158
0
1,523
5,768
2,412
1,084
2,834
2,394
69,166
1,900
L
Chang'e
ShadowCog
Chang'e
8,151
944
2,036
1,960
14,742
7,289
0
4,544
8,964
41,662
615
L
Lancelot
cocoaloco356
Lancelot
8,463
1,188
0
1,053
13,727
8,774
0
4,838
7,662
0
42,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
29,931
253
Minions Killed
159
0
Camps Cleared
0
1,029,521
Distance Traveled
1,063,963
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,644
567
20
1
0
345,900
0
W
Chaac
11,967
704
76
4
0
350,966
2
W
Bellona
11,808
695
53
3
0
334,573
0
W
Discordia
12,490
735
124
7
0
343,982
0
L
Chang'e
10,094
594
79
5
0
321,673
0
L
Lancelot
10,193
600
60
4
0
396,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role