Player Matchup

Raijin
Raijin
Accel4JoVy
Raijin
Level 148
God Stats
2W - 1L
1,381 SR
Queue Stats
308W - 248L
1,634 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Amaury17
Tsukuyomi
Level 112
God Stats
4W - 4L
1,564 SR
Queue Stats
296W - 228L
1,637 Elo+
Party 3
Ares
Ares
CH34T1324
Ares
Level 100
God Stats
4W - 4L
1,444 SR
Queue Stats
102W - 90L
1,561 Elo+
Party 2
Nut
Nut
I3oston28
Nut
Level 142
God Stats
11W - 5L
1,743 SR
Queue Stats
111W - 109L
1,551 Elo+
Party 2
Geb
Geb
PureCottonSon
Geb
Level 169
God Stats
12W - 6L
1,637 SR
Queue Stats
476W - 421L
1,533 Elo+
Solo
Team Averages
Level 134
1,554 SR
1,583 Elo+

VS

Team Averages
Level 111
1,672 SR
1,607 Elo+
Sobek
Sobek
K00LH4NDLUK3
Sobek
Level 159
God Stats
21W - 17L
1,500 SR
Queue Stats
493W - 452L
1,614 Elo+
Solo
Guan Yu
Guan Yu
cIodsire
Guan Yu
Level 28
God Stats
7W - 6L
1,817 SR
Queue Stats
201W - 170L
1,554 Elo+
Party 1
Fafnir
Fafnir
lvl100feetsniffa
Fafnir
Level 125
God Stats
10W - 7L
1,799 SR
Queue Stats
199W - 175L
1,578 Elo+
Party 1
Thanatos
Thanatos
xDko
Thanatos
Level 176
God Stats
3W - 5L
1,567 SR
Queue Stats
208W - 154L
1,676 Elo+
Solo
Charybdis
Charybdis
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Charybdis
Level 65
God Stats
3W - 3L
1,679 SR
Queue Stats
37W - 30L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Accel4JoVy
Raijin
15
4 / 4 / 4
9,264
618
8,561
9,517
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Amaury17
Tsukuyomi
15
7 / 2 / 3
9,130
609
13,158
11,066
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
5 / 3 / 6
7,951
530
12,695
14,392
13,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 5
10,210
681
12,677
15,156
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 2 / 1
8,975
598
5,608
11,456
9,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,406
427
5,751
16,600
13,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
cIodsire
Guan Yu
13
0 / 3 / 6
7,968
531
7,501
14,352
10,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 0
8,096
540
6,673
13,742
9,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
xDko
Thanatos
16
12 / 4 / 2
9,661
644
12,595
19,283
8,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 2
7,560
504
7,450
11,883
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
21
Kills
14
14
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
Accel4JoVy
Raijin
4
4
4
1.5
W
Tsukuyomi
Amaury17
Tsukuyomi
7
2
3
4.25
W
Ares
5
3
6
2.67
W
4
3
5
2.17
L
0
6
3
0.25
W
1
2
1
0.75
L
Guan Yu
cIodsire
Guan Yu
0
3
6
1
L
2
5
0
0.4
L
Thanatos
xDko
Thanatos
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,699
Damage
39,970
61,587
Taken
75,860
36,515
Mitigated
46,582
19,154
Healing
30,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Accel4JoVy
Raijin
8,561
826
0
750
9,517
3,210
0
2,861
6,410
53,308
0
W
Tsukuyomi
Amaury17
Tsukuyomi
13,158
3,372
0
5,633
11,066
4,213
0
783
10,243
0
77,851
W
Ares
12,695
887
0
710
14,392
13,029
0
3,792
10,300
26,344
0
W
12,677
7,967
0
8,325
15,156
6,119
1,031
3,165
11,901
0
85,724
L
5,751
382
0
3,785
16,600
13,033
0
3,805
12,194
36,746
1,119
W
5,608
613
0
3,736
11,456
9,944
0
925
10,515
62,930
2,359
L
Guan Yu
cIodsire
Guan Yu
7,501
1,120
380
4,305
14,352
10,781
0
5,162
8,484
0
52,409
L
6,673
1,206
0
3,596
13,742
9,787
0
6,047
6,851
46,720
0
L
Thanatos
xDko
Thanatos
12,595
3,240
0
14,489
19,283
8,269
0
6,166
12,481
0
58,001
L
7,450
3,123
0
4,113
11,883
4,712
0
2,423
9,240
0
58,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
39,691
503
Minions Killed
429
0
Camps Cleared
0
1,554,651
Distance Traveled
1,497,391
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,264
618
102
7
0
279,679
0
W
Tsukuyomi
9,130
609
109
7
0
357,393
2
W
Ares
7,951
530
24
2
0
307,546
1
W
Nut
10,210
681
135
9
0
271,747
0
L
Sobek
6,406
427
59
4
0
297,433
0
W
Geb
8,975
598
133
9
0
338,286
0
L
Guan Yu
7,968
531
88
6
0
298,087
0
L
Fafnir
8,096
540
104
7
0
305,019
0
L
Thanatos
9,661
644
73
5
0
324,145
1
L
Charybdis
7,560
504
105
7
0
272,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role