Player Matchup

Surtr
Surtr
Silver I
 
Surtr
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Enovoc
Ah Muzen Cab
Silver III
Level 107
God Stats
3W - 1L
1,790 SR
Queue Stats
59W - 71L
1,105 MMR
Party 1
Yemoja
Yemoja
Silver I
ProzacLi
Yemoja
Silver I
Level 142
God Stats
245W - 217L
1,533 SR
Queue Stats
350W - 352L
1,150 MMR
Solo
Ra
Ra
Gold V
Pulse758
Ra
Gold V
Level 160
God Stats
3W - 5L
1,545 SR
Queue Stats
233W - 240L
1,167 MMR
Solo
Ne Zha
Ne Zha
Silver I
wyd texts
Ne Zha
Silver I
Level 100
God Stats
11W - 9L
1,552 SR
Queue Stats
40W - 53L
1,217 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,584 SR
1,228 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,550 SR
1,158 MMR
Kukulkan
Kukulkan
Silver II
AlphaKing420
Kukulkan
Silver II
Level 161
God Stats
1W - 2L
1,484 SR
Queue Stats
61W - 80L
1,165 MMR
Solo
Chang'e
Chang'e
Silver I
BREC91
Chang'e
Silver I
Level 177
God Stats
148W - 152L
1,572 SR
Queue Stats
273W - 307L
1,162 MMR
Solo
Da Ji
Da Ji
Silver II
DiscoFalcon
Da Ji
Silver II
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 130L
1,140 MMR
Solo
Tyr
Tyr
Silver I
RuinedHex
Tyr
Silver I
Level 158
God Stats
2W - 2L
1,827 SR
Queue Stats
142W - 144L
1,153 MMR
Solo
Cerberus
Cerberus
Silver II
SirenianParty6
Cerberus
Silver II
Level 128
God Stats
2W - 7L
1,368 SR
Queue Stats
81W - 97L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 2 / 0
8,857
633
9,090
9,483
10,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Enovoc
Ah Muzen Cab
13
1 / 0 / 2
7,397
528
4,930
7,561
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
ProzacLi
Yemoja
12
0 / 0 / 2
7,518
537
5,705
7,819
5,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 0 / 1
9,445
675
7,437
6,775
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
wyd texts
Ne Zha
14
2 / 1 / 3
8,161
583
4,308
10,793
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ao KuangAgniZhong Kui

VS

Bans
AthenaOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlphaKing420
Kukulkan
13
0 / 1 / 1
7,010
501
4,261
7,113
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
BREC91
Chang'e
11
0 / 1 / 0
6,064
433
3,506
8,156
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 0
6,469
462
903
10,890
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 1
7,318
523
3,239
13,194
12,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
10
0 / 2 / 0
6,096
435
3,580
11,159
8,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
2
0
0.5
L
Kukulkan
AlphaKing420
Kukulkan
0
1
1
0.5
L
Chang'e
BREC91
Chang'e
0
1
0
0
L
1
4
0
0.25
W
Ah Muzen Cab
Enovoc
Ah Muzen Cab
1
0
2
2
W
Yemoja
ProzacLi
Yemoja
0
0
2
1
W
5
0
1
5.5
L
2
1
1
2.5
L
Cerberus
0
2
0
0
W
Ne Zha
wyd texts
Ne Zha
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,470
Damage
15,489
42,431
Taken
50,512
27,590
Mitigated
32,169
16,393
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,090
3,866
0
3,294
9,483
10,571
582
0
9,483
2,999
66,132
L
Kukulkan
AlphaKing420
Kukulkan
4,261
129
0
750
7,113
2,965
0
4,180
2,875
60,605
0
L
Chang'e
BREC91
Chang'e
3,506
583
2,022
4,405
8,156
3,273
0
2,794
5,362
52,273
0
L
903
53
0
790
10,890
5,155
0
1,483
9,407
0
50,562
W
Ah Muzen Cab
Enovoc
Ah Muzen Cab
4,930
2,049
0
866
7,561
3,217
0
4,349
3,212
0
65,643
W
Yemoja
ProzacLi
Yemoja
5,705
858
3,110
2,575
7,819
5,132
296
3,583
4,236
34,018
0
W
7,437
621
1,074
3,481
6,775
2,966
626
2,884
3,891
73,736
2,907
L
3,239
339
0
4,228
13,194
12,436
0
907
12,287
0
52,606
L
Cerberus
3,580
140
0
2,901
11,159
8,340
0
4,531
6,628
19,102
1,593
W
Ne Zha
wyd texts
Ne Zha
4,308
650
0
1,993
10,793
5,704
103
981
9,812
0
66,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,378
Gold Earned
32,957
501
Minions Killed
457
0
Camps Cleared
0
1,455,417
Distance Traveled
1,274,941
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,857
633
113
8
0
271,190
2
L
Kukulkan
7,010
501
110
8
0
267,814
0
L
Chang'e
6,064
433
94
7
0
249,147
1
L
Da Ji
6,469
462
96
7
0
291,922
0
W
Ah Muzen Cab
7,397
528
103
7
0
260,048
0
W
Yemoja
7,518
537
48
3
0
278,973
7
W
Ra
9,445
675
129
9
0
307,562
2
L
Tyr
7,318
523
96
7
0
245,861
0
L
Cerberus
6,096
435
61
4
0
220,197
2
W
Ne Zha
8,161
583
108
8
0
337,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role