Player Matchup

Neith
Neith
 
Neith
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DenTTola
Thor
Level 156
God Stats
1W - 0L
1,550 SR
Queue Stats
26W - 7L
1,773 Elo+
Party 1
Tyr
Tyr
nnog
Tyr
Level 143
God Stats
1W - 0L
1,700 SR
Queue Stats
51W - 11L
2,042 Elo+
Party 1
Team Averages
Level 176
1,550 SR
1,663 Elo+

VS

Team Averages
Level 157
1,455 SR
1,515 Elo+
Nemesis
Nemesis
 
Nemesis
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ErwinSan
Neith
Level 155
God Stats
1W - 3L
1,579 SR
Queue Stats
88W - 87L
1,479 Elo+
Solo
Ares
Ares
JurandirMotoTaxi
Ares
Level 159
God Stats
0W - 4L
1,118 SR
Queue Stats
247W - 227L
1,523 Elo+
Solo
The Morrigan
The Morrigan
Zenphrar
The Morrigan
Level 156
God Stats
53W - 30L
1,576 SR
Queue Stats
145W - 123L
1,562 Elo+
Solo
Camazotz
Camazotz
elbautimc
Camazotz
Level 144
God Stats
23W - 24L
1,500 SR
Queue Stats
155W - 143L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 1
6,814
681
5,330
6,655
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chernobog
 
Chernobog
10
0 / 1 / 1
5,529
553
4,531
5,833
2,083
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
 
Bacchus
8
0 / 1 / 6
4,736
474
6,496
6,023
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Thor
11
9 / 2 / 3
6,551
655
5,409
8,942
3,479
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tyr
nnog
Tyr
12
6 / 1 / 8
7,548
755
11,841
11,795
9,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 4 / 2
5,184
518
6,150
10,172
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ErwinSan
Neith
11
1 / 0 / 2
5,690
569
5,343
5,371
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
4,807
481
4,082
12,599
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Zenphrar
The Morrigan
10
2 / 4 / 1
5,935
594
4,857
6,166
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
elbautimc
Camazotz
10
1 / 7 / 0
5,927
593
4,249
13,367
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
5
5
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
Chernobog
 
Chernobog
0
1
1
0.5
W
Bacchus
 
Bacchus
0
1
6
3
L
Nemesis
 
Nemesis
1
4
2
0.5
W
Thor
9
2
3
5.25
L
Neith
ErwinSan
Neith
1
0
2
2
L
0
4
0
0
L
The Morrigan
Zenphrar
The Morrigan
2
4
1
0.63
L
Camazotz
elbautimc
Camazotz
1
7
0
0.14
W
Tyr
nnog
Tyr
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,607
Damage
24,681
39,248
Taken
47,675
22,329
Mitigated
21,626
14,495
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,330
1,426
0
2,088
6,655
2,497
0
1,900
4,533
0
60,151
W
Chernobog
 
Chernobog
4,531
3,069
0
2,084
5,833
2,083
0
1,174
4,659
0
46,730
W
Bacchus
 
Bacchus
6,496
593
0
794
6,023
4,816
0
1,879
4,029
15,677
451
L
Nemesis
 
Nemesis
6,150
3,155
0
1,921
10,172
3,967
0
787
9,277
0
36,164
W
Thor
5,409
1,726
0
3,148
8,942
3,479
0
570
8,297
0
37,546
L
Neith
ErwinSan
Neith
5,343
1,893
0
2,186
5,371
2,012
0
754
4,407
0
46,352
L
4,082
45
0
2,285
12,599
7,679
0
2,700
9,417
11,998
854
L
The Morrigan
Zenphrar
The Morrigan
4,857
758
0
537
6,166
2,205
0
825
5,189
31,830
1,206
L
Camazotz
elbautimc
Camazotz
4,249
2,168
0
4,942
13,367
5,763
0
108
13,219
0
35,163
W
Tyr
nnog
Tyr
11,841
3,049
0
6,381
11,795
9,454
0
1,681
9,547
0
55,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
27,543
334
Minions Killed
289
0
Camps Cleared
0
1,003,196
Distance Traveled
1,009,650
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,814
681
97
10
0
179,018
3
W
Chernobog
5,529
553
66
7
0
199,038
0
W
Bacchus
4,736
474
22
2
0
197,505
0
L
Nemesis
5,184
518
60
6
0
230,003
0
W
Thor
6,551
655
61
6
0
207,718
3
L
Neith
5,690
569
87
9
0
202,276
2
L
Ares
4,807
481
12
1
0
203,369
0
L
The Morrigan
5,935
594
72
7
0
190,562
3
L
Camazotz
5,927
593
58
6
0
183,440
0
W
Tyr
7,548
755
88
9
0
219,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role