Player Matchup

Athena
Athena
DriftedSpark012
Athena
Level 60
God Stats
58W - 60L
1,475 SR
Queue Stats
103W - 121L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
Itz2Hectic
Sun Wukong
Level 44
God Stats
4W - 4L
1,400 SR
Queue Stats
30W - 44L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
ThroatYogrt
Ne Zha
Level 74
God Stats
0W - 2L
1,440 SR
Queue Stats
236W - 209L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Tperk412
Kukulkan
Level 62
God Stats
11W - 16L
1,556 SR
Queue Stats
168W - 153L
1,466 Elo+
Party 1
Neith
Neith
crow1703
Neith
Level 83
God Stats
31W - 38L
1,518 SR
Queue Stats
122W - 121L
1,425 Elo+
Solo
Team Averages
Level 65
1,478 SR
1,442 Elo+

VS

Team Averages
Level 65
1,567 SR
1,479 Elo+
Cthulhu
Cthulhu
FreeCarDiddy
Cthulhu
Level 81
God Stats
8W - 6L
1,580 SR
Queue Stats
96W - 86L
1,506 Elo+
Solo
Thor
Thor
Gabrielwil
Thor
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,364 Elo+
Solo
Heimdallr
Heimdallr
HazyKushCloud
Heimdallr
Level 68
God Stats
7W - 6L
1,573 SR
Queue Stats
54W - 52L
1,528 Elo+
Solo
Chaac
Chaac
TdogBootyHog
Chaac
Level 69
God Stats
2W - 1L
1,683 SR
Queue Stats
62W - 63L
1,479 Elo+
Solo
Nu Wa
Nu Wa
redfox2113
Nu Wa
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
386W - 377L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,101
444
2,100
18,672
20,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Itz2Hectic
Sun Wukong
11
0 / 2 / 0
7,115
445
3,406
13,940
7,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
14
0 / 5 / 0
7,295
456
5,355
17,002
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Tperk412
Kukulkan
13
0 / 4 / 0
7,377
461
5,658
8,776
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
crow1703
Neith
12
0 / 4 / 0
6,863
429
6,622
12,996
5,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FreeCarDiddy
Cthulhu
16
3 / 0 / 2
9,605
600
12,196
8,085
8,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 3
8,659
541
3,587
11,854
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
HazyKushCloud
Heimdallr
18
5 / 0 / 3
10,180
636
16,706
12,361
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 4
8,793
550
6,198
11,778
10,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
15
4 / 0 / 4
9,359
585
10,542
7,390
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
0
Kills
18
19
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cthulhu
FreeCarDiddy
Cthulhu
3
0
2
4
W
4
1
3
5.5
W
Heimdallr
HazyKushCloud
Heimdallr
5
0
3
6.5
L
Sun Wukong
Itz2Hectic
Sun Wukong
0
2
0
0
W
2
0
4
4
L
Ne Zha
0
5
0
0
L
Kukulkan
Tperk412
Kukulkan
0
4
0
0
L
Neith
crow1703
Neith
0
4
0
0
W
Nu Wa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
49,229
71,386
Taken
51,468
43,630
Mitigated
33,831
16,126
Healing
19,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,100
738
147
2,541
18,672
20,459
0
2,192
16,120
21,184
0
W
Cthulhu
FreeCarDiddy
Cthulhu
12,196
1,198
152
3,166
8,085
8,385
638
716
7,369
63,866
3,130
W
3,587
616
0
1,243
11,854
5,575
115
231
11,623
0
67,883
W
Heimdallr
HazyKushCloud
Heimdallr
16,706
9,928
0
6,173
12,361
6,159
1,334
1,012
11,349
0
118,131
L
Sun Wukong
Itz2Hectic
Sun Wukong
3,406
702
0
3,120
13,940
7,513
0
7,528
5,438
0
42,383
W
6,198
1,288
2,074
6,074
11,778
10,816
159
1,885
9,893
0
36,722
L
Ne Zha
5,355
980
0
6,267
17,002
6,268
0
5,268
11,281
0
71,289
L
Kukulkan
Tperk412
Kukulkan
5,658
182
0
747
8,776
3,590
0
3,661
4,665
66,809
1,061
L
Neith
crow1703
Neith
6,622
3,506
0
3,304
12,996
5,800
0
1,211
11,615
0
56,717
W
Nu Wa
10,542
1,765
0
581
7,390
2,896
950
3,895
3,495
58,732
2,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
46,596
391
Minions Killed
543
0
Camps Cleared
0
1,560,478
Distance Traveled
1,701,196
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,101
444
29
2
0
362,688
1
W
Cthulhu
9,605
600
128
8
0
361,971
0
W
Thor
8,659
541
103
6
0
353,300
0
W
Heimdallr
10,180
636
171
11
0
322,933
2
L
Sun Wukong
7,115
445
48
3
0
316,098
0
W
Chaac
8,793
550
44
3
0
369,095
0
L
Ne Zha
7,295
456
108
7
0
288,174
0
L
Kukulkan
7,377
461
118
7
0
303,569
0
L
Neith
6,863
429
88
6
0
289,949
1
W
Nu Wa
9,359
585
97
6
0
293,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role