Player Matchup

Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PINKKMILKK
Sun Wukong
Level 64
God Stats
7W - 15L
1,512 SR
Queue Stats
144W - 150L
1,381 Elo+
Party 1
Bake Kujira
Bake Kujira
Sachikored
Bake Kujira
Level 102
God Stats
1W - 3L
1,473 SR
Queue Stats
162W - 153L
1,584 Elo+
Solo
Lancelot
Lancelot
TheCheeseIT
Lancelot
Level 82
God Stats
6W - 4L
1,420 SR
Queue Stats
233W - 226L
1,458 Elo+
Party 1
Medusa
Medusa
xxgmoney149xx
Medusa
Level 43
God Stats
5W - 4L
1,136 SR
Queue Stats
126W - 111L
1,395 Elo+
Party 1
Team Averages
Level 71
1,408 SR
1,464 Elo+

VS

Team Averages
Level 79
1,585 SR
1,476 Elo+
Vamana
Vamana
ArbysToiletSeat
Vamana
Level 80
God Stats
4W - 4L
1,640 SR
Queue Stats
218W - 210L
1,459 Elo+
Party 2
Surtr
Surtr
DJM527
Surtr
Level 106
God Stats
2W - 2L
1,426 SR
Queue Stats
105W - 100L
1,474 Elo+
Solo
Khepri
Khepri
Liloandpudge
Khepri
Level 88
God Stats
1W - 4L
1,288 SR
Queue Stats
212W - 220L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
XanzMakeMeCreamy
Jormungandr
Level 65
God Stats
6W - 2L
1,769 SR
Queue Stats
83W - 83L
1,470 Elo+
Party 2
Izanami
Izanami
xxSavageSonxx
Izanami
Level 54
God Stats
6W - 6L
1,803 SR
Queue Stats
126W - 131L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 4 / 1
7,925
495
9,092
10,808
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PINKKMILKK
Sun Wukong
11
0 / 3 / 0
7,453
466
5,766
16,100
9,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bake Kujira
Sachikored
Bake Kujira
11
1 / 2 / 1
7,675
480
6,379
17,496
12,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
TheCheeseIT
Lancelot
11
1 / 5 / 1
6,915
432
7,184
13,167
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 0 / 0
9,048
566
7,977
8,919
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
8,356
522
8,989
16,009
8,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
DJM527
Surtr
13
1 / 0 / 3
8,097
506
8,656
9,956
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
0 / 1 / 7
7,339
459
5,164
9,109
7,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
XanzMakeMeCreamy
Jormungandr
16
8 / 1 / 4
9,317
582
16,731
13,937
6,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
15
0 / 1 / 0
8,591
537
7,011
6,842
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
14
14
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
1
0.38
W
5
2
4
3.5
W
Surtr
DJM527
Surtr
1
0
3
2.5
W
Khepri
0
1
7
3.5
L
Sun Wukong
PINKKMILKK
Sun Wukong
0
3
0
0
L
Bake Kujira
Sachikored
Bake Kujira
1
2
1
0.75
L
Lancelot
TheCheeseIT
Lancelot
1
5
1
0.3
W
Jormungandr
XanzMakeMeCreamy
Jormungandr
8
1
4
10
W
Izanami
0
1
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,398
Damage
46,551
66,490
Taken
55,853
35,229
Mitigated
34,746
13,952
Healing
18,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,092
632
0
667
10,808
3,750
0
5,843
4,326
56,972
2,025
W
8,989
5,507
0
9,220
16,009
8,346
0
3,327
12,428
0
86,448
W
Surtr
DJM527
Surtr
8,656
3,306
127
3,050
9,956
9,864
103
637
9,193
1,547
53,068
W
Khepri
5,164
792
254
1,713
9,109
7,219
0
3,005
5,986
21,550
0
L
Sun Wukong
PINKKMILKK
Sun Wukong
5,766
1,488
0
4,151
16,100
9,333
398
1,958
13,145
0
51,392
L
Bake Kujira
Sachikored
Bake Kujira
6,379
2,400
218
3,393
17,496
12,382
0
8,333
8,637
25,815
0
L
Lancelot
TheCheeseIT
Lancelot
7,184
1,679
0
1,245
13,167
6,176
0
3,768
9,117
0
50,972
W
Jormungandr
XanzMakeMeCreamy
Jormungandr
16,731
3,089
0
2,554
13,937
6,577
0
7,137
6,260
76,183
0
W
Izanami
7,011
4,578
0
1,742
6,842
2,740
220
112
6,730
0
82,663
L
7,977
2,852
0
4,278
8,919
3,588
0
966
7,953
0
86,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
41,700
432
Minions Killed
487
0
Camps Cleared
0
1,659,719
Distance Traveled
1,675,705
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,925
495
118
7
0
304,407
1
W
Vamana
8,356
522
120
8
0
380,794
0
W
Surtr
8,097
506
87
5
0
327,121
0
W
Khepri
7,339
459
18
1
0
341,163
4
L
Sun Wukong
7,453
466
79
5
0
293,787
0
L
Bake Kujira
7,675
480
30
2
0
358,110
8
L
Lancelot
6,915
432
69
4
0
392,035
0
W
Jormungandr
9,317
582
118
7
0
344,063
6
W
Izanami
8,591
537
144
9
0
282,564
0
L
Medusa
9,048
566
136
9
0
311,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role