Player Matchup

Shiva
Shiva
Jess507
Shiva
Level 125
God Stats
9W - 7L
1,642 SR
Queue Stats
74W - 75L
1,484 Elo+
Party 2
Ishtar
Ishtar
PrivateMocoCoco
Ishtar
Level 130
God Stats
2W - 2L
1,491 SR
Queue Stats
137W - 133L
1,484 Elo+
Party 2
Charon
Charon
ThePaneTrain04
Charon
Level 65
God Stats
26W - 33L
1,354 SR
Queue Stats
28W - 35L
1,345 Elo+
Party 2
Kukulkan
Kukulkan
Zach325
Kukulkan
Level 126
God Stats
15W - 19L
1,460 SR
Queue Stats
110W - 109L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
stevenv776
Aphrodite
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 177L
1,469 Elo+
Solo
Team Averages
Level 121
1,489 SR
1,454 Elo+

VS

Team Averages
Level 143
1,490 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
Chimichanga92
Morgan Le Fay
Level 149
God Stats
7W - 5L
1,537 SR
Queue Stats
524W - 516L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
OlmecaMaster
Kuzenbo
Level 127
God Stats
5W - 3L
1,470 SR
Queue Stats
116W - 126L
1,506 Elo+
Party 3
Fenrir
Fenrir
TetitoElPro
Fenrir
Level 127
God Stats
22W - 25L
1,403 SR
Queue Stats
83W - 100L
1,434 Elo+
Party 3
Xbalanque
Xbalanque
TheArtemisEffect
Xbalanque
Level 157
God Stats
5W - 0L
1,820 SR
Queue Stats
588W - 573L
1,525 Elo+
Party 1
Geb
Geb
howardmoonsir91
Geb
Level 156
God Stats
1W - 1L
1,220 SR
Queue Stats
69W - 62L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jess507
Shiva
10
1 / 1 / 0
5,270
527
2,242
7,109
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 2
5,827
583
4,441
6,589
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 1
5,562
556
2,632
5,951
3,881
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Zach325
Kukulkan
10
0 / 5 / 0
5,318
532
3,527
6,474
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
stevenv776
Aphrodite
11
1 / 2 / 0
6,111
611
4,780
11,099
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chimichanga92
Morgan Le Fay
12
3 / 0 / 3
6,802
680
4,835
5,336
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
OlmecaMaster
Kuzenbo
11
2 / 1 / 0
6,051
605
5,782
8,063
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
10
2 / 0 / 6
5,911
591
4,369
6,638
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
11
1 / 1 / 0
5,738
574
5,541
7,205
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 3
5,634
563
2,368
6,031
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chimichanga92
Morgan Le Fay
3
0
3
4.5
L
Shiva
Jess507
Shiva
1
1
0
1
W
Kuzenbo
OlmecaMaster
Kuzenbo
2
1
0
2
L
0
1
2
1
W
Fenrir
2
0
6
5
W
Xbalanque
1
1
0
1
L
1
0
1
1.5
L
Kukulkan
Zach325
Kukulkan
0
5
0
0
W
1
1
3
2.5
L
Aphrodite
stevenv776
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
22,895
37,222
Taken
33,273
16,006
Mitigated
17,166
16,756
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chimichanga92
Morgan Le Fay
4,835
441
0
1,287
5,336
2,416
0
2,170
3,166
53,781
1,687
L
Shiva
Jess507
Shiva
2,242
272
0
3,293
7,109
2,871
0
1,624
5,302
0
36,965
W
Kuzenbo
OlmecaMaster
Kuzenbo
5,782
2,045
0
2,200
8,063
5,253
0
4,125
3,938
34,464
0
L
4,441
2,691
0
3,420
6,589
2,569
0
414
6,175
0
48,960
W
Fenrir
4,369
1,086
0
3,492
6,638
2,683
0
2,177
4,461
0
24,885
W
Xbalanque
5,541
2,737
0
2,534
7,205
2,622
0
630
6,575
0
47,554
L
2,632
834
0
1,944
5,951
3,881
0
1,836
4,053
15,035
0
L
Kukulkan
Zach325
Kukulkan
3,527
316
0
280
6,474
2,364
0
2,883
3,377
41,440
0
W
2,368
196
0
1,537
6,031
4,192
0
1,784
4,247
11,572
2,041
L
Aphrodite
stevenv776
Aphrodite
4,780
667
117
7,702
11,099
4,321
0
4,807
5,657
43,657
1,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
30,136
358
Minions Killed
333
0
Camps Cleared
0
989,318
Distance Traveled
1,131,538
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,802
680
115
12
0
231,791
0
L
Shiva
5,270
527
74
7
0
246,249
0
W
Kuzenbo
6,051
605
71
7
0
204,966
0
L
Ishtar
5,827
583
100
10
0
190,308
0
W
Fenrir
5,911
591
45
5
0
253,701
0
W
Xbalanque
5,738
574
85
9
0
194,235
0
L
Charon
5,562
556
21
2
0
208,154
2
L
Kukulkan
5,318
532
74
7
0
177,974
1
W
Geb
5,634
563
17
2
0
246,845
2
L
Aphrodite
6,111
611
89
9
0
166,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role