Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KillTheCarry
Amaterasu
Level 149
God Stats
3W - 0L
1,715 SR
Queue Stats
36W - 39L
1,460 Elo+
Solo
Anubis
Anubis
RoombaBiden
Anubis
Level 73
God Stats
6W - 7L
1,490 SR
Queue Stats
325W - 328L
1,479 Elo+
Solo
Skadi
Skadi
SpEar0HeaVen
Skadi
Level 147
God Stats
2W - 0L
1,826 SR
Queue Stats
29W - 17L
1,618 Elo+
Solo
Terra
Terra
toniyogui
Terra
Level 179
God Stats
1W - 1L
1,307 SR
Queue Stats
141W - 145L
1,550 Elo+
Solo
Team Averages
Level 141
1,568 SR
1,521 Elo+

VS

Team Averages
Level 139
1,475 SR
1,498 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jimzy the Great
Rama
Level 159
God Stats
1W - 3L
1,181 SR
Queue Stats
162W - 180L
1,489 Elo+
Solo
Merlin
Merlin
Kmorand
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Thoth
Thoth
MrWolfee
Thoth
Level 109
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 2 / 3
6,517
1,303
7,738
5,198
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
KillTheCarry
Amaterasu
10
0 / 2 / 4
5,545
1,109
3,803
8,697
4,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
1 / 0 / 4
6,322
1,264
3,496
1,369
895
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
2 / 1 / 4
6,256
1,251
4,895
4,098
1,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Terra
toniyogui
Terra
12
1 / 0 / 6
6,098
1,220
2,640
4,430
4,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 3
5,183
1,037
2,695
7,358
5,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
 
Hachiman
5
0 / 1 / 0
4,491
898
1,149
1,745
530
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 2
5,473
1,095
2,980
5,838
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Kmorand
Merlin
12
2 / 1 / 2
5,978
1,196
3,312
3,808
1,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thoth
MrWolfee
Thoth
11
1 / 2 / 3
5,395
1,079
3,402
4,637
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
8
Kills
4
5
Deaths
8
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
3
2.75
L
Sylvanus
 
Sylvanus
0
2
3
0.75
L
Hachiman
 
Hachiman
0
1
0
0
L
1
2
2
1
W
Amaterasu
KillTheCarry
Amaterasu
0
2
4
1
L
Merlin
Kmorand
Merlin
2
1
2
3
L
Thoth
MrWolfee
Thoth
1
2
3
1.25
W
Anubis
1
0
4
3
W
2
1
4
4
W
Terra
toniyogui
Terra
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,572
Damage
13,538
23,792
Taken
23,386
14,043
Mitigated
11,088
8,901
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,738
195
468
636
5,198
2,371
41
1,065
4,133
0
11,426
L
Sylvanus
 
Sylvanus
2,695
567
3,429
2,678
7,358
5,589
0
2,010
5,263
3,350
0
L
Hachiman
 
Hachiman
1,149
909
0
256
1,745
530
0
189
1,518
0
1,149
L
2,980
2,379
188
689
5,838
1,950
0
2,033
3,725
0
6,834
W
Amaterasu
KillTheCarry
Amaterasu
3,803
746
241
3,075
8,697
4,969
144
4,743
3,954
0
6,497
L
Merlin
Kmorand
Merlin
3,312
65
643
923
3,808
1,635
0
580
3,146
12,362
31
L
Thoth
MrWolfee
Thoth
3,402
27
69
910
4,637
1,384
0
802
3,796
11,274
0
W
Anubis
3,496
37
0
120
1,369
895
455
874
495
15,417
331
W
4,895
1,368
322
218
4,098
1,749
575
1,488
2,610
0
10,165
W
Terra
toniyogui
Terra
2,640
102
1,982
1,839
4,430
4,059
174
1,239
3,191
3,801
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
26,520
60
Minions Killed
52
0
Camps Cleared
0
553,143
Distance Traveled
506,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,517
1,303
7
1
0
109,182
0
L
Sylvanus
5,183
1,037
3
1
0
126,446
0
L
Hachiman
4,491
898
0
0
0
35,772
0
L
Rama
5,473
1,095
9
2
0
101,842
0
W
Amaterasu
5,545
1,109
3
1
0
139,347
0
L
Merlin
5,978
1,196
31
6
0
130,375
0
L
Thoth
5,395
1,079
9
2
0
111,695
0
W
Anubis
6,322
1,264
28
6
0
69,459
0
W
Skadi
6,256
1,251
17
3
0
113,547
0
W
Terra
6,098
1,220
5
1
0
121,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role