Player Matchup

Discordia
Discordia
EliTheGuy66
Discordia
Level 39
God Stats
15W - 21L
1,352 SR
Queue Stats
33W - 45L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
MuddieBlunts
Gilgamesh
Level 15
God Stats
6W - 4L
1,613 SR
Queue Stats
25W - 34L
1,278 Elo+
Party 1
Thor
Thor
SmiteJungler21
Thor
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,235 Elo+
Party 2
Rama
Rama
succboo
Rama
Level 28
God Stats
1W - 1L
1,139 SR
Queue Stats
25W - 18L
1,342 Elo+
Party 1
Ymir
Ymir
xxbadkarma
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,235 Elo+
Party 2
Team Averages
Level 30
1,421 SR
1,288 Elo+

VS

Team Averages
Level 40
1,423 SR
1,388 Elo+
Hades
Hades
BEKFAST7406
Hades
Level 57
God Stats
13W - 13L
1,431 SR
Queue Stats
73W - 73L
1,421 Elo+
Party 3
Artio
Artio
MelonPenguin142
Artio
Level 44
God Stats
0W - 5L
1,116 SR
Queue Stats
68W - 68L
1,406 Elo+
Party 3
Surtr
Surtr
NarcoBoio04
Surtr
Level 20
God Stats
7W - 7L
1,530 SR
Queue Stats
18W - 28L
1,349 Elo+
Party 3
Pele
Pele
OfficialGoated_J
Pele
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 129L
1,457 Elo+
Solo
Medusa
Medusa
PepmintBuba
Medusa
Level 45
God Stats
3W - 4L
1,536 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EliTheGuy66
Discordia
15
1 / 1 / 4
8,780
488
11,312
6,818
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
MuddieBlunts
Gilgamesh
12
5 / 3 / 1
8,415
468
11,832
22,632
24,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 3
8,447
469
10,161
17,000
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
succboo
Rama
12
3 / 3 / 3
7,905
439
15,168
16,026
5,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 3
6,728
374
3,549
12,012
8,669
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,622
479
11,179
16,843
7,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 2
7,533
419
7,283
16,159
12,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 5 / 1
7,884
438
12,999
17,691
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 2
7,967
443
6,390
14,315
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
12
2 / 1 / 1
7,608
423
8,083
11,776
4,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
8
8
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Discordia
EliTheGuy66
Discordia
1
1
4
3
L
0
1
2
1
W
Gilgamesh
MuddieBlunts
Gilgamesh
5
3
1
1.83
L
3
5
1
0.7
L
3
4
2
1
L
Medusa
2
1
1
2.5
W
3
1
3
4.5
W
Rama
succboo
Rama
3
3
3
1.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,022
Damage
45,934
74,488
Taken
76,784
47,658
Mitigated
40,683
18,971
Healing
28,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,179
857
294
8,215
16,843
7,712
0
6,437
9,408
68,424
2,450
W
Discordia
EliTheGuy66
Discordia
11,312
736
0
1,830
6,818
2,357
0
3,721
3,050
62,619
1,407
L
7,283
1,233
3,308
4,799
16,159
12,030
0
2,445
13,635
16,770
1,076
W
Gilgamesh
MuddieBlunts
Gilgamesh
11,832
4,418
0
2,692
22,632
24,070
247
4,315
17,294
0
41,295
L
12,999
7,853
0
6,012
17,691
10,947
0
0
16,930
800
50,172
L
6,390
1,295
0
4,960
14,315
5,305
0
2,287
11,723
0
44,408
L
Medusa
8,083
3,323
0
968
11,776
4,689
252
2,209
9,453
0
53,611
W
10,161
2,573
0
5,935
17,000
6,785
297
2,663
14,260
0
64,375
W
Rama
succboo
Rama
15,168
12,201
0
6,794
16,026
5,777
685
5,675
10,303
0
58,685
W
3,549
867
265
1,455
12,012
8,669
0
2,659
9,353
14,748
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,275
Gold Earned
39,614
345
Minions Killed
334
0
Camps Cleared
0
1,639,235
Distance Traveled
1,737,612
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,622
479
121
7
0
372,571
0
W
Discordia
8,780
488
113
6
0
350,901
6
L
Artio
7,533
419
10
1
0
370,653
4
W
Gilgamesh
8,415
468
56
3
0
304,023
2
L
Surtr
7,884
438
69
4
0
328,520
0
L
Pele
7,967
443
60
3
0
342,938
0
L
Medusa
7,608
423
74
4
0
322,930
0
W
Thor
8,447
469
84
5
0
367,859
2
W
Rama
7,905
439
83
5
0
298,285
0
W
Ymir
6,728
374
9
1
0
318,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role