Player Matchup

Hachiman
Hachiman
Bash50
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
FrozenInsulin
Janus
Level 127
God Stats
1W - 0L
1,260 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Typewryter
Bacchus
Level 114
God Stats
4W - 3L
1,704 SR
Queue Stats
186W - 186L
1,473 Elo+
Solo
Team Averages
Level 88
1,488 SR
1,491 Elo+

VS

Team Averages
Level 78
1,543 SR
1,470 Elo+
Hera
Hera
Bananner201188
Hera
Level 128
God Stats
1W - 4L
1,157 SR
Queue Stats
130W - 150L
1,440 Elo+
Solo
Medusa
Medusa
MulattoMachete
Medusa
Level 62
God Stats
6W - 3L
1,756 SR
Queue Stats
121W - 131L
1,486 Elo+
Party 1
Horus
Horus
OldNgroompy
Horus
Level 44
God Stats
1W - 2L
1,715 SR
Queue Stats
115W - 121L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bash50
Hachiman
12
2 / 2 / 6
7,772
707
4,503
4,405
1,586
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
10 / 2 / 5
10,376
943
13,420
7,010
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Typewryter
Bacchus
12
3 / 1 / 10
8,155
741
9,935
12,276
13,481
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,894
718
7,957
7,781
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 3
6,749
614
5,915
9,580
3,561
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 2
7,623
693
5,536
13,614
11,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
5
5
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Hachiman
Bash50
Hachiman
2
2
6
2.5
W
10
2
5
6.25
L
1
6
3
0.42
L
2
4
2
0.75
W
Bacchus
Typewryter
Bacchus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
19,408
23,691
Taken
30,975
17,779
Mitigated
19,166
3,545
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,957
2,645
0
104
7,781
4,469
0
6,125
1,407
26,676
0
W
Hachiman
Bash50
Hachiman
4,503
2,374
0
75
4,405
1,586
1,016
1,817
2,588
0
17,920
W
13,420
965
0
1,270
7,010
2,712
0
1,989
5,011
53,112
1,100
L
5,915
2,572
0
0
9,580
3,561
0
7,527
1,651
0
17,044
L
5,536
2,443
586
1,955
13,614
11,136
0
7,639
5,586
0
24,960
W
Bacchus
Typewryter
Bacchus
9,935
1,409
0
2,200
12,276
13,481
434
4,171
8,096
18,694
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,303
Gold Earned
22,266
127
Minions Killed
130
0
Camps Cleared
0
574,435
Distance Traveled
559,697
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,894
718
59
5
0
170,998
5
W
Hachiman
7,772
707
24
2
0
164,906
0
W
Janus
10,376
943
92
8
0
210,438
2
L
Medusa
6,749
614
30
3
0
173,928
0
L
Horus
7,623
693
41
4
0
214,771
2
W
Bacchus
8,155
741
11
1
0
199,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role