Player Matchup

Neith
Neith
Bananahannah
Neith
Level 138
God Stats
13W - 15L
1,568 SR
Queue Stats
58W - 51L
1,545 Elo+
Party 3
Mercury
Mercury
Shiasurpris3
Mercury
Level 162
God Stats
11W - 8L
1,598 SR
Queue Stats
135W - 117L
1,588 Elo+
Party 3
Hercules
Hercules
Swaggchill21
Hercules
Level 115
God Stats
15W - 12L
1,554 SR
Queue Stats
29W - 28L
1,640 Elo+
Party 1
Ares
Ares
ThirstedFirst
Ares
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 147L
1,574 Elo+
Party 1
Chang'e
Chang'e
penguinking55
Chang'e
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 90L
1,607 Elo+
Party 3
Team Averages
Level 135
1,544 SR
1,591 Elo+

VS

Team Averages
Level 144
1,483 SR
1,532 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FoshoSmiteGawd
Poseidon
Level 48
God Stats
0W - 3L
1,308 SR
Queue Stats
2W - 8L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
MOEOVER9000
Kuzenbo
Level 156
God Stats
7W - 6L
1,841 SR
Queue Stats
148W - 189L
1,533 Elo+
Party 2
Thor
Thor
ScoobieDoobies
Thor
Level 204
God Stats
1W - 6L
1,477 SR
Queue Stats
209W - 215L
1,615 Elo+
Party 2
Martichoras
Martichoras
pacmare
Martichoras
Level 155
God Stats
0W - 1L
1,289 SR
Queue Stats
48W - 53L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
8,816
519
7,094
7,332
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Shiasurpris3
Mercury
15
5 / 3 / 5
8,867
522
10,812
12,885
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Swaggchill21
Hercules
17
2 / 2 / 1
10,200
600
9,340
13,624
15,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 6
8,599
506
8,054
16,006
13,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
16
5 / 0 / 2
10,158
598
6,786
8,164
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 1
6,073
357
3,787
13,495
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
13
0 / 4 / 0
7,247
426
2,402
9,290
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MOEOVER9000
Kuzenbo
15
4 / 0 / 1
8,302
488
8,886
15,446
12,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 3
8,665
510
7,620
15,569
9,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
pacmare
Martichoras
14
1 / 3 / 1
7,761
457
4,794
10,301
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
6
7
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
1
0.17
W
0
0
6
3
L
Poseidon
0
4
0
0
L
Kuzenbo
MOEOVER9000
Kuzenbo
4
0
1
4.5
L
1
3
3
0.83
W
Mercury
Shiasurpris3
Mercury
5
3
5
2.5
W
Hercules
Swaggchill21
Hercules
2
2
1
1.25
W
1
2
6
2
L
Martichoras
pacmare
Martichoras
1
3
1
0.5
W
Chang'e
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,086
Damage
27,489
58,011
Taken
64,101
40,834
Mitigated
41,683
25,164
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,787
206
295
2,294
13,495
12,164
0
3,254
10,241
18,094
0
W
7,094
2,760
0
2,243
7,332
3,137
1,857
1,475
5,728
0
93,940
L
Poseidon
2,402
269
0
2,250
9,290
3,254
0
3,211
6,079
53,056
981
L
Kuzenbo
MOEOVER9000
Kuzenbo
8,886
3,172
0
7,320
15,446
12,204
0
3,600
11,846
64,406
921
L
7,620
2,196
0
3,065
15,569
9,399
0
1,829
13,740
0
74,509
W
Mercury
Shiasurpris3
Mercury
10,812
4,905
0
4,230
12,885
5,209
0
3,672
9,129
0
75,626
W
Hercules
Swaggchill21
Hercules
9,340
3,090
0
5,349
13,624
15,099
0
2,239
11,385
0
76,718
W
8,054
931
119
3,463
16,006
13,936
0
5,647
9,813
26,547
1,299
L
Martichoras
pacmare
Martichoras
4,794
1,099
0
1,988
10,301
4,662
0
3,024
7,277
0
72,153
W
Chang'e
6,786
304
4,032
5,728
8,164
3,453
991
1,787
6,332
92,327
3,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
38,048
566
Minions Killed
444
0
Camps Cleared
0
1,747,181
Distance Traveled
1,658,031
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,073
357
30
2
0
274,075
1
W
Neith
8,816
519
141
8
0
305,062
3
L
Poseidon
7,247
426
65
4
0
347,487
1
L
Kuzenbo
8,302
488
104
6
0
387,950
4
L
Thor
8,665
510
125
7
0
345,113
6
W
Mercury
8,867
522
104
6
0
424,554
0
W
Hercules
10,200
600
147
9
0
332,074
6
W
Ares
8,599
506
24
1
0
338,704
6
L
Martichoras
7,761
457
120
7
0
303,406
0
W
Chang'e
10,158
598
150
9
0
346,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role