Player Matchup

Charon
Charon
 
Charon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Bute999
Ao Kuang
Level 126
God Stats
0W - 5L
1,161 SR
Queue Stats
14W - 25L
1,350 Elo+
Party 1
Ix Chel
Ix Chel
Totulix
Ix Chel
Level 129
God Stats
4W - 3L
1,509 SR
Queue Stats
11W - 15L
1,381 Elo+
Party 1
Chernobog
Chernobog
Usborne
Chernobog
Level 120
God Stats
5W - 16L
1,302 SR
Queue Stats
16W - 34L
1,318 Elo+
Party 1
Bellona
Bellona
ferre999
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,323 Elo+
Party 1
Team Averages
Level 105
1,394 SR
1,374 Elo+

VS

Team Averages
Level 164
1,533 SR
1,704 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Alergin97
Cernunnos
Level 127
God Stats
8W - 10L
1,462 SR
Queue Stats
191W - 175L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
DenTTola
Sun Wukong
Level 156
God Stats
1W - 1L
1,214 SR
Queue Stats
26W - 7L
1,806 Elo+
Party 2
Bacchus
Bacchus
Lazulyz
Bacchus
Level 198
God Stats
3W - 3L
1,570 SR
Queue Stats
134W - 112L
1,541 Elo+
Solo
Artemis
Artemis
nnog
Artemis
Level 143
God Stats
1W - 0L
1,917 SR
Queue Stats
51W - 11L
2,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 0
5,710
439
1,388
12,867
8,060
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ao Kuang
Bute999
Ao Kuang
11
2 / 3 / 1
6,506
500
5,217
12,567
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
Totulix
Ix Chel
12
1 / 4 / 1
6,628
510
4,285
9,053
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Usborne
Chernobog
11
0 / 4 / 0
6,311
485
1,067
9,239
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
ferre999
Bellona
10
0 / 3 / 0
6,115
470
3,666
12,110
9,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 3
7,619
586
6,081
6,256
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Alergin97
Cernunnos
14
1 / 0 / 3
8,396
646
3,183
2,360
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
DenTTola
Sun Wukong
14
4 / 0 / 7
7,489
576
9,849
10,802
5,498
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Lazulyz
Bacchus
13
1 / 0 / 5
7,667
590
7,364
8,231
7,511
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
nnog
Artemis
15
8 / 1 / 4
8,314
640
12,938
8,689
3,885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
16
16
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
0
0
W
Nu Wa
 
Nu Wa
2
2
3
1.75
W
Cernunnos
Alergin97
Cernunnos
1
0
3
2.5
L
Ao Kuang
Bute999
Ao Kuang
2
3
1
0.83
W
Sun Wukong
DenTTola
Sun Wukong
4
0
7
7.5
W
Bacchus
Lazulyz
Bacchus
1
0
5
3.5
L
Ix Chel
Totulix
Ix Chel
1
4
1
0.38
L
Chernobog
Usborne
Chernobog
0
4
0
0
L
Bellona
ferre999
Bellona
0
3
0
0
W
Artemis
nnog
Artemis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,623
Damage
39,415
55,836
Taken
36,338
28,491
Mitigated
20,182
15,774
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,388
308
1,128
2,735
12,867
8,060
0
2,065
10,656
20,148
0
W
Nu Wa
 
Nu Wa
6,081
1,163
0
1,231
6,256
2,282
0
4,281
1,975
54,183
0
W
Cernunnos
Alergin97
Cernunnos
3,183
1,467
0
1,547
2,360
1,006
3,481
239
2,121
0
70,443
L
Ao Kuang
Bute999
Ao Kuang
5,217
456
0
5,766
12,567
4,369
0
2,048
10,283
44,208
2,184
W
Sun Wukong
DenTTola
Sun Wukong
9,849
2,141
0
2,930
10,802
5,498
26
3,174
7,628
0
47,949
W
Bacchus
Lazulyz
Bacchus
7,364
610
0
3,360
8,231
7,511
244
1,112
7,119
46,333
3,165
L
Ix Chel
Totulix
Ix Chel
4,285
227
255
1,442
9,053
3,265
0
1,138
7,801
53,111
0
L
Chernobog
Usborne
Chernobog
1,067
409
0
1,173
9,239
3,266
0
868
8,305
0
48,413
L
Bellona
ferre999
Bellona
3,666
856
0
3,275
12,110
9,531
0
6,414
5,616
0
43,523
W
Artemis
nnog
Artemis
12,938
7,685
0
750
8,689
3,885
530
2,624
6,065
0
74,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
39,485
370
Minions Killed
485
0
Camps Cleared
0
1,204,148
Distance Traveled
1,226,363
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,710
439
29
2
0
231,559
3
W
Nu Wa
7,619
586
88
7
0
220,692
4
W
Cernunnos
8,396
646
128
10
0
217,587
1
L
Ao Kuang
6,506
500
78
6
0
278,076
4
W
Sun Wukong
7,489
576
59
5
0
272,550
2
W
Bacchus
7,667
590
98
8
0
249,832
4
L
Ix Chel
6,628
510
98
8
0
238,295
2
L
Chernobog
6,311
485
92
7
0
222,165
0
L
Bellona
6,115
470
73
6
0
234,053
0
W
Artemis
8,314
640
112
9
0
265,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role