Player Matchup

Zeus
Zeus
KC GucciGang
Zeus
Level 101
God Stats
6W - 8L
1,283 SR
Queue Stats
345W - 352L
1,459 Elo+
Solo
Neith
Neith
Misspigeon
Neith
Level 75
God Stats
142W - 118L
1,520 SR
Queue Stats
150W - 138L
1,430 Elo+
Party 1
Loki
Loki
MonkeyMan6612
Loki
Level 84
God Stats
6W - 2L
1,626 SR
Queue Stats
85W - 46L
1,628 Elo+
Solo
Cupid
Cupid
TanjiroKamado
Cupid
Level 66
God Stats
7W - 4L
1,262 SR
Queue Stats
85W - 89L
1,405 Elo+
Party 1
Bellona
Bellona
TgrimweeperL
Bellona
Level 62
God Stats
4W - 0L
1,894 SR
Queue Stats
5W - 4L
1,435 Elo+
Solo
Team Averages
Level 78
1,517 SR
1,472 Elo+

VS

Team Averages
Level 56
1,442 SR
1,431 Elo+
Ymir
Ymir
Floppahnbl
Ymir
Level 37
God Stats
5W - 9L
1,029 SR
Queue Stats
52W - 86L
1,246 Elo+
Solo
Nu Wa
Nu Wa
MannyDoore
Nu Wa
Level 74
God Stats
67W - 40L
1,592 SR
Queue Stats
87W - 72L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Marauder Snipez
Tsukuyomi
Level 78
God Stats
34W - 17L
1,570 SR
Queue Stats
76W - 63L
1,483 Elo+
Party 2
Chaac
Chaac
XxGODZILLAxX813
Chaac
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 36L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
thirtyonebees
Danzaburou
Level 69
God Stats
14W - 15L
1,520 SR
Queue Stats
148W - 136L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
9,409
588
16,108
8,698
2,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
12
3 / 3 / 4
8,105
507
7,417
11,890
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 6
9,180
574
12,949
15,417
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 3 / 5
7,274
455
3,348
11,684
4,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
TgrimweeperL
Bellona
14
2 / 0 / 2
9,146
572
8,599
13,153
14,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
8,022
501
6,489
18,861
18,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
13
1 / 4 / 3
7,786
487
10,652
8,804
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Marauder Snipez
Tsukuyomi
14
4 / 5 / 1
7,903
494
5,965
16,099
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 1
6,725
420
5,197
11,188
8,777
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
thirtyonebees
Danzaburou
11
1 / 2 / 2
7,257
454
8,189
11,822
4,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
9
10
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
6
1
1
6.5
L
Nu Wa
1
4
3
0.63
L
Tsukuyomi
Marauder Snipez
Tsukuyomi
4
5
1
0.9
W
Neith
3
3
4
1.67
W
7
3
6
3.33
W
0
3
5
0.83
W
Bellona
TgrimweeperL
Bellona
2
0
2
3
L
0
3
1
0.17
L
Danzaburou
thirtyonebees
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,421
Damage
36,492
60,842
Taken
66,774
33,327
Mitigated
41,634
18,156
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,489
1,635
0
1,200
18,861
18,882
100
4,341
14,520
26,786
2,161
W
16,108
761
0
3,201
8,698
2,994
0
3,648
4,820
82,930
1,306
L
Nu Wa
10,652
4,443
0
0
8,804
3,048
0
4,515
4,289
50,912
0
L
Tsukuyomi
Marauder Snipez
Tsukuyomi
5,965
1,786
0
5,839
16,099
6,817
0
3,532
12,567
0
65,228
W
Neith
7,417
2,590
0
2,098
11,890
4,460
1,050
4,839
6,731
0
55,419
W
12,949
4,124
0
5,175
15,417
6,193
0
2,309
12,878
0
73,556
W
3,348
1,891
566
3,232
11,684
4,826
0
3,384
8,134
0
38,677
W
Bellona
TgrimweeperL
Bellona
8,599
2,182
0
3,884
13,153
14,854
238
2,220
10,743
0
66,006
L
5,197
672
0
904
11,188
8,777
485
1,425
9,763
0
37,034
L
Danzaburou
thirtyonebees
Danzaburou
8,189
1,796
0
3,149
11,822
4,110
921
2,252
9,570
0
44,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,114
Gold Earned
37,693
518
Minions Killed
352
0
Camps Cleared
0
1,479,917
Distance Traveled
1,567,926
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,022
501
31
2
0
284,983
0
W
Zeus
9,409
588
142
9
0
301,773
0
L
Nu Wa
7,786
487
109
7
0
286,893
4
L
Tsukuyomi
7,903
494
97
6
0
361,826
0
W
Neith
8,105
507
98
6
0
272,233
5
W
Loki
9,180
574
97
6
0
320,500
0
W
Cupid
7,274
455
64
4
0
264,111
0
W
Bellona
9,146
572
117
7
0
321,300
0
L
Chaac
6,725
420
51
3
0
311,917
0
L
Danzaburou
7,257
454
64
4
0
322,307
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role