Player Matchup

Lancelot
Lancelot
Gold I
CloutCryZ
Lancelot
Gold I
Level 146
God Stats
3W - 1L
1,901 SR
Queue Stats
116W - 119L
1,509 MMR
Solo
Atlas
Atlas
Platinum V
HULLemOUT
Atlas
Platinum V
Level 168
God Stats
9W - 6L
1,500 SR
Queue Stats
242W - 240L
1,697 MMR
Party 1
Geb
Geb
Gold IV
Ivangalaviz
Geb
Gold IV
Level 105
God Stats
23W - 19L
1,582 SR
Queue Stats
40W - 45L
1,557 MMR
Solo
Nu Wa
Nu Wa
Gold V
TOXIC ELITE909
Nu Wa
Gold V
Level 155
God Stats
21W - 13L
1,500 SR
Queue Stats
144W - 142L
1,308 MMR
Party 1
Anhur
Anhur
Gold IV
ZaddyZach
Anhur
Gold IV
Level 166
God Stats
16W - 18L
1,580 SR
Queue Stats
452W - 441L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,613 SR
1,518 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,424 SR
1,514 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Kiwis Reflex
Danzaburou
Bronze III
Level 65
God Stats
1W - 1L
1,250 SR
Queue Stats
8W - 9L
1,500 MMR
Party 2
Nemesis
Nemesis
Silver II
SensualBurrito__
Nemesis
Silver II
Level 116
God Stats
2W - 3L
1,412 SR
Queue Stats
16W - 24L
1,522 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
dumbgoth
Morgan Le Fay
Gold III
Level 107
God Stats
12W - 10L
1,667 SR
Queue Stats
165W - 177L
1,548 MMR
Solo
Athena
Athena
Bronze III
zainer03
Athena
Bronze III
Level 103
God Stats
1W - 0L
1,292 SR
Queue Stats
10W - 16L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CloutCryZ
Lancelot
4
0 / 1 / 0
2,903
581
810
3,723
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
HULLemOUT
Atlas
6
0 / 0 / 0
3,460
692
954
889
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

5
0 / 1 / 0
3,358
672
950
3,487
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 0
3,609
722
2,261
2,534
863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Anhur
ZaddyZach
Anhur
5
0 / 0 / 0
3,031
606
1,447
1,945
462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bans
BacchusOdinAwilixAres

VS

Bans
AgniBake KujiraThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 1 / 0
3,450
690
1,496
3,489
1,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Kiwis Reflex
Danzaburou
6
0 / 0 / 1
3,326
665
2,135
1,974
598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

5
1 / 0 / 0
3,305
661
703
2,571
649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
dumbgoth
Morgan Le Fay
6
0 / 0 / 0
3,274
655
209
1,607
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
zainer03
Athena
6
0 / 0 / 1
3,554
711
963
3,818
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
1
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Lancelot
CloutCryZ
Lancelot
0
1
0
0
L
Atlas
HULLemOUT
Atlas
0
0
0
0
L
0
1
0
0
W
Danzaburou
Kiwis Reflex
Danzaburou
0
0
1
0.5
W
1
0
0
1
L
1
0
0
1
L
Anhur
ZaddyZach
Anhur
0
0
0
0
W
Morgan Le Fay
dumbgoth
Morgan Le Fay
0
0
0
0
W
Athena
zainer03
Athena
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,422
Damage
5,506
12,578
Taken
13,459
5,130
Mitigated
5,975
4,125
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,496
361
0
1,417
3,489
1,844
0
1,939
1,228
0
24,768
L
Lancelot
CloutCryZ
Lancelot
810
304
0
750
3,723
1,399
0
204
3,455
0
12,693
L
Atlas
HULLemOUT
Atlas
954
285
0
0
889
387
0
0
889
12,420
0
L
950
367
0
1,504
3,487
2,019
0
747
2,740
7,733
414
W
Danzaburou
Kiwis Reflex
Danzaburou
2,135
1,243
0
1,388
1,974
598
0
483
1,451
0
20,264
W
703
303
0
1,058
2,571
649
0
87
2,444
0
11,066
L
2,261
1,321
0
1,164
2,534
863
0
0
2,534
19,579
0
L
Anhur
ZaddyZach
Anhur
1,447
853
0
707
1,945
462
0
157
1,788
0
18,988
W
Morgan Le Fay
dumbgoth
Morgan Le Fay
209
0
0
500
1,607
485
0
265
1,246
15,059
0
W
Athena
zainer03
Athena
963
460
0
2,142
3,818
2,399
0
803
2,945
11,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,361
Gold Earned
16,909
135
Minions Killed
152
0
Camps Cleared
0
506,245
Distance Traveled
536,326
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,450
690
42
8
0
94,756
0
L
Lancelot
2,903
581
20
4
0
101,805
0
L
Atlas
3,460
692
41
8
0
116,381
0
L
Geb
3,358
672
11
2
0
96,541
1
W
Danzaburou
3,326
665
45
9
0
92,366
0
W
Nemesis
3,305
661
25
5
0
127,293
0
L
Nu Wa
3,609
722
29
6
0
91,606
0
L
Anhur
3,031
606
34
7
0
99,912
0
W
Morgan Le Fay
3,274
655
29
6
0
105,064
0
W
Athena
3,554
711
11
2
0
116,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role