Player Matchup

Thor
Thor
CrackerJax29
Thor
Level 162
God Stats
7W - 1L
1,792 SR
Queue Stats
60W - 41L
1,601 Elo+
Party 1
Hades
Hades
GrrStorm
Hades
Level 151
God Stats
20W - 16L
1,654 SR
Queue Stats
483W - 463L
1,490 Elo+
Solo
Hercules
Hercules
IVlike6
Hercules
Level 137
God Stats
9W - 10L
1,467 SR
Queue Stats
226W - 248L
1,641 Elo+
Solo
Thanatos
Thanatos
WhinnieTheGoo
Thanatos
Level 160
God Stats
3W - 1L
1,676 SR
Queue Stats
63W - 39L
1,586 Elo+
Party 1
Discordia
Discordia
sseverin
Discordia
Level 176
God Stats
1W - 1L
1,565 SR
Queue Stats
25W - 40L
1,499 Elo+
Party 1
Team Averages
Level 157
1,631 SR
1,564 Elo+

VS

Team Averages
Level 161
1,587 SR
1,522 Elo+
Chronos
Chronos
JoeysBad
Chronos
Level 239
God Stats
15W - 17L
1,525 SR
Queue Stats
114W - 143L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
MCxCamper
Cthulhu
Level 148
God Stats
3W - 6L
1,398 SR
Queue Stats
83W - 105L
1,477 Elo+
Party 2
Serqet
Serqet
Solar Crayfish
Serqet
Level 142
God Stats
7W - 4L
1,651 SR
Queue Stats
106W - 112L
1,541 Elo+
Solo
Chaac
Chaac
bibidibu95
Chaac
Level 141
God Stats
1W - 1L
1,693 SR
Queue Stats
79W - 83L
1,555 Elo+
Party 3
Nut
Nut
xXSAFIRSNPRXx
Nut
Level 136
God Stats
33W - 22L
1,670 SR
Queue Stats
76W - 80L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
9,298
517
7,530
16,929
12,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hades
GrrStorm
Hades
17
1 / 1 / 6
10,131
563
11,264
12,365
10,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
IVlike6
Hercules
16
4 / 2 / 7
9,618
534
8,789
15,394
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thanatos
WhinnieTheGoo
Thanatos
17
9 / 2 / 7
10,367
576
11,457
17,147
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
sseverin
Discordia
16
1 / 1 / 5
9,277
515
8,343
9,683
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JoeysBad
Chronos
17
2 / 3 / 1
9,740
541
7,681
15,706
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
MCxCamper
Cthulhu
14
1 / 5 / 2
9,056
503
10,472
16,290
15,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 6 / 2
8,269
459
7,982
16,085
6,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
14
3 / 2 / 3
8,009
445
9,849
15,912
17,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 3 / 3
8,686
483
4,308
9,491
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
19
Kills
10
10
Deaths
19
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Hades
GrrStorm
Hades
1
1
6
4
W
Hercules
IVlike6
Hercules
4
2
7
3.75
L
Chronos
JoeysBad
Chronos
2
3
1
0.83
L
Cthulhu
MCxCamper
Cthulhu
1
5
2
0.4
L
3
6
2
0.67
W
Thanatos
WhinnieTheGoo
Thanatos
9
2
7
6.25
L
Chaac
3
2
3
2.25
W
Discordia
sseverin
Discordia
1
1
5
3.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,383
Damage
40,292
71,518
Taken
73,484
49,593
Mitigated
49,968
34,434
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,530
1,686
310
2,185
16,929
12,157
318
4,117
12,140
0
41,043
W
Hades
GrrStorm
Hades
11,264
236
1,437
8,804
12,365
10,831
0
1,827
10,327
103,912
0
W
Hercules
IVlike6
Hercules
8,789
2,056
0
4,526
15,394
14,666
1,069
5,277
9,410
0
54,626
L
Chronos
JoeysBad
Chronos
7,681
1,596
0
5,574
15,706
6,397
2,097
1,974
13,630
80,083
1,884
L
Cthulhu
MCxCamper
Cthulhu
10,472
635
719
2,000
16,290
15,651
0
3,767
12,114
57,589
2,728
L
7,982
1,675
0
4,852
16,085
6,871
0
3,406
12,627
0
55,041
W
Thanatos
WhinnieTheGoo
Thanatos
11,457
2,933
0
16,231
17,147
7,980
0
3,169
13,707
0
79,603
L
Chaac
9,849
945
0
4,314
15,912
17,326
0
4,585
11,087
0
51,402
W
Discordia
sseverin
Discordia
8,343
428
0
941
9,683
3,959
0
3,086
6,463
71,060
989
L
4,308
2,453
0
1,476
9,491
3,723
0
5,642
3,797
0
64,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,691
Gold Earned
43,760
529
Minions Killed
541
0
Camps Cleared
0
1,818,383
Distance Traveled
1,733,438
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,298
517
18
1
0
357,206
2
W
Hades
10,131
563
191
11
0
354,117
0
W
Hercules
9,618
534
84
5
0
376,669
0
L
Chronos
9,740
541
133
7
0
359,196
8
L
Cthulhu
9,056
503
121
7
0
317,047
2
L
Serqet
8,269
459
90
5
0
367,449
0
W
Thanatos
10,367
576
106
6
0
399,675
0
L
Chaac
8,009
445
77
4
0
384,003
0
W
Discordia
9,277
515
130
7
0
330,716
9
L
Nut
8,686
483
120
7
0
305,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role