Player Matchup

Anubis
Anubis
Chubatubapus
Anubis
Level 87
God Stats
6W - 7L
1,557 SR
Queue Stats
54W - 99L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
MetricGrain6067
Cabrakan
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 74L
1,502 Elo+
Party 1
Arachne
Arachne
Y4ngA
Arachne
Level 88
God Stats
11W - 11L
1,592 SR
Queue Stats
63W - 123L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
coolv936
Sun Wukong
Level 120
God Stats
4W - 3L
1,291 SR
Queue Stats
97W - 147L
1,449 Elo+
Party 1
Charybdis
Charybdis
samzink10
Charybdis
Level 103
God Stats
6W - 9L
1,435 SR
Queue Stats
57W - 87L
1,481 Elo+
Party 1
Team Averages
Level 89
1,475 SR
1,453 Elo+

VS

Team Averages
Level 125
1,628 SR
1,549 Elo+
Pele
Pele
DIEGOUSKI
Pele
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 258L
1,620 Elo+
Solo
Hercules
Hercules
EskimoKitten
Hercules
Level 119
God Stats
3W - 1L
1,715 SR
Queue Stats
230W - 181L
1,598 Elo+
Solo
Geb
Geb
Loyal_2_Iran
Geb
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
208W - 196L
1,508 Elo+
Solo
Hades
Hades
Pluto AJ
Hades
Level 156
God Stats
4W - 5L
1,658 SR
Queue Stats
50W - 43L
1,575 Elo+
Solo
Anhur
Anhur
SmutPedel
Anhur
Level 46
God Stats
6W - 2L
1,768 SR
Queue Stats
87W - 88L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
2 / 0 / 1
4,133
827
1,944
1,614
644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
6
0 / 0 / 1
3,676
735
198
2,618
1,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Y4ngA
Arachne
7
2 / 0 / 1
4,017
803
1,279
2,403
700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
coolv936
Sun Wukong
6
0 / 0 / 1
4,064
813
1,095
3,178
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
samzink10
Charybdis
6
0 / 0 / 1
3,542
708
1,193
2,782
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
3
0 / 0 / 0
2,733
547
540
2,117
492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
EskimoKitten
Hercules
3
0 / 1 / 0
2,754
551
601
2,438
1,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
912
182
0
0
0
Hades
Pluto AJ
Hades
2
0 / 2 / 0
2,553
511
302
2,155
676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
SmutPedel
Anhur
6
0 / 1 / 0
2,822
564
2,359
2,767
824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
1
2.5
L
Pele
0
0
0
0
L
Hercules
EskimoKitten
Hercules
0
1
0
0
L
0
0
0
0
W
Cabrakan
0
0
1
0.5
L
Hades
Pluto AJ
Hades
0
2
0
0
L
Anhur
SmutPedel
Anhur
0
1
0
0
W
Arachne
Y4ngA
Arachne
2
0
1
2.5
W
Sun Wukong
coolv936
Sun Wukong
0
0
1
0.5
W
Charybdis
samzink10
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,709
Damage
3,802
12,595
Taken
9,477
4,677
Mitigated
3,269
6,583
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
1,944
312
0
1,095
1,614
644
0
302
1,312
19,167
0
L
Pele
540
172
0
1,123
2,117
492
0
248
1,869
0
6,751
L
Hercules
EskimoKitten
Hercules
601
208
0
1,187
2,438
1,277
0
195
2,243
0
6,284
L
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
198
0
446
860
2,618
1,471
371
0
2,618
5,180
0
L
Hades
Pluto AJ
Hades
302
110
0
488
2,155
676
0
1,501
654
4,713
0
L
Anhur
SmutPedel
Anhur
2,359
1,496
0
444
2,767
824
0
198
2,569
0
14,855
W
Arachne
Y4ngA
Arachne
1,279
999
0
1,467
2,403
700
0
0
2,403
0
16,166
W
Sun Wukong
coolv936
Sun Wukong
1,095
199
0
960
3,178
1,274
489
0
3,077
0
22,816
W
Charybdis
samzink10
Charybdis
1,193
451
0
1,755
2,782
588
746
0
2,782
0
25,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,432
Gold Earned
11,774
167
Minions Killed
60
0
Camps Cleared
0
497,634
Distance Traveled
254,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,133
827
39
8
0
111,726
0
L
Pele
2,733
547
20
4
0
71,868
0
L
Hercules
2,754
551
15
3
0
49,039
0
L
Geb
912
182
0
0
0
0
0
W
Cabrakan
3,676
735
6
1
0
79,487
0
L
Hades
2,553
511
7
1
0
38,505
0
L
Anhur
2,822
564
18
4
0
95,119
0
W
Arachne
4,017
803
40
8
0
123,414
0
W
Sun Wukong
4,064
813
38
8
0
103,402
0
W
Charybdis
3,542
708
44
9
0
79,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role