Player Matchup

Artio
Artio
LaVatican
Artio
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 47L
1,362 Elo+
Party 1
Anubis
Anubis
Sharkboytnt
Anubis
Level 33
God Stats
5W - 6L
1,426 SR
Queue Stats
25W - 46L
1,362 Elo+
Party 1
Medusa
Medusa
mmvile
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,485 Elo+
Party 1
Team Averages
Level 34
1,475 SR
1,403 Elo+

VS

Team Averages
Level 60
1,455 SR
1,566 Elo+
Fenrir
Fenrir
BirbChu
Fenrir
Level 88
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
HobbitMcNugget
Medusa
Level 88
God Stats
1W - 1L
1,580 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Merlin
Merlin
JustFemboy
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LaVatican
Artio
13
4 / 1 / 9
7,837
784
4,196
9,114
8,512
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
15
8 / 1 / 5
9,221
922
8,775
6,102
2,741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
mmvile
Medusa
13
3 / 1 / 10
8,047
805
7,661
8,698
3,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BirbChu
Fenrir
12
1 / 4 / 1
6,742
674
2,476
8,446
2,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 8 / 1
6,978
698
6,490
13,185
3,732
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
JustFemboy
Merlin
11
0 / 3 / 1
6,012
601
3,276
4,753
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BirbChu
Fenrir
1
4
1
0.38
L
2
8
1
0.31
L
Merlin
JustFemboy
Merlin
0
3
1
0.17
W
Artio
LaVatican
Artio
4
1
9
8.5
W
Anubis
8
1
5
10.5
W
Medusa
mmvile
Medusa
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
12,242
23,914
Taken
26,384
14,628
Mitigated
8,116
6,875
Healing
1,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BirbChu
Fenrir
2,476
832
0
467
8,446
2,876
0
3,588
4,825
0
12,803
L
6,490
2,576
0
848
13,185
3,732
34
6,341
6,811
0
21,614
L
Merlin
JustFemboy
Merlin
3,276
248
0
350
4,753
1,508
0
2,736
2,001
13,492
497
W
Artio
LaVatican
Artio
4,196
194
305
1,190
9,114
8,512
96
1,859
7,255
12,119
368
W
Anubis
8,775
427
0
2,467
6,102
2,741
843
343
5,759
38,616
0
W
Medusa
mmvile
Medusa
7,661
3,842
0
2,913
8,698
3,375
477
914
7,784
0
31,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
19,732
138
Minions Killed
69
0
Camps Cleared
0
542,138
Distance Traveled
490,363
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,742
674
26
3
0
190,650
0
L
Medusa
6,978
698
27
3
0
152,189
2
L
Merlin
6,012
601
16
2
0
147,524
0
W
Artio
7,837
784
18
2
0
188,748
0
W
Anubis
9,221
922
60
6
0
169,949
0
W
Medusa
8,047
805
60
6
0
183,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role