Player Matchup

Da Ji
Da Ji
Silver II
AweInDeath13
Da Ji
Silver II
Level 156
God Stats
15W - 27L
1,358 SR
Queue Stats
78W - 99L
1,087 MMR
Solo
Rama
Rama
Silver I
Blitzkrieg1194
Rama
Silver I
Level 156
God Stats
11W - 13L
1,592 SR
Queue Stats
469W - 464L
1,126 MMR
Solo
Sylvanus
Sylvanus
Silver III
TY2ST0N3D
Sylvanus
Silver III
Level 157
God Stats
130W - 141L
1,512 SR
Queue Stats
219W - 229L
962 MMR
Solo
Janus
Janus
Silver III
This ls Epic
Janus
Silver III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,235 MMR
Solo
Athena
Athena
Silver II
xxxhydroxxx
Athena
Silver II
Level 63
God Stats
6W - 5L
1,892 SR
Queue Stats
113W - 115L
1,065 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,571 SR
1,095 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,496 SR
1,131 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver II
CommanderCummer
Ganesha
Silver II
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 175L
957 MMR
Party 1
Loki
Loki
Silver II
LordJord69
Loki
Silver II
Level 136
God Stats
2W - 3L
1,269 SR
Queue Stats
147W - 150L
1,022 MMR
Party 1
Hades
Hades
Silver IV
Wild Init
Hades
Silver IV
Level 129
God Stats
9W - 6L
1,601 SR
Queue Stats
185W - 223L
747 MMR
Solo
Neith
Neith
Gold IV
WuIfey
Neith
Gold IV
Level 115
God Stats
22W - 25L
1,610 SR
Queue Stats
117W - 117L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,577
596
1,689
4,069
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
2 / 0 / 0
4,138
690
1,988
2,833
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
TY2ST0N3D
Sylvanus
1
0 / 0 / 0
1,112
185
0
0
0
7
1 / 1 / 0
4,190
698
809
2,698
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
6
0 / 1 / 3
3,635
606
1,329
5,313
3,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KuzenboMaman BrigitteSusanoAnubis

VS

Bans
ThanatosArachneAo KuangHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
1 / 1 / 0
4,185
698
1,838
1,981
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
3,981
664
776
4,399
2,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 1
3,868
645
1,016
3,873
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Wild Init
Hades
7
0 / 1 / 0
4,295
716
808
2,994
1,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
WuIfey
Neith
7
1 / 1 / 0
4,016
669
2,231
2,998
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
0
1
L
1
0
1
1.5
L
2
0
0
2
W
0
1
0
0
W
0
0
1
0.5
L
Sylvanus
TY2ST0N3D
Sylvanus
0
0
0
0
L
1
1
0
1
W
Hades
Wild Init
Hades
0
1
0
0
W
Neith
WuIfey
Neith
1
1
0
1
L
Athena
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,815
Damage
6,669
14,913
Taken
16,245
7,088
Mitigated
6,270
3,174
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,838
92
0
352
1,981
565
64
539
1,348
18,297
1,298
L
1,689
421
0
740
4,069
1,482
0
1,342
2,727
0
15,166
L
1,988
1,663
0
631
2,833
866
0
224
2,609
0
22,417
W
776
112
187
1,795
4,399
2,213
0
391
4,008
13,648
0
W
1,016
162
0
2,488
3,873
1,082
73
265
3,568
0
16,904
L
Sylvanus
TY2ST0N3D
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
809
0
0
539
2,698
917
0
1,430
1,268
21,155
0
W
Hades
Wild Init
Hades
808
135
0
1,378
2,994
1,451
224
333
2,661
19,811
2,711
W
Neith
WuIfey
Neith
2,231
1,056
0
1,310
2,998
959
0
476
2,522
0
25,297
L
Athena
1,329
350
0
1,264
5,313
3,823
24
386
4,927
11,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,652
Gold Earned
20,345
131
Minions Killed
183
0
Camps Cleared
0
490,991
Distance Traveled
600,337
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,185
698
51
9
0
142,022
0
L
Da Ji
3,577
596
24
4
0
124,699
0
L
Rama
4,138
690
41
7
0
118,001
0
W
Ganesha
3,981
664
2
0
0
119,062
2
W
Loki
3,868
645
33
6
0
151,961
0
L
Sylvanus
1,112
185
0
0
0
0
0
L
Janus
4,190
698
52
9
0
109,953
0
W
Hades
4,295
716
37
6
0
83,924
0
W
Neith
4,016
669
60
10
0
103,368
0
L
Athena
3,635
606
14
2
0
138,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role