Player Matchup

Sylvanus
Sylvanus
Ghidddy
Sylvanus
Level 27
God Stats
5W - 8L
1,292 SR
Queue Stats
79W - 80L
1,437 Elo+
Party 4
Arachne
Arachne
GreatestLinke24
Arachne
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 96L
1,459 Elo+
Party 1
Medusa
Medusa
NanmanQueen
Medusa
Level 111
God Stats
45W - 21L
1,581 SR
Queue Stats
450W - 425L
1,470 Elo+
Party 4
Surtr
Surtr
NuggetyOnion107
Surtr
Level 108
God Stats
23W - 20L
1,436 SR
Queue Stats
463W - 432L
1,459 Elo+
Solo
Zeus
Zeus
Ovi Wan Kenobii
Zeus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 60L
1,525 Elo+
Party 1
Team Averages
Level 89
1,462 SR
1,470 Elo+

VS

Team Averages
Level 44
1,527 SR
1,457 Elo+
Eset
Eset
MPJiggy
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,370 Elo+
Party 3
Surtr
Surtr
OverlyDopeMike1
Surtr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,432 Elo+
Party 3
Bake Kujira
Bake Kujira
Piri51
Bake Kujira
Level 42
God Stats
1W - 2L
1,766 SR
Queue Stats
80W - 64L
1,545 Elo+
Party 2
Chiron
Chiron
Rubbertoe446
Chiron
Level 30
God Stats
0W - 2L
1,368 SR
Queue Stats
34W - 44L
1,475 Elo+
Party 2
Bakasura
Bakasura
StallingQc
Bakasura
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 101L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ghidddy
Sylvanus
12
2 / 1 / 9
6,829
621
5,619
8,163
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 2
6,391
581
1,605
8,137
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
12
8 / 0 / 2
7,145
650
12,632
7,209
2,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 1
7,229
657
6,517
11,045
10,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
5 / 0 / 0
7,732
703
8,501
3,899
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
MPJiggy
Eset
10
0 / 3 / 0
5,392
490
2,067
7,570
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 3 / 0
5,162
469
6,378
10,509
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
Piri51
Bake Kujira
8
1 / 7 / 0
5,035
458
4,790
13,612
10,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
8
0 / 3 / 1
4,994
454
3,885
10,027
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
StallingQc
Bakasura
11
0 / 4 / 1
5,540
504
3,742
12,290
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
20
Kills
2
2
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ghidddy
Sylvanus
2
1
9
6.5
W
2
0
2
3
L
Eset
MPJiggy
Eset
0
3
0
0
W
Medusa
8
0
2
9
W
3
1
1
3.5
L
1
3
0
0.33
W
5
0
0
5
L
Bake Kujira
Piri51
Bake Kujira
1
7
0
0.14
L
Chiron
0
3
1
0.17
L
Bakasura
StallingQc
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,874
Damage
20,862
38,453
Taken
54,008
24,374
Mitigated
27,368
12,333
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ghidddy
Sylvanus
5,619
3,287
928
2,154
8,163
5,938
1,059
2,273
5,890
25,088
8,507
W
1,605
1,095
0
3,349
8,137
3,700
0
133
7,964
0
54,550
L
Eset
MPJiggy
Eset
2,067
89
0
1,334
7,570
2,485
0
5,087
2,483
28,761
0
W
Medusa
12,632
6,928
0
2,320
7,209
2,767
2,362
3,010
4,157
0
52,375
W
6,517
3,250
0
3,207
11,045
10,705
0
371
9,900
1,149
50,493
L
6,378
2,872
0
1,560
10,509
6,644
0
124
10,385
572
25,867
W
8,501
731
0
375
3,899
1,264
521
1,108
2,468
50,357
1,437
L
Bake Kujira
Piri51
Bake Kujira
4,790
2,679
0
1,000
13,612
10,362
0
2,397
11,215
24,291
0
L
Chiron
3,885
1,562
133
2,658
10,027
2,727
0
2,394
7,633
0
29,999
L
Bakasura
StallingQc
Bakasura
3,742
2,966
0
3,914
12,290
5,150
0
3,507
8,783
0
42,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
26,123
393
Minions Killed
272
0
Camps Cleared
0
1,020,115
Distance Traveled
1,025,040
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,829
621
62
6
0
172,325
0
W
Arachne
6,391
581
89
8
0
232,747
0
L
Eset
5,392
490
64
6
0
202,357
1
W
Medusa
7,145
650
63
6
0
195,013
0
W
Surtr
7,229
657
88
8
0
220,394
2
L
Surtr
5,162
469
39
4
0
178,466
0
W
Zeus
7,732
703
91
8
0
199,636
0
L
Bake Kujira
5,035
458
27
2
0
208,552
2
L
Chiron
4,994
454
61
6
0
194,839
0
L
Bakasura
5,540
504
81
7
0
240,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role