Player Matchup

Jormungandr
Jormungandr
Anubis4me
Jormungandr
Level 116
God Stats
0W - 2L
1,499 SR
Queue Stats
97W - 99L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Blitzpule
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,538 SR
Queue Stats
4W - 12L
1,345 Elo+
Party 2
Chiron
Chiron
IamproGator
Chiron
Level 99
God Stats
3W - 3L
1,751 SR
Queue Stats
198W - 229L
1,488 Elo+
Solo
Surtr
Surtr
Nukingfutz
Surtr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,433 Elo+
Party 2
Freya
Freya
player8453792
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 144L
1,475 Elo+
Party 2
Team Averages
Level 115
1,557 SR
1,452 Elo+

VS

Team Averages
Level 111
1,509 SR
1,567 Elo+
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Dw Be Happyy
Vulcan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,756 Elo+
Solo
Tsukuyomi
Tsukuyomi
OutpatSteakhaus
Tsukuyomi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
473W - 519L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
knightadeiazo
Sun Wukong
Level 89
God Stats
3W - 2L
1,547 SR
Queue Stats
308W - 310L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anubis4me
Jormungandr
14
1 / 4 / 3
8,004
800
8,397
9,531
5,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Blitzpule
Morgan Le Fay
11
3 / 4 / 1
7,256
726
7,364
7,637
2,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
13
2 / 3 / 3
7,512
751
4,264
8,732
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
13
1 / 3 / 4
7,278
728
4,373
10,011
8,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 2
6,500
650
3,281
6,893
2,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 1 / 9
8,960
896
4,433
6,018
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
 
Cerberus
13
1 / 3 / 15
8,569
857
6,139
10,789
10,236
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
16
7 / 1 / 7
9,342
934
17,334
6,818
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
OutpatSteakhaus
Tsukuyomi
13
4 / 2 / 6
8,238
824
7,127
7,130
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
knightadeiazo
Sun Wukong
15
2 / 1 / 11
8,444
844
5,357
10,553
6,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
7
Kills
17
17
Deaths
8
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
9
7.5
W
Cerberus
 
Cerberus
1
3
15
2.83
L
Jormungandr
Anubis4me
Jormungandr
1
4
3
0.63
L
Morgan Le Fay
Blitzpule
Morgan Le Fay
3
4
1
0.88
W
Vulcan
7
1
7
10.5
L
Chiron
2
3
3
1.17
L
Surtr
1
3
4
1
W
Tsukuyomi
OutpatSteakhaus
Tsukuyomi
4
2
6
3.5
W
Sun Wukong
knightadeiazo
Sun Wukong
2
1
11
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
40,390
42,804
Taken
41,308
21,900
Mitigated
26,253
9,528
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,433
1,379
1,694
2,129
6,018
2,859
1,751
2,638
3,380
14,956
191
W
Cerberus
 
Cerberus
6,139
21
1,172
3,238
10,789
10,236
104
4,743
6,046
14,267
900
L
Jormungandr
Anubis4me
Jormungandr
8,397
436
726
1,254
9,531
5,813
0
5,599
3,628
24,882
476
L
Morgan Le Fay
Blitzpule
Morgan Le Fay
7,364
677
314
818
7,637
2,306
0
5,307
2,084
14,180
0
W
Vulcan
17,334
8,441
0
188
6,818
3,463
774
2,229
4,589
33,874
0
L
Chiron
4,264
1,220
797
1,811
8,732
2,766
0
5,448
3,140
0
14,532
L
Surtr
4,373
1,129
1,022
1,148
10,011
8,763
0
6,153
3,609
163
8,962
W
Tsukuyomi
OutpatSteakhaus
Tsukuyomi
7,127
970
1,313
867
7,130
3,159
446
3,252
3,878
0
18,267
W
Sun Wukong
knightadeiazo
Sun Wukong
5,357
711
598
4,206
10,553
6,536
722
5,937
4,616
0
13,574
L
3,281
1,130
583
1,055
6,893
2,252
0
4,102
2,761
9,416
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,550
Gold Earned
43,553
102
Minions Killed
166
0
Camps Cleared
0
794,684
Distance Traveled
940,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,960
896
34
3
0
193,288
0
W
Cerberus
8,569
857
28
3
0
192,469
0
L
Jormungandr
8,004
800
37
4
0
172,298
0
L
Morgan Le Fay
7,256
726
13
1
0
132,605
0
W
Vulcan
9,342
934
57
6
0
202,472
0
L
Chiron
7,512
751
19
2
0
173,525
0
L
Surtr
7,278
728
14
1
0
168,755
0
W
Tsukuyomi
8,238
824
28
3
0
184,540
0
W
Sun Wukong
8,444
844
19
2
0
168,176
0
L
Freya
6,500
650
19
2
0
147,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role