Player Matchup

Nu Wa
Nu Wa
BakedBean007631
Nu Wa
Level 122
God Stats
1W - 1L
1,402 SR
Queue Stats
8W - 31L
1,258 Elo+
Party 2
Sun Wukong
Sun Wukong
LittleLuc16
Sun Wukong
Level 129
God Stats
6W - 7L
1,584 SR
Queue Stats
22W - 52L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
SOFARFROMCW6
Danzaburou
Level 84
God Stats
7W - 5L
1,638 SR
Queue Stats
29W - 49L
1,447 Elo+
Party 2
Thanatos
Thanatos
ZBRADrizzle
Thanatos
Level 156
God Stats
0W - 3L
1,295 SR
Queue Stats
25W - 45L
1,373 Elo+
Party 2
Ares
Ares
job5410
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,323 Elo+
Party 2
Team Averages
Level 112
1,484 SR
1,360 Elo+

VS

Team Averages
Level 132
1,562 SR
1,454 Elo+
Sylvanus
Sylvanus
CraftyWalrus
Sylvanus
Level 130
God Stats
2W - 3L
1,468 SR
Queue Stats
9W - 9L
1,370 Elo+
Party 1
Mercury
Mercury
PachuLord
Mercury
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 218L
1,552 Elo+
Solo
Anubis
Anubis
StuVespey
Anubis
Level 119
God Stats
3W - 1L
1,846 SR
Queue Stats
22W - 19L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
biggysed
Kuzenbo
Level 159
God Stats
4W - 3L
1,418 SR
Queue Stats
385W - 393L
1,463 Elo+
Solo
Neith
Neith
temp-347937
Neith
Level 106
God Stats
31W - 23L
1,578 SR
Queue Stats
218W - 192L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,080
506
8,342
7,414
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
LittleLuc16
Sun Wukong
14
0 / 0 / 0
7,947
568
4,025
11,880
11,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SOFARFROMCW6
Danzaburou
11
2 / 3 / 0
6,381
456
4,464
11,264
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
ZBRADrizzle
Thanatos
12
3 / 7 / 2
6,685
478
7,725
14,576
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
job5410
Ares
11
1 / 4 / 2
7,002
500
3,094
11,965
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CraftyWalrus
Sylvanus
13
4 / 2 / 5
7,788
556
7,097
10,667
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
PachuLord
Mercury
16
4 / 0 / 3
8,330
595
5,918
12,040
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
StuVespey
Anubis
14
6 / 4 / 2
8,400
600
6,817
10,504
4,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
biggysed
Kuzenbo
14
1 / 0 / 0
8,104
579
8,045
8,278
8,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 6
7,351
525
7,720
6,662
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
17
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Sylvanus
CraftyWalrus
Sylvanus
4
2
5
3.25
L
Sun Wukong
LittleLuc16
Sun Wukong
0
0
0
0
W
Mercury
PachuLord
Mercury
4
0
3
5.5
L
Danzaburou
SOFARFROMCW6
Danzaburou
2
3
0
0.67
W
Anubis
StuVespey
Anubis
6
4
2
1.75
L
Thanatos
ZBRADrizzle
Thanatos
3
7
2
0.57
W
Kuzenbo
biggysed
Kuzenbo
1
0
0
1
L
Ares
job5410
Ares
1
4
2
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,650
Damage
35,597
57,099
Taken
48,151
34,113
Mitigated
28,792
16,990
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,342
2,079
0
1,843
7,414
2,100
213
3,510
3,904
51,115
0
W
Sylvanus
CraftyWalrus
Sylvanus
7,097
3,095
2,114
4,553
10,667
7,962
727
3,344
7,323
27,138
9,917
L
Sun Wukong
LittleLuc16
Sun Wukong
4,025
666
0
1,742
11,880
11,776
0
5,961
5,393
0
76,175
W
Mercury
PachuLord
Mercury
5,918
2,397
0
3,252
12,040
5,815
0
2,386
9,654
0
89,441
L
Danzaburou
SOFARFROMCW6
Danzaburou
4,464
1,691
429
2,861
11,264
4,593
0
2,312
8,952
0
40,834
W
Anubis
StuVespey
Anubis
6,817
176
176
3,669
10,504
4,209
1,321
3,964
6,540
60,234
1,196
L
Thanatos
ZBRADrizzle
Thanatos
7,725
2,072
0
8,261
14,576
4,577
0
5,137
9,383
0
47,965
W
Kuzenbo
biggysed
Kuzenbo
8,045
2,090
0
2,981
8,278
8,204
0
351
7,927
54,189
2,636
L
Ares
job5410
Ares
3,094
421
304
1,550
11,965
11,067
0
2,839
9,126
28,091
632
W
7,720
3,399
0
2,182
6,662
2,602
0
1,245
5,417
0
55,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
39,973
408
Minions Killed
497
0
Camps Cleared
0
1,230,949
Distance Traveled
1,336,120
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,080
506
81
6
0
216,347
0
W
Sylvanus
7,788
556
54
4
0
207,237
2
L
Sun Wukong
7,947
568
151
11
0
250,092
0
W
Mercury
8,330
595
137
10
0
368,313
0
L
Danzaburou
6,381
456
73
5
0
249,690
0
W
Anubis
8,400
600
88
6
0
217,142
0
L
Thanatos
6,685
478
65
5
0
252,231
5
W
Kuzenbo
8,104
579
119
9
0
294,632
5
L
Ares
7,002
500
38
3
0
262,589
0
W
Neith
7,351
525
99
7
0
248,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role