Player Matchup

Chaac
Chaac
PEÑAAROL1891
Chaac
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,804 Elo+
Party 1
Agni
Agni
VISI0NARI0
Agni
Level 109
God Stats
1W - 1L
1,085 SR
Queue Stats
18W - 13L
1,514 Elo+
Party 1
Rama
Rama
bartofb
Rama
Level 34
God Stats
4W - 1L
1,484 SR
Queue Stats
33W - 18L
1,567 Elo+
Party 1
Team Averages
Level 100
1,356 SR
1,629 Elo+

VS

Team Averages
Level 120
1,494 SR
1,505 Elo+
Thanatos
Thanatos
Diego2014
Thanatos
Level 129
God Stats
8W - 8L
1,423 SR
Queue Stats
648W - 639L
1,486 Elo+
Solo
Maman Brigitte
Maman Brigitte
MadeiraCinco
Maman Brigitte
Level 146
God Stats
1W - 2L
1,427 SR
Queue Stats
48W - 50L
1,525 Elo+
Party 2
Bakasura
Bakasura
Nahkin
Bakasura
Level 84
God Stats
5W - 6L
1,632 SR
Queue Stats
71W - 70L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
10,586
814
9,255
18,030
17,955
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 3 / 7
11,180
860
15,137
9,174
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rama
bartofb
Rama
16
2 / 2 / 9
10,074
775
12,529
13,754
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diego2014
Thanatos
15
2 / 3 / 4
9,655
743
7,220
12,463
9,936
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
MadeiraCinco
Maman Brigitte
14
1 / 6 / 5
9,277
714
8,878
15,240
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Nahkin
Bakasura
15
5 / 6 / 2
10,619
817
8,531
16,718
10,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
8
8
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Diego2014
Thanatos
2
3
4
1.33
L
Maman Brigitte
MadeiraCinco
Maman Brigitte
1
6
5
0.58
L
Bakasura
Nahkin
Bakasura
5
6
2
1
W
5
3
8
3
W
8
3
7
3.83
W
Rama
bartofb
Rama
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,921
Damage
24,629
40,958
Taken
44,421
27,228
Mitigated
26,142
10,596
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Diego2014
Thanatos
7,220
1,774
0
4,884
12,463
9,936
0
5,300
7,036
0
21,514
L
Maman Brigitte
MadeiraCinco
Maman Brigitte
8,878
163
0
2,376
15,240
5,936
0
5,432
9,577
30,015
1,243
L
Bakasura
Nahkin
Bakasura
8,531
4,698
0
3,888
16,718
10,270
0
4,251
12,287
0
38,942
W
9,255
2,042
0
4,591
18,030
17,955
139
3,721
13,889
447
38,209
W
15,137
1,346
51
1,052
9,174
3,770
815
2,281
6,470
53,202
0
W
Rama
bartofb
Rama
12,529
10,042
0
4,902
13,754
5,503
1,460
3,522
8,939
0
37,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
29,551
162
Minions Killed
161
0
Camps Cleared
0
718,467
Distance Traveled
742,583
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,655
743
27
2
0
259,355
6
L
Maman Brigitte
9,277
714
44
3
0
225,574
0
L
Bakasura
10,619
817
90
7
0
257,654
0
W
Chaac
10,586
814
29
2
0
225,748
2
W
Agni
11,180
860
73
6
0
255,880
0
W
Rama
10,074
775
60
5
0
236,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role